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The Beginning - Version 0.0.1 released

After about a day of studying equations and algorithms, I finally have the first working version of Pygame3D. Since none of you know what this is, it is an extension to the Pygame library to easily render 3D scenes, which will increase in complexity as the project evolves. Currently, the project includes a loading feature to load proprietary object files, as well as a rendering algorithm. Already planned for version 0.0.2 is a pre-processor to put objects in the correct rendering order, and a texture option for faces.

For anybody who is at all interested in this project, please report any bugs or issues using the bug tracker on this page, and put any suggestions you might have in the discussion.

Posted by Thomas Boland 2014-07-18

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