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From: M. R. B. <mr...@0x...> - 2002-01-08 08:18:14
|
* Guido A. Paliot jr. <gu...@pa...> on Tue, Jan 08, 2002: >=20 > My guess is that the runix guys have great knowledge about the=20 > PS1 boot process from their PS1-linux efforts and use the PS1-CD format a= s=20 > a kind of bootloader for the PS2 kernel. An interesting thing is that you= =20 > see _all_ kernel messages on the tv, so i think that output has nothing t= o=20 > do with the kernel itself, but is feature of the "bootloader (?)".=20 > Otherwise you wouldn't be able to see the very first kernel messages=20 > (bogomips etc).=20 >=20 Are you such a moron that you do not understand what we've been trying to tell you? This is not a PS2 native kernel. It does no special bootloader magic. If you actually think this runs on the Emotion Engine, after booting like a normal PSX game, after being told that runix.ru had developed a PSX (not PS2) kernel months ago, then all hope for you is lost. Kernel messages? Ever heard of a framebuffer console? It's a mystical magical device supported in Linux that allows you to use non-VGA devices as native Linux consoles. Now, do you think this could be supported in the kernel runix.ru developed for the PSX? And that it's actually possible that the framebuffer console is being used to output kernel boot messages? Methinks you need to actually understand how the Linux boot process works, and then read all those nifty messages whizzing across your screen. Folks, this isn't a PS2 kernel. Don't let this guy and runix.ru confuse you. M. R. |
From: Guido A. P. jr. <gu...@pa...> - 2002-01-08 07:45:33
|
On Mon, 7 Jan 2002, Michael Riches wrote: > It was my understanding that this was a PS1 program, and only runs on a > PS2 because the PS2 can emulate the PS1. If this is the case, how does it > actually help development on PS2 linux? Could the bootloader for this be > extended to reboot the PS2 in PS2 mode, and not PS1 mode? > > -Mike Riches > mriches@u.washington.edu > http://students.washington.edu/mriches The part about the PS1 program printing kernel messages was meant as joke, i'm pretty sure it is a real linux kernel. But fact is that the PS2 (at least mine, I don't have access to any other modchipped PS2s) recognizes the runix CD as a PS1-CD and shows the PS1-logo before booting the kernel, just as it does when you insert a PS1 game (i borrowed one to test this). My guess is that the runix guys have great knowledge about the PS1 boot process from their PS1-linux efforts and use the PS1-CD format as a kind of bootloader for the PS2 kernel. An interesting thing is that you see _all_ kernel messages on the tv, so i think that output has nothing to do with the kernel itself, but is feature of the "bootloader (?)". Otherwise you wouldn't be able to see the very first kernel messages (bogomips etc). As soon as I get my PS2 connected to a PC equipped with a TV card, i'll take some screenshots and publish them if anyone is interested. Guido |
From: Tori H. <tor...@ya...> - 2002-01-08 02:41:44
|
My PS2 is one of those Sony did not like because it can play mulitple region DVDs. However, I don't know if you can get a linux working on your PS2 without a HDD. You can buy a HDD for your model from Japan and try linux DVD. I think that probably works. --- John Thornton <jth...@ha...> wrote: > Wow, I would be scared of getting ripped off. I > think it would be hard for > someone to turnover a paid PS2. > > If I had access to a DVD Burner could I make a BIT > for BIT copy of that > linux dvd you have and make it work? Is that > realistic? > > I have a SCPH-30001. Also, I read that Sony had a > recall on some PS2's > because they would play DVD's of any region code. I > changed the region code > on mine a good number of times however I do not own > any DVD's from a > different region code so I have not given it the > real test. > > -j > > ----- Original Message ----- > From: "Tori Hana" <tor...@ya...> > To: "John Thornton" <jth...@ha...>; > "M. R. Brown" > <mr...@0x...> > Cc: "hw...@sy..." <h.w...@sy...>; > <ps2...@li...> > Sent: Monday, January 07, 2002 9:25 PM > Subject: Re: [ps2hacking-devel] Who is running this > show? > > > > No, I ordered here. Just asked my friends to help > me > > out to ship it here. It's all in english except > for > > the boot menu.(kinda like lilo). > > everything is in english including online > documents > > for CPU,VPU0,1...etc. > > > > > > --- John Thornton <jth...@ha...