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#274 Getting GL_RENDERER crashes mac

v3.0.0
open
nobody
None
5
2019-01-07
2019-01-07
No

Hi all,

I have PyOpenGL installed on my mac. I was unable to install the PyOpenGL_accelerate because it crashes when I try to install via pip. That's not the main bug this message is about, but it is also a bug.

With PyOpenGL install, I run

from OpenGL import GL
GL.glGetString(GL.GL_RENDERER)

and I get a segfault. I've tried this on my macbook, which has Graphics card of Intel Iris Plus Graphics 640 1536 MB, as well as someone else's computer which has Intel UHD Graphics 630 1536 MB. Both computers are running Mac OS 10.14.2

The command appears to work on Linux.

Any ideas what's going on?

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