From: David H. <li...@co...> - 2010-01-21 16:32:53
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On Thu, Jan 21, 2010 at 9:46 AM, Tsjerk Wassenaar <ts...@gm...> wrote: > Errm, that only makes sense if the viewport itself is resampled > somehow when you don't do raytracing, but I don't think it is. > I'm pretty sure it is resampled when you specify a width or height. All this below is with 1.2r1 incentive executable, but I'm pretty sure this also occurs on my trunk builds as well. Maybe this is some new behavior? I do: viewport 600,400 png out.png, 800,800 The viewport now looks the way it does if I did ray 800,800 (except not ray traced) and I get an 800x800 picture. Another example: png out.png, 10000,10000 Scene-Warning: Maximum OpenGL viewport dimension exceeded. ScenePNG: wrote 8192x8192 pixel image to file "out.png". PyMol seems to be saying to me, "I'm sampling an OpenGL viewport with the dimensions you specified to create this png" -David |