> > wrote: > > > Is it working in english. Do you have a link > where I > > > can order it? You did > > > not visit japan did you? :) > > > > > > John Thornton - jth...@ha... > > > Editor in Chief > > > Hackers Digest - www.hackersdigest.com > > > > > > > > > ----- Original Message ----- > > > From: "Tori Hana" <tor...@ya...> > > > To: "John Thornton" > <jth...@ha...>; > > > "M. R. Brown" > > > <mr...@0x...> > > > Cc: "hw...@sy..." > <h.w...@sy...>; > > > <ps2...@li...> > > > Sent: Sunday, January 06, 2002 11:57 PM > > > Subject: Re: [ps2hacking-devel] Who is running > this > > > show? > > > > > > > > > > I am in US. I ordered PS2 Linux in japan and > > > > delivered to US. > > > > > > > > --- John Thornton > <jth...@ha...> > > > wrote: > > > > > Are you outside of Japan? Do you have a kit? > > > > > > > > > > I remember at Comdex they said something > about > > > it > > > > > doing something outrageous > > > > > like 4 gigaflops. does anyone remember that? > I > > > > > digress... > > > > > > > > > > Have you guys looked into Trinux? I have > heard > > > of it > > > > > getting ported to PALM > > > > > OS running in RAM. I do not know as much > about > > > PS2 > > > > > as most of you but I do > > > > > think I have valuable skills to bring to the > > > table. > > > > > > > > > > John Thornton - > jth...@ha... > > > > > Editor in Chief > > > > > Hackers Digest - www.hackersdigest.com > > > > > > > > > > > > > > > ----- Original Message ----- > > > > > From: "Tori Hana" <tor...@ya...> > > > > > To: "M. R. Brown" <mr...@0x...>; "John > > > > > Thornton" > > > > > <jth...@ha...> > > > > > Cc: "hw...@sy..." > > > <h.w...@sy...>; > > > > > <ps2...@li...> > > > > > Sent: Sunday, January 06, 2002 10:35 PM > > > > > Subject: Re: [ps2hacking-devel] Who is > running > > > this > > > > > show? > > > > > > > > > > > > > > > > So far, I wasn't too impressed with PS2 > Linux. > > > It > > > > > is > > > > > > great to have a linux running on PS2 and > able > > > to > > > > > > learn/experiment with it. There are > already > > > some > > > > > > people made games on PS2 Linux. It does > > > require > > > > > > somewhat knowledge on assembly and C > > > programming. > > > > > > There are no Java support nor IE/Netscape. > > > After > > > > > all, > > > > > > there are only 32MB ram available and when > X11 > > > > > takes > > > > > > almost 10+MB away. It is great though if > you > > > are > > > > > > trying to learn how PS2 works specially > the > > > topic > > > > > > related to making games. > > > > > > > > > > > > sincerely > > > > > > > > > > > > --- "M. R. Brown" <mr...@0x...> > wrote: > > > > > > > * John Thornton > > > <jth...@ha...> on > > > > > > > Sun, Jan 06, 2002: > > > > > > > > > > > > > > > > > > > > > > > Please do. I would like to know what > you > > > > > think. > > > > > > > That us if you have the > > > > > > > > time. > > > > > > > > > > > > > > > > > > > > > > I'm not much of a political person in > that > > > > > respect. > > > > > > > I don't think > > > > > > > politicians make good hackers, emotions > get > > > too > > > > > > > muddled up, and it seems > > > > > > > like your "issues" with Sony are more > > > > > politically > > > > > > > motivated rather than hacker > > > > > > > motivated. That's not really my thing > :P. > > > Too > > > > > bad > > > > > > > you aren't in this for > > > > > > > the fun of hacking the PS2. > > > > > > > > > > > > > > > > > > > > > > > This is great news. Do you have a kit? > Has > > > > > anyone > > > > > > > gotten it to work without > > > > > > > > a kit? > > > > > > > > > > > > > > > > > > > > > > Nope, I don't have a kit. I'm still > heavily > > > > > active > > > > > > > in Dreamcast > > > > > > > homebrew/Linux stuff, so I haven't > dedicated > > > > > myself > > > > > > > to PS2/Linux projects > > > > > > > yet. I do believe it's possible (using > the > > > > > homebrew > > > > > > > boot methods and/or > > > > > > > USB loaders available) to get a > PS2/Linux > > > kernel > > > > > > > booting on a US PS2. > > > > > > > > > > > > > > The main problem I see is that a huge > chunk > > > of > > > > > PS2 > > > > > > > kernel code is binary > > > > > > > only, Sony uses a bootloader mechanism > > > called > > > > > > > "SBIOS" from their kernel > > > > > > > source, and this provides functionality > for > > > > > sound, > > > > > > > CD/DVD, joypads, > > > > > > > memcards, etc. I've started reversing > this > > > > > (mostly > > > > > > > just RPC calls back to > > > > > > > the IOP), but I haven't made a whole lot > of > > > > > > > progress. > > > > > > > > > > > > > > My main