On Thu, Jan 21, 2010 at 9:46 AM, Tsjerk Wassenaar <tsjerkw@gmail.com> wrote:
Errm, that only makes sense if the viewport itself is resampled
somehow when you don't do raytracing, but I don't think it is.

I'm pretty sure it is resampled when you specify a width or height.  All this below is with 1.2r1 incentive executable, but I'm pretty sure this also occurs on my trunk builds as well.  Maybe this is some new behavior?

I do:
viewport 600,400
png out.png, 800,800

The viewport now looks the way it does if I did ray 800,800 (except not ray traced) and I get an 800x800 picture.

Another example:
png out.png, 10000,10000
Scene-Warning: Maximum OpenGL viewport dimension exceeded. ScenePNG: wrote 8192x8192 pixel image to file "out.png".

PyMol seems to be saying to me, "I'm sampling an OpenGL viewport with the dimensions you specified to create this png"