From: Tetsuya H. <tet...@gm...> - 2011-11-18 07:46:26
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Dear all I'm Tetsuya Hashimoto in Tatsunootoshigo(Japan). I have a question about SoccerServer for Mixed Reality League. I want to simulate 11 v.s. 11 game. But, I get error trying to game. I executed following process. - get SoccerServer from sourceforge(http://www.mr-league.org/forums/index.php?topic=164.0) - change following parameters. * World.cpp l27 : #define MAXCONTACT 10 -> #define MAXCONTACT 22 * SocketConnection.h l24: SocketConnection(int port, int packet_size = 4 * 1024); -> SocketConnection(int port, int packet_size = 8 * 1024); * SocketConnection.h l24: SocketConnection(int port, bool bind, int packet_size = 4 * 1024); -> SocketConnection(int port, bool bind, int packet_size = 8 * 1024); - compile all modules - run Soccer Server - connect 22 clients, Graphics(Koblenz Graphics), MRSimulator, and Soccer Operator to Server - type "start" in Operator Server terminal As soon as game started, SoccerServer aborted. Following is Server's error message. -----> 17:47:51 - debug - Before the collisions ball was at (481.882, 249.346, 2.64975e-57) 17:47:51 - debug - Ball velocity before applying force is v(160.975, -117.556, 0) and |v| is 199.33 of max |v| 270 17:47:51 - debug - Ball is receiving opposing force of v(-1287.8, 940.45, 0) and |f| is 1594.64 ODE INTERNAL ERROR 1: assertion "bNormalizationResult" failed in _dNormalize4() [../../../../../include/ode/odemath.h] <----- What can I do to game correctly? -- Tetsuya HASHIMOTO Meijo University School of Science and Technology Department of Information Engineering Takahashi Robot Rescue Laboratory e-mail : 103...@cc... ---------------------------------------------------------------------------- |