goal is to get a fully > open-sourced > > > > > version > > > > > > > of Linux that's > > > > > > > compatible with all PS2's. > > > > > > > > > > > > > > M. R. > > > > > > > > > > > > > > > > > > > > ATTACHMENT part 2 > application/pgp-signature > > > > > > > > > > > > > > > > > > > > > > > > ===== > > > > > > Secret Message > > > > > > a5b5f05e27414b4854170d33ae76402a > > > > > > > > > > > > > > > > __________________________________________________ > > > > > > Do You Yahoo!? > > > > > > Send FREE video emails in Yahoo! Mail! > > > > > > http://promo.yahoo.com/videomail/ > > > > > > > > > > > > > > > > > > > > > > _______________________________________________ > > > > > ps2hacking-devel mailing list > > > > > ps2...@li... > > > > > > > > > > > > > > > https://lists.sourceforge.net/lists/listinfo/ps2hacking-devel > > > > > > > > > > > > ===== > > > > Secret Message > > > > a5b5f05e27414b4854170d33ae76402a > > > > > > > > > __________________________________________________ > > > > Do You Yahoo!? > > > > Send FREE video emails in Yahoo! Mail! > > > > http://promo.yahoo.com/videomail/ > > > > > > > > > > > > > ===== > > Secret Message > > a5b5f05e27414b4854170d33ae76402a > > > > __________________________________________________ > > Do You Yahoo!? > > Send FREE video emails in Yahoo! Mail! > > http://promo.yahoo.com/videomail/ > > > ===== Secret Message a5b5f05e27414b4854170d33ae76402a __________________________________________________ Do You Yahoo!? Send FREE video emails in Yahoo! Mail! http://promo.yahoo.com/videomail/ |
From: John T. <jth...@ha...> - 2002-01-08 02:38:32
|
Wow, I would be scared of getting ripped off. I think it would be hard for someone to turnover a paid PS2. If I had access to a DVD Burner could I make a BIT for BIT copy of that linux dvd you have and make it work? Is that realistic? I have a SCPH-30001. Also, I read that Sony had a recall on some PS2's because they would play DVD's of any region code. I changed the region code on mine a good number of times however I do not own any DVD's from a different region code so I have not given it the real test. -j ----- Original Message ----- From: "Tori Hana" <tor...@ya...> To: "John Thornton" <jth...@ha...>; "M. R. Brown" <mr...@0x...> Cc: "hw...@sy..." <h.w...@sy...>; <ps2...@li...> Sent: Monday, January 07, 2002 9:25 PM Subject: Re: [ps2hacking-devel] Who is running this show? > No, I ordered here. Just asked my friends to help me > out to ship it here. It's all in english except for > the boot menu.(kinda like lilo). > everything is in english including online documents > for CPU,VPU0,1...etc. > > > --- John Thornton <jth...@ha...> wrote: > > Is it working in english. Do you have a link where I > > can order it? You did > > not visit japan did you? :) > > > > John Thornton - jth...@ha... > > Editor in Chief > > Hackers Digest - www.hackersdigest.com > > > > > > ----- Original Message ----- > > From: "Tori Hana" <tor...@ya...> > > To: "John Thornton" <jth...@ha...>; > > "M. R. Brown" > > <mr...@0x...> > > Cc: "hw...@sy..." <h.w...@sy...>; > > <ps2...@li...> > > Sent: Sunday, January 06, 2002 11:57 PM > > Subject: Re: [ps2hacking-devel] Who is running this > > show? > > > > > > > I am in US. I ordered PS2 Linux in japan and > > > delivered to US. > > > > > > --- John Thornton <jth...@ha...> > > wrote: > > > > Are you outside of Japan? Do you have a kit? > > > > > > > > I remember at Comdex they said something about > > it > > > > doing something outrageous > > > > like 4 gigaflops. does anyone remember that? I > > > > digress... > > > > > > > > Have you guys looked into Trinux? I have heard > > of it > > > > getting ported to PALM > > > > OS running in RAM. I do not know as much about > > PS2 > > > > as most of you but I do > > > > think I have valuable skills to bring to the > > table. > > > > > > > > John Thornton - jth...@ha... > > > > Editor in Chief > > > > Hackers Digest - www.hackersdigest.com > > > > > > > > > > > > ----- Original Message ----- > > > > From: "Tori Hana" <tor...@ya...> > > > > To: "M. R. Brown" <mr...@0x...>; "John > > > > Thornton" > > > > <jth...@ha...> > > > > Cc: "hw...@sy..." > > <h.w...@sy...>; > > > > <ps2...@li...