Not right now...
In order to build PyMOL without linking to real GL libraries, you'd =
either need a fake copy of the GL API, or "#define" out all of the gl =
calls in PyMOL (many hours of work).
Sorry!
Warren
--
mailto:wa...@su...
Warren L. DeLano, Ph.D.
Informatics Manager
Sunesis Pharmaceuticals, Inc.
341 Oyster Point Blvd.
S. San Francisco, CA 94080
(650)-266-3606 FAX:(650)-266-3501
> -----Original Message-----
> From: Nathaniel Echols [mailto:na...@ma...]
> Sent: Tuesday, July 16, 2002 12:09 PM
> To: pym...@li...
> Subject: [PyMOL] pymol without GL
>=20
>=20
>=20
> quick question: I'm trying to do batch jobs on a server. Obviously,
> there's no X or OpenGL installed. Is there any way to build=20
> PyMOL without
> any graphical frontend, and just use it as a raytracer? I=20
> don't want to
> go through the trouble of adding in these libraries...
>=20
> thanks,
> Nat
>=20
>=20
>=20
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>=20
|