Could PyMOL include a 3D feature that would work
with chromadepth glasses. Not sure if raytracing would be
available but would be very helpful for posters.
If raytracing, follow these helpful tips:
http://www.chromatek.com/Image_Design/image_design.html
See Bailey's OSU page for example GLSL code examples: http://web.engr.oregonstate.edu/~mjb/chromadepth/
Incentive PyMOL 1.7.6 added chromadepth support for real-time rendering:
https://pymolwiki.org/index.php/Chromadepth