[Pyobjc-dev] if/endif in #defines
Brought to you by:
ronaldoussoren
From: Bill B. <bb...@co...> - 2002-09-27 15:19:11
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The current enum_generator.py was leaking an "if", if into the resulting output in this case: typedef enum { NSOpenGLCPSwapRectangle = 200, /* Set or get the swap rectangle {x, y, w, h} */ NSOpenGLCPSwapRectangleEnable = 201, /* Enable or disable the swap rectangle */ NSOpenGLCPRasterizationEnable = 221, /* Enable or disable all rasterization */ NSOpenGLCPSwapInterval = 222, /* 0 -> Don't sync, n -> Sync every n retrace */ #if MAC_OS_X_VERSION_MAX_ALLOWED >= MAC_OS_X_VERSION_10_2 NSOpenGLCPSurfaceOrder = 235, /* 1 -> Above Window (default), -1 -> Below Window */ NSOpenGLCPSurfaceOpacity = 236, /* 1-> Surface is opaque (default), 0 -> non-opaque */ #endif NSOpenGLCPStateValidation = 301 /* Validate state for multi-screen functionality */ } NSOpenGLContextParameter; I committed an extremely bogus patch to fix this problem. b.bum |