Hi Christian,

Thank you for taking the time to reply to this question and for offering your help. I am also interested in quad-buffered stereo play back. Would you be able to provide us with a bit more methodology information? It sounds like you have a script that helps you save the side-by-side images and later you use a software called ffmpeg to render the movie. Is this correct?

Thanks so much,

On Aug 25, 2014, at 10:38 AM, Christian Becke <christian.becke@fu-berlin.de> wrote:

Hi Xevi,

I have prepared side-by-side 3D movies that I could play on a 3D TV using pymol and ffmpeg. I ray-traced the movie, one frame for each eye, and used ffmpeg to compile the resulting png files to an h264 movie file. With side-by-side stereo, you of course lose resolution, but ffmpeg can also do alternating-frames stereo with no loss in resolution. If you find a movie player that renders such a movie using your quad-buffer capable hardware, you should be all set. Let me know if you want to try this, I would be happy to share my scripts.


Am Montag, den 25.08.2014, 09:35 -0400 schrieb Xavier Fradera:

I am looking into making a quad-buffered stereo 3D movie. Is this possible with mpeg or any other format ? I know I could just play the movie from pymol, but would like to be able to save as mpeg with x-ray traced images for higher quality.


Xavier Fradera
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