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From: Markus F. <fel...@gm...> - 2008-01-23 23:55:07
|
Hi All, i am new to pyODE. Can i use pyODE for Problems like lifting force at Water. For Example i have got a empty Bottle which will be swim on the Water, but will be sink if it is filled with Water. My Programm should calculate what will happen. Or if something lies on the bottle and push the Bottle into the Water. Bye Markus |
From: nicholas s. <nic...@gm...> - 2008-01-22 16:16:29
|
The GL related error is a typo in tutorial 3. There is a "glScale", and should be "glScalef" or glScaled". ...see here: http://pyopengl.sourceforge.net/documentation/manual/glScale.3G.html On Jan 21, 2008 11:26 PM, tim rau <bla...@ya...> wrote: > Hi! I've already posted about an issue with tuorial > 3,but it seems to be an openGl issue, rather than an > Ode issue. > > Skipping around it, I've decided to use the turorial > code anyway, putting the stuff from the tutorial into > my own code. Collisions appear to be detected > normally, but there is an issue with the callback. I'm > not sure where to go, or what direction to search in. > The docs at ode.org haven't proven useful in that > regard. Please take the time to help me, or at least > point me towards help. > > Here's the exception stuff whenever I fly my ship into > the asteroid: > > > Exception exceptions.AttributeError: "'ode.Contact' > object has no attribute 'setBound'" in > 'ode.collide_callback' ignored > > Exception exceptions.AttributeError: "'ode.Contact' > object has no attribute 'setBound'" in > 'ode.collide_callback' ignored > > Exception exceptions.AttributeError: "'ode.Contact' > object has no attribute 'setBound'" in > 'ode.collide_callback' ignored > > It does that every frame until I fly out of it again. > > Here's my loop code: > > collideSpace.collide((collideSpace,contactgroup),collideCallback) > space.step(clock.get_time()/1000.0) > contactgroup.empty() > > > > Heres the code that is part of my main loop: > > -NIm > > If all else fails: > su > ******* > rm -rf / > > Windows error: OMFG THERZZ AN ERRROR!!111 WTF??!?!?! > Linux error: Hello there, you have an error. Here's a detailed list of > what's gone wrong and here's how to fix it. Would you like some coffee? > > > > ____________________________________________________________________________________ > Be a better friend, newshound, and > know-it-all with Yahoo! Mobile. Try it now. > http://mobile.yahoo.com/;_ylt=Ahu06i62sR8HDtDypao8Wcj9tAcJ > > > ------------------------------------------------------------------------- > This SF.net email is sponsored by: Microsoft > Defy all challenges. Microsoft(R) Visual Studio 2008. > http://clk.atdmt.com/MRT/go/vse0120000070mrt/direct/01/ > _______________________________________________ > Pyode-user mailing list > Pyo...@li... > https://lists.sourceforge.net/lists/listinfo/pyode-user > |
From: tim r. <bla...@ya...> - 2008-01-22 04:26:57
|
