From: Tsjerk W. <ts...@gm...> - 2010-01-21 16:33:02
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Hi, So what happens if you try it after ray-tracing? T. On Thu, Jan 21, 2010 at 5:17 PM, David Hall <li...@co...> wrote: > On Thu, Jan 21, 2010 at 9:46 AM, Tsjerk Wassenaar <ts...@gm...> wrote: >> >> Errm, that only makes sense if the viewport itself is resampled >> somehow when you don't do raytracing, but I don't think it is. > > I'm pretty sure it is resampled when you specify a width or height. All > this below is with 1.2r1 incentive executable, but I'm pretty sure this also > occurs on my trunk builds as well. Maybe this is some new behavior? > > I do: > viewport 600,400 > png out.png, 800,800 > > The viewport now looks the way it does if I did ray 800,800 (except not ray > traced) and I get an 800x800 picture. > > Another example: > png out.png, 10000,10000 > Scene-Warning: Maximum OpenGL viewport dimension exceeded. ScenePNG: wrote > 8192x8192 pixel image to file "out.png". > > PyMol seems to be saying to me, "I'm sampling an OpenGL viewport with the > dimensions you specified to create this png" > > -David > -- Tsjerk A. Wassenaar, Ph.D. Computational Chemist Medicinal Chemist Neuropharmacologist |