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From: Goncalo C. <gl...@gm...> - 2009-08-25 15:44:22
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Hey, There's an egg release for Python 2.6 and Ubuntu 9.04 64-bit available to download. It reflects the latest changes in the repo. Unfortunately, I do not have access to other platforms so it will have to be compiled from source for now. Having said that, I have Snow Leopard on order so will release for Mac as well when I get it. The code itself should be pretty functional but perhaps not as easy to use as most people would like. That would be fixed over the coming weeks. I'm working on a few abstractions to the current code base. Cheers, Goncalo -- http://www.cryogenicgraphics.com http://www.flickr.com/photos/hdrflow |
From: Goncalo C. <gl...@gm...> - 2009-06-07 20:02:49
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Hey all, I have released Milestone 2 to SourceForge. It is still a source release and is based on NVIDIA's 1.2 beta release. It adds a lot more exception support, query info support and notify callbacks support. The example has been improved to add a notify callback for BuildProgram. Most of OpenCL has now bindings including the GL bridge. I will concentate my efforts on adding examples and if those are deem to be functional will then move the project to alpha status. Cheers, Goncalo -- http://www.cryogenicgraphics.com http://www.flickr.com/photos/hdrflow |
From: Goncalo C. <gl...@gm...> - 2009-05-26 20:33:15
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In the spirit of "release early, release often", I will be making tarballs of milestone releases. Although they will not be feature complete, and most likely not fit for production use, hopefully they will allow for early feedback, ideas, performance issues, etc. The code in git as it stands can perform basic computations, as in the example provided. Furthermore, it has support for python exceptions when an error condition is encountered and optional parameter support when allowed by OpenCL. No need to specify None or NULL as in the C code and only the parameters need to be set are set. The current TODO list can probably be described as: Create more examples or convert those from NVIDIA. This will provide insight and direction on what and how to bind. Port to Windows and OS/X where available. The rest of it! Cheers, Goncalo -- http://www.cryogenicgraphics.com http://www.flickr.com/photos/hdrflow |