Hi! I've already posted about an issue with tuorial 3,but it seems to be an openGl issue, rather than an Ode issue. Skipping around it, I've decided to use the turorial code anyway, putting the stuff from the tutorial into my own code. Collisions appear to be detected normally, but there is an issue with the callback. I'm not sure where to go, or what direction to search in. The docs at ode.org haven't proven useful in that regard. Please take the time to help me, or at least point me towards help. Here's the exception stuff whenever I fly my ship into the asteroid: Exception exceptions.AttributeError: "'ode.Contact' object has no attribute 'setBound'" in 'ode.collide_callback' ignored Exception exceptions.AttributeError: "'ode.Contact' object has no attribute 'setBound'" in 'ode.collide_callback' ignored Exception exceptions.AttributeError: "'ode.Contact' object has no attribute 'setBound'" in 'ode.collide_callback' ignored It does that every frame until I fly out of it again. Here's my loop code: collideSpace.collide((collideSpace,contactgroup),collideCallback) space.step(clock.get_time()/1000.0) contactgroup.empty() Heres the code that is part of my main loop: -NIm If all else fails: su ******* rm -rf / Windows error: OMFG THERZZ AN ERRROR!!111 WTF??!?!?! Linux error: Hello there, you have an error. Here's a detailed list of what's gone wrong and here's how to fix it. Would you like some coffee? ____________________________________________________________________________________ Be a better friend, newshound, and know-it-all with Yahoo! Mobile. Try it now. http://mobile.yahoo.com/;_ylt=Ahu06i62sR8HDtDypao8Wcj9tAcJ |
From: tim r. <bla...@ya...> - 2008-01-22 04:15:34
|
Hi! I'm new to this group, and new to ODE. I also have an error when I try to run tutorial 3, but not the same one as you. Here it is: Traceback (most recent call last): File "C:\Documents and Settings\Owner\My Documents\NIm's code\sandbox\demode.py", line 172, in <module> glutInit ([]) File "C:\Python25\Lib\site-packages\OpenGL\GLUT\special.py", line 309, in glutInit _base_glutInit( ctypes.byref(count), holder ) File "C:\Python25\Lib\site-packages\OpenGL\GLUT\special.py", line 56, in _base_glutInit return __glutInitWithExit(pargc, argv, _exitfunc) File "C:\Python25\Lib\site-packages\OpenGL\platform\baseplatform.py", line 258, in __call__ self.__name__, self.__name__, NullFunctionError: Attempt to call an undefined function __glutInitWithExit, check for bool(__glutInitWithExit) before calling ____________________________________________________________________________________ Never miss a thing. Make Yahoo your home page. http://www.yahoo.com/r/hs |
From: Samuel M. <wat...@sp...> - 2008-01-21 15:03:57
|
Hello, I got pyODE working (Never figured out what the problem was, but I redownloaded it yesterday and it worked), but now when I run the third tutorial from the website, it spits out this about fifty times: Traceback (most recent call last): File "/Volumes/Data/Users/ronald/Projects/python/wrk/r251/Modules/_ctypes/callbacks.c", line 206, in 'calling callback function' File "/Users/samuelmankins/Desktop/tut3.py", line 225, in _drawfunc draw_body(b) File "/Users/samuelmankins/Desktop/tut3.py", line 73, in draw_body glScale(sx, sy, sz) NameError: global name 'glScale' is not defined And then switches to spitting out this about fifty times for every second the pygame window (Which shows up, with the background color on) is open: Traceback (most recent call last): File "/Volumes/Data/Users/ronald/Projects/python/wrk/r251/Modules/_ctypes/callbacks.c", line 206, in 'calling callback function' File "/Users/samuelmankins/Desktop/tut3.py", line 225, in _drawfunc draw_body(b) File "/Users/samuelmankins/Desktop/tut3.py", line 69, in draw_body glPushMatrix() File "build/bdist.macosx-10.3-fat/egg/OpenGL/error.py", line 188, in glCheckError OpenGL.error.GLError: GLError( err = 1283, description = 'stack overflow', baseOperation = glPushMatrix, cArguments = () ) I anyone has any idea what's going on here, I'd greatly appreciate it. Thanks! |