> > > > > Sent: Sunday, January 06, 2002 10:35 PM > > > > Subject: Re: [ps2hacking-devel] Who is running > > this > > > > show? > > > > > > > > > > > > > So far, I wasn't too impressed with PS2 Linux. > > It > > > > is > > > > > great to have a linux running on PS2 and able > > to > > > > > learn/experiment with it. There are already > > some > > > > > people made games on PS2 Linux. It does > > require > > > > > somewhat knowledge on assembly and C > > programming. > > > > > There are no Java support nor IE/Netscape. > > After > > > > all, > > > > > there are only 32MB ram available and when X11 > > > > takes > > > > > almost 10+MB away. It is great though if you > > are > > > > > trying to learn how PS2 works specially the > > topic > > > > > related to making games. > > > > > > > > > > sincerely > > > > > > > > > > --- "M. R. Brown" <mr...@0x...> wrote: > > > > > > * John Thornton > > <jth...@ha...> on > > > > > > Sun, Jan 06, 2002: > > > > > > > > > > > > > > > > > > > > Please do. I would like to know what you > > > > think. > > > > > > That us if you have the > > > > > > > time. > > > > > > > > > > > > > > > > > > > I'm not much of a political person in that > > > > respect. > > > > > > I don't think > > > > > > politicians make good hackers, emotions get > > too > > > > > > muddled up, and it seems > > > > > > like your "issues" with Sony are more > > > > politically > > > > > > motivated rather than hacker > > > > > > motivated. That's not really my thing :P. > > Too > > > > bad > > > > > > you aren't in this for > > > > > > the fun of hacking the PS2. > > > > > > > > > > > > > > > > > > > > This is great news. Do you have a kit? Has > > > > anyone > > > > > > gotten it to work without > > > > > > > a kit? > > > > > > > > > > > > > > > > > > > Nope, I don't have a kit. I'm still heavily > > > > active > > > > > > in Dreamcast > > > > > > homebrew/Linux stuff, so I haven't dedicated > > > > myself > > > > > > to PS2/Linux projects > > > > > > yet. I do believe it's possible (using the > > > > homebrew > > > > > > boot methods and/or > > > > > > USB loaders available) to get a PS2/Linux > > kernel > > > > > > booting on a US PS2. > > > > > > > > > > > > The main problem I see is that a huge chunk > > of > > > > PS2 > > > > > > kernel code is binary > > > > > > only, Sony uses a bootloader mechanism > > called > > > > > > "SBIOS" from their kernel > > > > > > source, and this provides functionality for > > > > sound, > > > > > > CD/DVD, joypads, > > > > > > memcards, etc. I've started reversing this > > > > (mostly > > > > > > just RPC calls back to > > > > > > the IOP), but I haven't made a whole lot of > > > > > > progress. > > > > > > > > > > > > My main goal is to get a fully open-sourced > > > > version > > > > > > of Linux that's > > > > > > compatible with all PS2's. > > > > > > > > > > > > M. R. > > > > > > > > > > > > > > > > > ATTACHMENT part 2 application/pgp-signature > > > > > > > > > > > > > > > > > > > > ===== > > > > > Secret Message > > > > > a5b5f05e27414b4854170d33ae76402a > > > > > > > > > > > > __________________________________________________ > > > > > Do You Yahoo!? > > > > > Send FREE video emails in Yahoo! Mail! > > > > > http://promo.yahoo.com/videomail/ > > > > > > > > > > > > > > > > > _______________________________________________ > > > > ps2hacking-devel mailing list > > > > ps2...@li... > > > > > > > > > > https://lists.sourceforge.net/lists/listinfo/ps2hacking-devel > > > > > > > > > ===== > > > Secret Message > > > a5b5f05e27414b4854170d33ae76402a > > > > > > __________________________________________________ > > > Do You Yahoo!? > > > Send FREE video emails in Yahoo! Mail! > > > http://promo.yahoo.com/videomail/ > > > > > > > > ===== > Secret Message > a5b5f05e27414b4854170d33ae76402a > > __________________________________________________ > Do You Yahoo!? > Send FREE video emails in Yahoo! Mail! > http://promo.yahoo.com/videomail/ > |
From: Tori H. <tor...@ya...> - 2002-01-08 02:26:22
|
No, I ordered here. Just asked my friends to help me out to ship it here. It's all in english except for the boot menu.(kinda like lilo). everything is in english including online documents for CPU,VPU0,1...etc. --- John Thornton <jth...@ha...> wrote: > Is it working in english. Do you have a link where I > can order it? You did > not visit japan did you? :) > > John Thornton - jth...@ha... > Editor in Chief > Hackers Digest - www.hackersdigest.com > > > ----- Original Message ----- > From: "Tori Hana" <tor...@ya...> > To: "John Thornton" <jth...@ha...>; > "M. R. Brown" > <mr...@0x...> > Cc: "hw...@sy..." <h.w...@sy...>; > <ps2...@li...> > Sent: Sunday, January 06, 2002 11:57 PM > Subject: Re: [ps2hacking-devel] Who is running this > show? > > > > I am in US. I ordered PS2 Linux in japan and > > delivered to US. > > > > --- John Thornton <jth...@ha...