From: DeLano, W. <wa...@su...> - 2002-07-18 18:27:33
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Jason, Try turning off "Smooth Loops" in the Cartoon menu. or set cartoon_smooth_loops=3D0 Also potentially useful is set cartoon_flat_sheets=3D0 Cheers, Warren -- mailto:wa...@su... Warren L. DeLano, Ph.D. Informatics Manager Sunesis Pharmaceuticals, Inc. 341 Oyster Point Blvd. S. San Francisco, CA 94080 (650)-266-3606 FAX:(650)-266-3501 > -----Original Message----- > From: Jason Maynes [mailto:ja...@bi...] > Sent: Thursday, July 18, 2002 11:27 AM > To: pym...@li... > Subject: [PyMOL] fitting residues >=20 >=20 > Hello: >=20 > I was wondering if there was anyway to make the cartoon backbone match > the real backbone to a greater extent. Now I have residues=20 > displayed as > sticks and a backbone displayed as loop and the loop doesn't=20 > really come > near the residue so it looks like the residue is floating in=20 > space. I am > looking for a command similar to defining the secondary structure as > "turn" in molscript which forces the cartoon through the=20 > actual backbone. >=20 > Thanks in advance. >=20 > Cheers, > JTM >=20 > ************************* > Jason Thomas Maynes > MD/PhD Program > Faculty of Medicine > University of Alberta > ja...@bi... > ************************* >=20 >=20 >=20 > ------------------------------------------------------- > This sf.net email is sponsored by:ThinkGeek > Welcome to geek heaven. > http://thinkgeek.com/sf > _______________________________________________ > PyMOL-users mailing list > PyM...@li... > https://lists.sourceforge.net/lists/listinfo/pymol-users >=20 |