From: Advait J. <adv...@gm...> - 2007-12-26 17:42:29
|
I am using pyode for robotics simulation and wanted to be able to get the torques being applied at different joints of a serial link robot arm. As a test I made a simple pendulum - mass of the ball - 1.3Kg length of rod - 1meter I have put a hinge joint between the rod and ode.environment (with axis alog the z-axis) with a maximum torque of 8 and set its angular velocity to 0.1 After the pedulum reaches equilibrium (at an angle of about 40degrees) I use joint.getFeedback to look at the forces and torques being applied by the hinge joint. The force is fine: (-0.048762871567434196, 12.818460075084928, 0.0) This corresponds to the expected mg in the y-direction. However, I do not get sensible values for the joint torques - (0.0, 0.0, -0.00035495714435794957) I was expecting a joint torque of 8 in the z-direction. I am doing the following - joint.setFeedback(True) before calling joint.getFeedback. I have tried this at timesteps of 10ms and 1ms with the same results. Any help/suggestions about what else I could try? Advait |
From: Ethan Glasser-C. <gl...@cs...> - 2007-11-27 04:46:52
|
Forgot to send this to the list; sorry Samuel Mankins for the duplicate mail.. Samuel Mankins wrote: > Traceback (most recent call last): > File "pyodestuff.py", line 3, in <module> > import ode > File "build/bdist.macosx-10.3-fat/egg/ode.py", line 7, in <module> > File "build/bdist.macosx-10.3-fat/egg/ode.py", line 6, in __bootstrap__ > ImportError: > dlopen(/Users/.../.python-eggs/PyODE-1.2.0-py2.5-macosx-10.3-fat.egg-tmp/ode.so, > 2): Symbol not found: _dMassSetCappedCylinder > Referenced from: > /Users/.../.python-eggs/PyODE-1.2.0-py2.5-macosx-10.3-fat.egg-tmp/ode.so > Expected in: dynamic lookup That's pretty interesting. It looks to me like compatibility with the old dMassSetCappedCylinder function names is provided by ODE 0.8 using a #define in mass.h: #define dMassSetCappedCylinder dMassSetCapsule #define dMassSetCappedCylinderTotal dMassSetCapsuleTotal Pyrex should have compiled to C and used these definitions. I have to say I'm not familiar enough with Pyrex to understand what's going on. Attached is a patch which ought to move PyODE to the new "Capsule" names from the old CappedCylinder names -- this had been done with the Geom functions but I forgot to do the Mass functions. You could apply this and try to rebuild; I don't know if that would help or not. One other thought -- I see that you say you're running Mac OSX 10.4, but the filenames above say 10.3. Might there be a collision between two different versions of ODE? I really don't think this is what's going on either, but I thought I'd demonstrate my ignorance of OSX for your amusement. Ethan |
From: Samuel M. <wat...@sp...> - 2007-11-27 02:24:42
|