> > wrote: > > > Are you outside of Japan? Do you have a kit? > > > > > > I remember at Comdex they said something about > it > > > doing something outrageous > > > like 4 gigaflops. does anyone remember that? I > > > digress... > > > > > > Have you guys looked into Trinux? I have heard > of it > > > getting ported to PALM > > > OS running in RAM. I do not know as much about > PS2 > > > as most of you but I do > > > think I have valuable skills to bring to the > table. > > > > > > John Thornton - jth...@ha... > > > Editor in Chief > > > Hackers Digest - www.hackersdigest.com > > > > > > > > > ----- Original Message ----- > > > From: "Tori Hana" <tor...@ya...> > > > To: "M. R. Brown" <mr...@0x...>; "John > > > Thornton" > > > <jth...@ha...> > > > Cc: "hw...@sy..." > <h.w...@sy...>; > > > <ps2...@li...> > > > Sent: Sunday, January 06, 2002 10:35 PM > > > Subject: Re: [ps2hacking-devel] Who is running > this > > > show? > > > > > > > > > > So far, I wasn't too impressed with PS2 Linux. > It > > > is > > > > great to have a linux running on PS2 and able > to > > > > learn/experiment with it. There are already > some > > > > people made games on PS2 Linux. It does > require > > > > somewhat knowledge on assembly and C > programming. > > > > There are no Java support nor IE/Netscape. > After > > > all, > > > > there are only 32MB ram available and when X11 > > > takes > > > > almost 10+MB away. It is great though if you > are > > > > trying to learn how PS2 works specially the > topic > > > > related to making games. > > > > > > > > sincerely > > > > > > > > --- "M. R. Brown" <mr...@0x...> wrote: > > > > > * John Thornton > <jth...@ha...> on > > > > > Sun, Jan 06, 2002: > > > > > > > > > > > > > > > > > Please do. I would like to know what you > > > think. > > > > > That us if you have the > > > > > > time. > > > > > > > > > > > > > > > > I'm not much of a political person in that > > > respect. > > > > > I don't think > > > > > politicians make good hackers, emotions get > too > > > > > muddled up, and it seems > > > > > like your "issues" with Sony are more > > > politically > > > > > motivated rather than hacker > > > > > motivated. That's not really my thing :P. > Too > > > bad > > > > > you aren't in this for > > > > > the fun of hacking the PS2. > > > > > > > > > > > > > > > > > This is great news. Do you have a kit? Has > > > anyone > > > > > gotten it to work without > > > > > > a kit? > > > > > > > > > > > > > > > > Nope, I don't have a kit. I'm still heavily > > > active > > > > > in Dreamcast > > > > > homebrew/Linux stuff, so I haven't dedicated > > > myself > > > > > to PS2/Linux projects > > > > > yet. I do believe it's possible (using the > > > homebrew > > > > > boot methods and/or > > > > > USB loaders available) to get a PS2/Linux > kernel > > > > > booting on a US PS2. > > > > > > > > > > The main problem I see is that a huge chunk > of > > > PS2 > > > > > kernel code is binary > > > > > only, Sony uses a bootloader mechanism > called > > > > > "SBIOS" from their kernel > > > > > source, and this provides functionality for > > > sound, > > > > > CD/DVD, joypads, > > > > > memcards, etc. I've started reversing this > > > (mostly > > > > > just RPC calls back to > > > > > the IOP), but I haven't made a whole lot of > > > > > progress. > > > > > > > > > > My main goal is to get a fully open-sourced > > > version > > > > > of Linux that's > > > > > compatible with all PS2's. > > > > > > > > > > M. R. > > > > > > > > > > > > > > ATTACHMENT part 2 application/pgp-signature > > > > > > > > > > > > > > > > ===== > > > > Secret Message > > > > a5b5f05e27414b4854170d33ae76402a > > > > > > > > > __________________________________________________ > > > > Do You Yahoo!? > > > > Send FREE video emails in Yahoo! Mail! > > > > http://promo.yahoo.com/videomail/ > > > > > > > > > > > > > _______________________________________________ > > > ps2hacking-devel mailing list > > > ps2...@li... > > > > > > https://lists.sourceforge.net/lists/listinfo/ps2hacking-devel > > > > > > ===== > > Secret Message > > a5b5f05e27414b4854170d33ae76402a > > > > __________________________________________________ > > Do You Yahoo!? > > Send FREE video emails in Yahoo! Mail! > > http://promo.yahoo.com/videomail/ > > > ===== Secret Message a5b5f05e27414b4854170d33ae76402a __________________________________________________ Do You Yahoo!? Send FREE video emails in Yahoo! Mail! http://promo.yahoo.com/videomail/ |
From: John T. <jth...@ha...> - 2002-01-08 02:05:45
|
