#23 Is there any possibility to implement ogl es api?

open
nobody
5
2011-05-06
2011-05-06
WuJiayi
No

It is not very easy to implement M3G. I did some research.

1. M3G implementation needs a permission from Nokia.
2. M3G is not as popular as we think. Many commercial games uses mascot 3D api. For example, devel may cry j2me version. Actaully most JPN mobile games.
3.There is no open source implementation for M3G since so many years after it passed the jcp.

But it is not a big work to implement jsr239, is it?
Is it easy to connect jsr239 to psp native ogl es api using jni?
If so pspkvm can be a great 3rd party game development platform for psp.

Our company is working on a java mmorpg which targeting China.
You know there are uncountable cracked psp in China.
If pspkvm can be a real development platfrom other than a emulator, there will be more Chinese sponsor to keep this project active.

Another reason is the popularity of android which uses java and ogl es inside.
Android developper can take a tiny step to port their app to psp if there is jsr239.

It fits some commercial pattern, is it?

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No, thanks