Hi. I'm completely new to pyODE and 3d stuff in general(Although not python), and I was doing the tutorials, but when I tried to run the first one, it spat out this error: Traceback (most recent call last): File "pyodestuff.py", line 3, in <module> import ode File "build/bdist.macosx-10.3-fat/egg/ode.py", line 7, in <module> File "build/bdist.macosx-10.3-fat/egg/ode.py", line 6, in __bootstrap__ ImportError: dlopen(/Users/.../.python-eggs/PyODE-1.2.0-py2.5-macosx-10.3-fat.egg-tmp/ode.so, 2): Symbol not found: _dMassSetCappedCylinder Referenced from: /Users/.../.python-eggs/PyODE-1.2.0-py2.5-macosx-10.3-fat.egg-tmp/ode.so Expected in: dynamic lookup I tried copy-pasting the code from the tutorial to see if I had made a mistake somewhere, but it gave the same result. I have version 1.2.0 pyODE (Gotten with easy install) and version 0.8 of ODE (Gotten with DarwinPorts), and I'm running Mac OSX 10.4. Do any of you know what's going on here, and how I can fix it? Thanks! |
From: nicholas s. <nic...@gm...> - 2007-11-12 18:12:09
|
Hi, Is there a way to rotate the a mass before fixing it to a body, like dMassRotate() in C? How about PyODE for dMatrix3 Rtx; dRFromAxisAndAngle(x,y,z,angle) Thanks, Nick |
From: Salik S. <ss...@st...> - 2007-10-30 07:52:28
|
I've tried using the __setattr__ method passing in a string 'paramHiStop' that did not work... I tried just doing j.paramHiStop = 1 that didn't work pls help Thanks -- www.saliksyed.com <http://www.saliksyed.com> |
From: Salik S. <ss...@st...> - 2007-10-30 05:43:02
|
Anyone had success on this one? I'm having lots of trouble, when I reset the values the system explodes or spins very very fast Thanks for any help -Salik -- www.saliksyed.com <http://www.saliksyed.com> |
From: cherrie B. <Br...@jf...> - 2007-08-27 17:12:51
|
Good morning pyode-user We have the answer for you mr little cock! Bren Hei http://pierric.info/ |
From: <eoy...@aw...> - 2007-08-22 03:54:50
|
yOe5+8T6v7Syu7W9zbzGrKOsx+u147v3tMu0pg0KICA= |
From: <ad1...@16...> - 2007-08-21 20:55:43
|
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From: Eliot G. <Eli...@be...> - 2007-08-19 10:01:25
|
H_E-R E WE GO AGAIN.! T_H_E B+I.G O'N_E BEFOR.E T.H-E SEPTEMBER_.RALL+Y! T-H,E MARK+ET IS ABOU+T TO P_O_P,, A,N-D SO IS E,X+M_T+! Tick : E,X*M*T 5-'day po-tential_: 0'.-4 0 F.irm: E.XCHA*NGE MO+BILE T-E+L'E (Ot,her O+T'C*: EXMT.-PK) A+s_k+: 0,.+1+0 (+ 25.0_0%) UP TO 2-5_% in 1 day N+o.t o n.l y d,o e+s t-h-i_s f+i,r.m h+a-v.e gr+eat fundament,a.ls, b+u t get'ting t+h-i,s oppor,tun+ity at t-h.e rig_ht t.i m-e,, r-ight be*fore t,h+e rall,y is w_h*a.t m_akes t,h,i s d'e,a'l so sweet*! T*h.i.s a g-reat oppor'tunit.y to at l'east doub_le up! F_i*t*s t'h.e p-a*g,e widt h in t_h'e D'j'V.u S o.l o windo_w. A_n-d if it w*e_r-e pos*sibl_e, o-n e woul_d s'a_y t,h-a*t at t h_e l,a,s+t Gandal-f f+e'l-l f'r.o.m w+isdom i_n+t,o foll.y, g-oing need l essly i'n't-o t.h e n,e*t of Mori.a. Tin,ish rec.ords w-e-n_t b*a+c.k at l east t'e_n thousan_,d years.. T+h'e_n t_h'i_s re.main,s, t_h_a-t we di_vide o.u-r powe r. A'n*d k-e,e+p quiet*, clos*e y*o.u*r mout-h, a n+d s a y no*thing t*i l_l we g'e t to N-e_w Vill_age. |
From: witmud <wi...@ya...> - 2007-08-19 08:27:01
|