Is it working in english. Do you have a link where I can order it? You did not visit japan did you? :) John Thornton - jth...@ha... Editor in Chief Hackers Digest - www.hackersdigest.com ----- Original Message ----- From: "Tori Hana" <tor...@ya...> To: "John Thornton" <jth...@ha...>; "M. R. Brown" <mr...@0x...> Cc: "hw...@sy..." <h.w...@sy...>; <ps2...@li...> Sent: Sunday, January 06, 2002 11:57 PM Subject: Re: [ps2hacking-devel] Who is running this show? > I am in US. I ordered PS2 Linux in japan and > delivered to US. > > --- John Thornton <jth...@ha...> wrote: > > Are you outside of Japan? Do you have a kit? > > > > I remember at Comdex they said something about it > > doing something outrageous > > like 4 gigaflops. does anyone remember that? I > > digress... > > > > Have you guys looked into Trinux? I have heard of it > > getting ported to PALM > > OS running in RAM. I do not know as much about PS2 > > as most of you but I do > > think I have valuable skills to bring to the table. > > > > John Thornton - jth...@ha... > > Editor in Chief > > Hackers Digest - www.hackersdigest.com > > > > > > ----- Original Message ----- > > From: "Tori Hana" <tor...@ya...> > > To: "M. R. Brown" <mr...@0x...>; "John > > Thornton" > > <jth...@ha...> > > Cc: "hw...@sy..." <h.w...@sy...>; > > <ps2...@li...> > > Sent: Sunday, January 06, 2002 10:35 PM > > Subject: Re: [ps2hacking-devel] Who is running this > > show? > > > > > > > So far, I wasn't too impressed with PS2 Linux. It > > is > > > great to have a linux running on PS2 and able to > > > learn/experiment with it. There are already some > > > people made games on PS2 Linux. It does require > > > somewhat knowledge on assembly and C programming. > > > There are no Java support nor IE/Netscape. After > > all, > > > there are only 32MB ram available and when X11 > > takes > > > almost 10+MB away. It is great though if you are > > > trying to learn how PS2 works specially the topic > > > related to making games. > > > > > > sincerely > > > > > > --- "M. R. Brown" <mr...@0x...> wrote: > > > > * John Thornton <jth...@ha...> on > > > > Sun, Jan 06, 2002: > > > > > > > > > > > > > > Please do. I would like to know what you > > think. > > > > That us if you have the > > > > > time. > > > > > > > > > > > > > I'm not much of a political person in that > > respect. > > > > I don't think > > > > politicians make good hackers, emotions get too > > > > muddled up, and it seems > > > > like your "issues" with Sony are more > > politically > > > > motivated rather than hacker > > > > motivated. That's not really my thing :P. Too > > bad > > > > you aren't in this for > > > > the fun of hacking the PS2. > > > > > > > > > > > > > > This is great news. Do you have a kit? Has > > anyone > > > > gotten it to work without > > > > > a kit? > > > > > > > > > > > > > Nope, I don't have a kit. I'm still heavily > > active > > > > in Dreamcast > > > > homebrew/Linux stuff, so I haven't dedicated > > myself > > > > to PS2/Linux projects > > > > yet. I do believe it's possible (using the > > homebrew > > > > boot methods and/or > > > > USB loaders available) to get a PS2/Linux kernel > > > > booting on a US PS2. > > > > > > > > The main problem I see is that a huge chunk of > > PS2 > > > > kernel code is binary > > > > only, Sony uses a bootloader mechanism called > > > > "SBIOS" from their kernel > > > > source, and this provides functionality for > > sound, > > > > CD/DVD, joypads, > > > > memcards, etc. I've started reversing this > > (mostly > > > > just RPC calls back to > > > > the IOP), but I haven't made a whole lot of > > > > progress. > > > > > > > > My main goal is to get a fully open-sourced > > version > > > > of Linux that's > > > > compatible with all PS2's. > > > > > > > > M. R. > > > > > > > > > > > ATTACHMENT part 2 application/pgp-signature > > > > > > > > > > > > ===== > > > Secret Message > > > a5b5f05e27414b4854170d33ae76402a > > > > > > __________________________________________________ > > > Do You Yahoo!? > > > Send FREE video emails in Yahoo! Mail! > > > http://promo.yahoo.com/videomail/ > > > > > > > > > _______________________________________________ > > ps2hacking-devel mailing list > > ps2...@li... > > > https://lists.sourceforge.net/lists/listinfo/ps2hacking-devel > > > ===== > Secret Message > a5b5f05e27414b4854170d33ae76402a > > __________________________________________________ > Do You Yahoo!? > Send FREE video emails in Yahoo! Mail! > http://promo.yahoo.com/videomail/ > |
From: M. R. B. <mr...@0x...> - 2002-01-08 00:47:53
|
