Hi Tom,
 
Actually this is how the "draw" command works in using the screen-based OpenGL renderer to create images of arbitrary size.  However, the ray-tracer isn't currently set up to operate that way.  Ray might work with an orthoscopic projection, but with perspective enabled, each frame would have a distinct "vanishing point" (if that's the correct term).
 
Cheers,
Warren


From: Thomas Stout [mailto:tstout@exelixis.com]
Sent: Thu 10/22/2009 12:36 PM
To: Tsjerk Wassenaar
Cc: pymol-users@lists.sourceforge.net
Subject: Re: [PyMOL] Saving high resolution images


But isn't it true that only the objects that are visible in the viewport are what are written to the rendered image file?  I was proposing rendering a poster-sized image in "tiles" and stitching them back together post facto to create a very large, high resolution image.

something like:
-----------------------
|          |          |
|          |          |
| render 1 | render 2 |
|          |          |
|          |          |
|----------------------
|          |          |
|          |          |
| render 3 | render 4 |
|          |          |
|          |          |
-----------------------

I feel like I'm missing something important here!
-Tom

-----Original Message-----
From: Tsjerk Wassenaar [mailto:tsjerkw@gmail.com]
Sent: Thursday, October 22, 2009 11:45 AM
To: Thomas Stout
Cc: pymol-users@lists.sourceforge.net
Subject: Re: [PyMOL] Saving high resolution images

Hi Thomas,

The viewport is not important for rendering. You can render at whatever resolution/dimensions you want with whatever viewport. You can even make a panorama using a wide angle lens if you want to have something for on your wall ;)

Cheers,

Tsjerk

On Wed, Oct 21, 2009 at 11:43 PM, Thomas Stout <tstout@exelixis.com> wrote:
>
>
> Here's a crazy idea:  if someone out there were clever at both python
> and manipulating orientation matrices, I would bet that a "scene"
> could be quartered or cut into eighths and "translated" such that each
> portion filled the viewport for rendering; then the individual images
> could be spliced back together in one's favorite image handling
> program a la panoramas in photography....  Is this way too complex to
> be bothered with?  I suspect parallax may be a problem...
>
> -Tom
>
>
>
> -----Original Message-----
> From: Eva Vanamee [mailto:Eva.Vanamee@mssm.edu]
> Sent: Monday, October 19, 2009 1:51 PM
> To: pymol-users@lists.sourceforge.net
> Subject: [PyMOL] Saving high resolution images
>
> Hi,
>
> I'd like to save an image in high resolution for a poster.
> The requested size is 20" by 30". I calculated that it would
> correspond to a 6000 x 9000 pixel image.
> How can I create such a large ray traced image without crashing the
> computer?
> Many thanks in advance for the help.
>
> Best,
>
> - Eva
>
>
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--
Tsjerk A. Wassenaar, Ph.D.
Junior UD (post-doc)
Biomolecular NMR, Bijvoet Center
Utrecht University
Padualaan 8
3584 CH Utrecht
The Netherlands
P: +31-30-2539931
F: +31-30-2537623
This email (including any attachments) may contain material
that is confidential and privileged and is for the sole use of
the intended recipient. Any review, reliance or distribution by
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prohibited. If you are not the intended recipient, please
contact the sender and delete all copies.
Exelixis, Inc. reserves the right, to the extent and under
circumstances permitted by applicable law, to retain, monitor
and intercept e-mail messages to and from its systems.


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