Hi all,
I've just started using pyode and I must say i find it a pleasure to
use. Keep up the good work!
One 'problem' I encountered however is that I couldn't find out how to
remove a body from the simulation. In 'regular' ODE there is the
function dBodyDestroy(dBodyID) but in pyode.body there is no comparable
destroy() method. Am I overlooking something or is there another way to
remove a body from the simulation?
Thanks in advance,
Martijn Kragtwijk
(m.k...@ru...)
--
VR Engineer
University of Groningen, The Netherlands
Department of High-Performance Computing and Visualisation
Nettelbosje 1, 9747 AJ Groningen
tel: +31 50 3639245 gsm: +31 6 25030665
fax: +31 50-3633406
http://www.rug.nl/rc/hpcv/
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