Re: [Pyobjc-dev] About linux Support.
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From: Mani G. <ma...@tu...> - 2010-03-08 04:20:30
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Hi Fabzter, On Sun, Mar 7, 2010 at 10:39 PM, Fabzter <fab...@gm...> wrote: > Today I found about pyobjc, and I'm pretty interested on it just > because i like learning about different programming languages. Curiosity is as good a reason as any! > Now, I want to learn objective c and to do it I'll write a very simple > 2d game with it. The problem is I'm a linux user. I _know_ pyobjc is > mac focused, but maybe you have some kind of support to linux? > I believe at one point PyObjC supported GNUStep (http://www.gnustep.org), but it does not anymore. In other words, PyObjC will unfortunately not be very useful to a Linux user. The value proposition for PyObjC, for better or worse, is entirely to the benefit of MacOS X developers who wish to interact with Cocoa using Python. I think for making a 2d game using Python, you'll have a lot of great (read: better) options: http://wiki.python.org/moin/PythonGameLibraries > Or maybe you can tell me where is the subset of the code (maybe the > core?) that let objective-c and python interact with each other. I'm This is a huge departure from making a simple 2d game. :) Can't help with this one, sorry ... Best of luck, Mani |