From: Bram S. <br...@sa...> - 2006-08-23 08:59:41
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Hello, These are the things I encountered when installing pyode (cvs version). - For a build against a recent ode (svn version), I req'd a modified setup.py I used a modified version of this one: http://sources.gentoo.org/viewcvs.py/gentoo-x86/dev-python/pyode/files/ - pyrex is listed as a development requirement only in INSTALL However, I could not build pyode without it. - Tutorial3 showed rendering artefacts (backfaces were being drawn) See: http://stolk.org/tmp/artefact-pyode.png I had to add this: glCullFace(GL_BACK) glFrontFace(GL_CCW) glEnable(GL_CULL_FACE) - vehicle.py aborts because glutInit() was not called - vehicle.py gives: ODE Message 2: inertia must be positive definite! in dBodySetMass() - tutorial3.py gives: ODE Message 2: vector has zero size in dNormalize4() -- Bram Stolk, VR Engineer SARA, Amsterdam. tel +31 20 592 3000 "Windows is a 32-bit extension to a 16-bit graphical shell for an 8-bit operating system originally coded for a 4-bit microprocessor by a 2-bit company that can't stand 1 bit of competition." |