From: Nat E. <ec...@uc...> - 2005-11-22 07:24:31
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I'm trying to make a high-quality figure showing ligand binding in a cleft, incorporating sticks, electron density, and some combination of cartoon/surface/lines for the protein. Ray-traced shadows make the perspective much clearer but also add visual "noise" - for instance, the electron density casts mesh-shaped shadows everywhere. Is there a way to prevent specific objects from casting shadows? I tried set ray_shadows = 0, mesh1 but this doesn't seem to have any effect. (This is with a very recent beta.) Is it even possible in theory for the raytracer to support such an option? |