The game is made up of a master (host) and several slave (client) modules. The aim is to have all of the slaves interchangeable so that we can have many different combinations of modules. Each module will have it's own identifier to communicate with the master via I2C.
For simplicity we have designated modules to each group member, if you use up all of your assigned id's please update here and claim more.
Modules Per Person
Daniel : 10-14
Simon : 15-19
Paulius : 20-24
Blake : 25-29
Sam H : 30-34
Ian : 35-39
Sam C-O : 40-44
Kai : 45-49
Alex : 50-54
Matt : 55-59