i setup a ray test for selecting body : #------A Ray code : start = (-1,1,2) end = (-1,1,-2) ray = ode.GeomRay(space, 10) ray.set(start,end) #------Ray collision detecting code: for i in range(space.getNumGeoms()): geom1 = ray geom2 = space.getGeom(i) contacts = ode.collide(geom1, geom2) if contacts and geom2.placeable(): #print contacts gpos = geom2.getBody().getPosition() print "Gpos=", gpos cpos, normal, depth, geom1, geom2 = contacts[0].getContactGeomParams() print "Cpos=",cpos, normal break but the displayed contact position is wired, this is the output on console: #-------Cpos is contact position Cpos= (-1.7109856605529785, 1.7109856605529785, 0.57802879810333252) Cpos= (-1.7049093246459961, 1.7049093246459961, 0.59018146991729736) Cpos= (-1.6461362838745117, 1.6461362838745117, 0.70772731304168701) you know the ray is fixed from start = (-1,1,2) to end = (-1,1,-2), y =1, so all of Cpos.y should be 1.0 but all Cpos.y are more than 1! ____________________________________________________________________________________ Got a little couch potato? Check out fun summer activities for kids. http://search.yahoo.com/search?fr=oni_on_mail&p=summer+activities+for+kids&cs=bz |
From: Christ W. <Wa...@st...> - 2007-08-18 17:34:47
|
T'H-E B'I'G O'N'E BEFO_RE T H,E SEPTEMBER.RALL_-Y! H'E-R,E WE GO AGAI.N! T_H.E MAR'KET IS ABO*UT TO P.O.P', A'N-D SO IS E.X'M'T'! Ti,ck: E'X*M.T Fir*m: E.+XCHANGE MO.BILE T-E.L*E (Ot*her O'T_C,: EX.MT.PK) 5-da_y poten tial*: 0'._4.0 A,s-k': 0..-1*0 (_+2'5.00%) (,U.P TO 2+5+% in 1 d a-y,) N-o_t o-n+l+y d*o+e s t+h+i s f,i,r,m h'a+v.e gr'eat fundamenta-ls+, b+u*t gettin'g t,h-i's oppor,,tunity at t.h-e ri'ght t'ime, ri*ght be'fore t*h,e rall*y is w+h,a+t mak,es t,h.i*s d.e*a*l so sweet ! T'h i+s a gre,at o_ppo_rtunity to at leas_t doub_le up! T.i-d+e come-s h-e*r_e a p'o'o,l n_e a+r h+e*r f,o.o't-. R'ounded gr.anite hil ls for,med d_a r k pa-tches on t+h a.t tir.'esome r'e_d plain . Long-man Dictio-nar'y of Contempo_'rary Engl.ish. Und,er thes+e c_ onditions it is po+ssib,le f_o-r a si*ngle bu*ffer of plainte -xt to be leak+ed. T+i e n+u_n esta-s mu'zeo. |
From: Hellmuth M. <McM...@su...> - 2007-08-17 16:52:06
|
H-E.R_E WE GO AGAI_N! T+H'E B I G O,N'E BEFOR,E T_H E S.EPTEMBER.RALLY+! T-H'E M ARKET IS ABOU*T TO P+O P,, A+N*D SO IS E,X.M T,! Fi,rm: EXCH,ANG E MOBI-LE T.E'L+E (O_ther O.T-C,: EXMT.P.K) T_ick: E'X'M*T A*s*k*: 0'.+0 8 5-'day potent.i-al: 0*._4 0 T,h'i_s a grea't o.pport.unity to at lea*st d ouble up! N-o't o-n'l.y d.o_e+s t_h+i.s f'i.r+m h,a+v+e grea t fundamen*tals-, = b.u't get*ting t+h,i*s o,pportun*ity at t*h_e ri*ght ti,me, r+ight = befor*e t'h*e ra*lly is w'h.a t m+akes t-h,i-s d e+a+l so s weet! Watc'h it s-o*a-r*! H o'wever, I h-a v*e n'o't trie+d o'u-t eve,ryth+ing y,e.t,, esspecia, = lly t-h*e Meas_ureI*tem(). T.h'e Voyag+e of t'h+e D,a*w+n Treade+r. Fi nd(" O K*" , 0). B-u+t I belie-ve th,ere's m_u's-t be diffe*r*ence ins-ide t+h+e file-s. T*e.l*l me de-ar, a,r+e y+o'u loneso m e to night. |
From: Liubie G. <Gur...@hy...> - 2007-08-15 21:21:41
|
T h.i's g*e-m is r+eally mo'vabl_e!! T.h_i.s o*n_e is r eally profitab+le!*!! H'a v-e y'o'u b e+e n wat_chin_g t-h_i_s f,o*r t*h e l+a+s,t w,e*e+k_? T.a_k-e a l.o_o*k at it: recen_t n-e'w_s rel_eas'es s_e n_t genera_'ting growi ng i+ntere_st in C+Y,T+V Compa_+ny: CHI'NA YOU+TV C*O_R'P ('O'T*C BB:CYT,V.O.B) S t o c k: C,Y,T,V C'urrent Pric,e: $_._4,9 4 t.h S,traig ht d+a,y_s we h_a*v,e s+e+e-n t*h+i,s clim*b. (.S,e_e Ya-hoo Cha.rt-'New N*e'w.s rele+ase) T.h*i.s o.n.e h_a's h_a-d n+i.c-e return,s f o-r investo+'rs o_v-e_r t.h e sum+mer, and n o,w show,s p romise to be*gin a s_econd w_a-v e of ret*urns. K+e,e.p a e,y e o+u+t aga-in on W_ednesd-ay A+u*g 15..'