From: DeLano, W. <wa...@su...> - 2002-07-18 00:57:28
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Not right now... In order to build PyMOL without linking to real GL libraries, you'd = either need a fake copy of the GL API, or "#define" out all of the gl = calls in PyMOL (many hours of work). Sorry! Warren -- mailto:wa...@su... Warren L. DeLano, Ph.D. Informatics Manager Sunesis Pharmaceuticals, Inc. 341 Oyster Point Blvd. S. San Francisco, CA 94080 (650)-266-3606 FAX:(650)-266-3501 > -----Original Message----- > From: Nathaniel Echols [mailto:na...@ma...] > Sent: Tuesday, July 16, 2002 12:09 PM > To: pym...@li... > Subject: [PyMOL] pymol without GL >=20 >=20 >=20 > quick question: I'm trying to do batch jobs on a server. Obviously, > there's no X or OpenGL installed. Is there any way to build=20 > PyMOL without > any graphical frontend, and just use it as a raytracer? I=20 > don't want to > go through the trouble of adding in these libraries... >=20 > thanks, > Nat >=20 >=20 >=20 > ------------------------------------------------------- > This sf.net email is sponsored by: Jabber - The world's=20 > fastest growing=20 > real-time communications platform! Don't just IM. Build it in!=20 > http://www.jabber.com/osdn/xim > _______________________________________________ > PyMOL-users mailing list > PyM...@li... > https://lists.sourceforge.net/lists/listinfo/pymol-users >=20 |