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From: Michael B. <mb...@de...> - 2013-03-24 12:19:00
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Hi, On Sun, Mar 24, 2013 at 11:02:08AM +0100, Thomas Holder wrote: > The pre-release version of PyMOL 1.6 has been pushed to the open > source repository on SourceForge. Besides several minor fixes and > improvements, this version should complete the transition to > shader-based rendering for all on-screen drawing. For non-integrated > chipsets this typically means higher quality and quicker rendering. > > Please also note that the URL of the SVN repository changed due to an > upgrade of the SourceForge website: > > svn co svn://svn.code.sf.net/p/pymol/code/trunk/pymol > > As always, we welcome bug reports and positive feedback. Great! Is there some pre-release version number assigned to that commit, like "1.6.0pre1" or "1.6.0rc1", assuming a final 1.6.0 will follow at some point? Best regards, Michael |