.. F.o.r s o.m'e t i,m'e I a.l+s+o k+e,p't a photo+bl+og. C.reate a n_e-w T,r_e.e ob,ject. As t+h'a*t gen,e'ration ma*tured a'n+d increa,s+ed in stre+n'gth a_n+d i-n-fluence, so d i,d t h,e cybe+rpu,nks. At s'ound of this', t.h+e c_r,y of L_i,f*e p*lungi'ng d+o,w.n f.r.o_m Lif.e's a*p.e'x in t-h*e g.r.i+p of D*eath, t*h'e f*a l+l p+a.c*k at Buc_k's he,els ra ised a hell',s ch-orus of de+light. T.h.e exten+_sion me+chani+sm pro_+posed h_e.r*e m_erely u's_e*s H'T T P f'o,r trans.po*rt. |
From: okan N. <ok...@al...> - 2007-08-14 21:10:21
|
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From: sp <szg...@16...> - 2007-08-13 10:41:54
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欢迎合作*送票上门 公司本着互惠互利的原则合理对外代开发票,代开范围(商品销售、广告、 “电脑版”运输发票、其它服务、租赁、建筑安装、餐饮定额发票等)贵公司 在做帐或进销项方面需要到的话,我司可提供全方面的服务。 可根据所开数量额度的大小来衡量优惠的点数,并建议长期的合作。郑重 承诺!所用票据均可上网查询或验证后付款! 联系人 :刘晓华 电 话 :13714089426 E-mail :szg...@12... |
From: sp <szg...@16...> - 2007-08-08 09:01:44
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欢迎合作*送票上门 公司本着互惠互利的原则合理对外代开发票,代开范围(商品销售、广告、 “电脑版”运输发票、其它服务、租赁、建筑安装、餐饮定额发票等)贵公司 在做帐或进销项方面需要到的话,我司可提供全方面的服务。 可根据所开数量额度的大小来衡量优惠的点数,并建议长期的合作。郑重 承诺!所用票据均可上网查询或验证后付款! 联系人 :刘晓华 电 话 :13714089426 E-mail :szg...@12... |
From: bettylu g. <bet...@in...> - 2007-08-07 05:06:46
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b8cf3164 |
From: Chris B. <chr...@gm...> - 2007-08-01 10:22:52
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On 31/07/07, Nathaniel Troutman <loc...@ya...> wrote: > Hello, > > I'm getting frequent crashes from ODE on my mac with this error: > Exception: EXC_BAD_ACCESS (0x0001) > Codes: KERN_INVALID_ADDRESS (0x0001) at 0xafff6b44 > > Checking the stack the crashs frequently happen in the function: dInternalStepIsland_x2 > > Any clue as to where things might be going wrong? Maybe running out of stack space? Not sure how big OSX stack size is. I've never used a Mac so not sure if this will work, but under linux with bash you can change the stack size with "ulimit -s 16384" (or higher) from a bash shell before running your code (from the same shell). If that doesn't work, your code might be corrupting memory somewhere... could be anything if you're using C, Python is a bit more limited (possibly a wrapper bug, possibly something you do in an odd order - the wrappers aren't bullet proof). Running valgrind with the python suppressions file should report see any memory issues. svn.python.org/projects/python/trunk/Misc/valgrind-python.supp Probably best to update to all the latest versions of ode, pyode to make sure this but isn't already fixed first. |
From: Nathaniel T. <loc...@ya...> - 2007-07-31 18:44:00
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Hello,=0A=0AI'm getting frequent crashes from ODE on my mac with this error= :=0AException: EXC_BAD_ACCESS (0x0001)=0ACodes: KERN_INVALID_ADDRESS = (0x0001) at 0xafff6b44=0A=0AChecking the stack the crashs frequently happen= in the function: dInternalStepIsland_x2=0A=0AAny clue as to where things = might be going wrong?=0A=0AThanks,=0ANathaniel=0A=0A=0A=0A=0A =0A____= ___________________________________________________________________________= _____=0AChoose the right car based on your needs. Check out Yahoo! Autos n= ew Car Finder tool.=0Ahttp://autos.yahoo.com/carfinder/ |