From: Florian N. <mai...@na...> - 2012-10-14 15:13:42
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On 14 oct. 2012, at 15:59, Jason Vertrees <jas...@SC...> wrote: > Florian, > > This is a bug with OS X 10.8 and later. It also appears on some different combinations of hardware. Anyhow, the fix is easy, and this will be automatically fixed in our next release: > > set cylinder_shader_ff_workaround, 1 > > Cheers, > > Jason Thank you Jason, I also found that setting "stick_use_shader" off does the trick :-) Florian. |