* / / <za...@ho...> on Mon, Jan 07, 2002: >=20 >=20 > >don't like reverse engineering though, > >I hope we can work toghther in other area. >=20 > i aggree , i would much rather build than decode , > but where do we start if we have no data ? >=20 Reverse engineering, of course. I'd like to hear suggestions of how to find information on PS2 hardware, without official documentation from Sony? What, sit in a hyperbaric chamber and let the thoughts flow? Get serious, the only way to get the needed information is to reverse it, a= nd please, no misinformed hoopla about the DMCA, reverse-engineering is *legal* in most free countries. M. R. |
From: / / <za...@ho...> - 2002-01-07 23:35:43
|
>been working on porting linux-2.4 kernel to PS2, >interested in getting Debian working on PS2 linux kit. >This list is open to everyone who are interested in hacking PS2. >don't like reverse engineering though, >I hope we can work toghther in other area. i aggree , i would much rather build than decode , but where do we start if we have no data ? >http://sourceforge.net/projects/ps2hacking thanks .. zak . _________________________________________________________________ Chat with friends online, try MSN Messenger: http://messenger.msn.com |
From: Paul M. <pm...@mv...> - 2002-01-07 17:47:35
|
On Tue, Jan 08, 2002 at 12:23:27AM +0900, Takahide Higuchi wrote: > AFAIK, the only working linux-2.4 kernel is our cvs tree at > http://sourceforge.net/projects/ps2hacking, but it will not boot up > without the kit since it depends on proprietary stuff (DVD that > contains bootloader and 'SBIOS') from Sony. >=20 > There is another CVS tree at http://sf.net/projects/linux-mips.=20 > their PS2 port seems imcomplete at present. >=20 The PS2 port is a constant work-in-progress, and is meant as a clean and proper port of the broken job that Sony did. Unfortunately, with lack of fr= ee time, finding time to actively work on it is somewhat of a nuisance.. Anyone wanting a working 2.4, should definately not be looking at linux-mips anytime soon, and should be looking at the ps2hacking effort instead. The g= oal for linux-mips is to get things cleaned up to a point where it's acceptable= to push them into places like the OSS CVS .. which is why there's more attenti= on being paid to cleanliness vs functionality at this point in time. Though for anyone wanting to gradually test things, dropping in portions of the linux-mips code overtop of the ps2hacking tree probably wouldn't be too big of a problem either.. it had been my intention to submit patches to ps2hacking anyways, for things like updated rtc/time code, cleaned up interrupt handler, redone cache handling routines to conform with new API, etc, etc., though I never did get around to it..=20 Regards, --=20 Paul Mundt <pm...@mv...> MontaVista Software, Inc. |
From: / / <za...@ho...> - 2002-01-07 17:03:50
|
>From: "J.Brown (Ender/Amigo)" <en...@en...> >[snip] havent read to the end of todays list yet , so i dont know if i recieved any replys yet , but .. >This list is more for low-level homebrew work on the PS2. > - Ender hope that is some one like me , need some dox , on the ports so i can start building hacks tia zak . _________________________________________________________________ Chat with friends online, try MSN Messenger: http://messenger.msn.com |
From: M. R. B. <mr...@0x...> - 2002-01-07 16:22:27
|
* Guido A. Paliot jr. <gu...@pa...> on Mon, Jan 07, 2002: >=20 > Perhaps they have written a PS1 program that outputs linux boot messages= =20 > ... ?! ;) No, serious the guys did great things on the ps1, keep it up ! >=20 You are confused. This is runix.ru's PSX kernel, it was released some time ago. They do not have a kernel that boots on the PS2 *natively*. Hopefully, that's clear enough for you. >=20 > Built a MIPS kernel from the CVS sources at oss.sgi.com : > I built a 2.4 kernel from SGI's CVS using their cross-toolchain.=20 > I put it on a CD (BASF/EMTEC CeramGuard) together with a system.cnf=20 > that i took from a game (GTA3 i think).It seems to boot up, at least the= =20 > ps2 doesn't complain about "please insert ps2 disc" and the screen=20 > flickers a bit, just like before booting a game, no text output though, > not even the "Playstation 2" banner...sigh, but someone mentioned some=20 > non-sony kernel sources, i think i will try that. Could someone with a=20 > linux kit post some hw info on the ps2, as far as your license allows=20 > that? I would be especially interested in the USB-Port, now that i have a= =20 > working NIC for it. I thought it was some kind of OHCI-type, but my kerne= l=20 > (with OHCI, keyboard and usb-nic support) didn't even bring up a link on= =20 > the nic, the keyboard leds kept blinking (which seems to be a sign for an= =20 > un-initialized usb controller on the ps2). >=20 The tools required to build MIPS EE apps are available even at ps2hacking.sf.net. Search for them, as you need them to properly build any PS2/Linux software. The kernel sources can be found at http://stampede.org/~lethal/mips/notdocs/ and other places online. Or take a look at the fledgling projects at ps2hacking.sf.net and linux-mips.sf.net. You'll find the sources for a Linux OHCI driver within the kernel source. M. R. |
