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File Date Author Commit
 dist 2010-02-19 nakem [r4] Updated the main file.
 PS-PlayerS-qt.py 2010-02-19 nakem [r3] Fixed a bug (see dist/doc/changelog.html for de...
 PS-PlayerS-qt.spec 2010-02-19 nakem [r3] Fixed a bug (see dist/doc/changelog.html for de...
 README.txt 2010-01-29 nakem [r2] Modified scripts to ease compilation.
 about.ui 2009-12-23 nakem [r1] Initial commit.
 build.sh 2010-01-29 nakem [r2] Modified scripts to ease compilation.
 gui.ui 2009-12-23 nakem [r1] Initial commit.
 info.ui 2009-12-23 nakem [r1] Initial commit.
 list.ui 2009-12-23 nakem [r1] Initial commit.
 make-archive.sh 2010-01-29 nakem [r2] Modified scripts to ease compilation.
 make-dist.sh 2010-02-19 nakem [r3] Fixed a bug (see dist/doc/changelog.html for de...
 planeshift.ico 2009-12-23 nakem [r1] Initial commit.
 planeshift.png 2009-12-23 nakem [r1] Initial commit.
 updater.ui 2009-12-23 nakem [r1] Initial commit.

Read Me

To compile, simply type:
  $ sh build.sh

When first run the script will setup PyInstaller, too. But you have to install the developer
package for python first or it will abort with an error. Maybe the script needs root rights
to read all python files ... but it's your choice to you run it as root user or normal user.

Further information on PyInstaller is available here: http://www.pyinstaller.org/
A manual is here: http://www.pyinstaller.org/export/latest/trunk/doc/Manual.html?format=raw

NOTICE:

To compile you have to edit line 29 in /usr/lib/python2.6/site-packages/PyQt4/uic/objcreator.py.
Change
  plugins = os.listdir(plugindir)
to
  plugins = [] #os.listdir(plugindir) 

And compile. Please undo your change afterwards.