From: Nicholas F. <nfi...@gm...> - 2017-11-08 14:46:23
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Hi all, I'm using PyMOL 1.8.6.1 on Windows 10 x64, and with the recent versions on my system, the viewer window is clipped around the border. In the object list, only the lower half of the object's name is displayed, and in the viewer command line, only the upper half of the text is displayed. Even at the right and left border, I notice that text within the viewer window is being cut off. It's as if the window size is too small for what is being rendered in the viewer window. This seems to affect the mouse position as well, because there seems to be an offset between my mouse position and the click location when I select buttons in the object list. I've posted an example on my website: http://fitzkee.chemistry.msstate.edu/dropbox/pymol_capture_20171108.png Note how the object list and command line are not fully shown. Resizing the window does not remedy this problem. This isn't just a problem with Open Source PyMOL; the recent educational versions from Schrodinger have the same problem. PyMOL 0.99 works fine. PyMOL startup is below. Thanks for any help, Nick --- snip --- PyMOL(TM) Molecular Graphics System, Version 1.8.6.1. Copyright (c) Schrodinger, LLC. All Rights Reserved. Created by Warren L. DeLano, Ph.D. PyMOL is user-supported open-source software. Although some versions are freely available, PyMOL is not in the public domain. If PyMOL is helpful in your work or study, then please volunteer support for our ongoing efforts to create open and affordable scientific software by purchasing a PyMOL Maintenance and/or Support subscription. More information can be found at "http://www.pymol.org". Enter "help" for a list of commands. Enter "help <command-name>" for information on a specific command. Hit ESC anytime to toggle between text and graphics. Detected OpenGL version 2.0 or greater. Shaders available. Detected GLSL version 4.40. OpenGL graphics engine: GL_VENDOR: Intel GL_RENDERER: Intel(R) HD Graphics 530 GL_VERSION: 4.4.0 - Build 21.20.16.4664 Detected 8 CPU cores. Enabled multithreaded rendering. OpenGL quad-buffer stereo 3D detected and enabled. |