From: Michael R. <mriches@u.washington.edu> - 2002-01-07 16:01:38
|
It was my understanding that this was a PS1 program, and only runs on a PS2 because the PS2 can emulate the PS1. If this is the case, how does it actually help development on PS2 linux? Could the bootloader for this be extended to reboot the PS2 in PS2 mode, and not PS1 mode? -Mike Riches mriches@u.washington.edu http://students.washington.edu/mriches On Mon, 7 Jan 2002, Guido A. Paliot jr. wrote: > Hi folks, > Well technically Linux is the kernel only and yes, the runix.ru kernel > works to that extend that it shows a kernel booting, but that's about it. > Network support seems to be compiled in, but no device drivers or > anything. At this time it is nothing more than "yes, you can actually run > a linux kernel on a ps2" - it doesnt do anything productive. The ps2 > detects the cd (runix provides a .iso only) as a ps1 cd and shows the > ps1-logo just before the kernel starts. I asked the runix guys for their > sources and how they got the kernel on the ps1-style iso, but they did not > react in four weeks. At least the kernel source part violates the GPL as > far as i know, but what the hell, at least someone is trying to get it > running ... > Perhaps they have written a PS1 program that outputs linux boot messages > ... ?! ;) No, serious the guys did great things on the ps1, keep it up ! |
From: Takahide H. <tak...@hi...> - 2002-01-07 15:23:32
|
Hi there, I'm one of the ps2hacking project admins but not the owner/admin of this list. I've been working on porting linux-2.4 kernel to PS2, and been interested in getting Debian working on PS2 linux kit. |Who is running this show ? |see http://sourceforge.net/projects/ps2hacking/ |you can look up the project admins there. they seem to be mostly japanese |guys, but hey, maybe they could tell themself or you could ask them. |That brings up a rather fundamental question : Is this only for linux-kit |owners or for the "home brew linux" too ? if this is sony-only, please |tell, because then the rest of this post is totally offtopic and we should |start a non-sony project and/or mailing list, though i would really |appreciate if "sony users" and "home brewers" could work together here as |far as this is possible. That would surely be more to the advance of the |homebrewers, but after all we (euro and usa) can not buy a linux kit - |which i will certainly do if it is ever released here. This list is open to everyone who are interested in hacking PS2. It is not only for PS2linux-kit owners and linux hackers. I don't like reverse engineering though, I hope we can work toghther in other area. |Built a MIPS kernel from the CVS sources at oss.sgi.com : |I built a 2.4 kernel from SGI's CVS using their cross-toolchain. |I put it on a CD (BASF/EMTEC CeramGuard) together with a system.cnf |that i took from a game (GTA3 i think).It seems to boot up, at least the |ps2 doesn't complain about "please insert ps2 disc" and the screen The CVS tree at oss.sgi.com won't work since the processor of the PS2 is somehow different from typical MIPS variants. AFAIK, the only working linux-2.4 kernel is our cvs tree at http://sourceforge.net/projects/ps2hacking, but it will not boot up without the kit since it depends on proprietary stuff (DVD that contains bootloader and 'SBIOS') from Sony. There is another CVS tree at http://sf.net/projects/linux-mips. their PS2 port seems imcomplete at present. 'normal' toolchains for MIPS variants also does not work because of the nasty bugs of the processor. I can post source code of GPL'ed stuff such as GNU toolchains, glibc, and most part of the linux-2.2 kernel comes with the kit. please let me know if you need them. |non-sony kernel sources, i think i will try that. Could someone with a |linux kit post some hw info on the ps2, as far as your license allows |that? The kit comes with some hw documents though, no one can legally offer a copy of the document because of its license terms :-( --- Takahide HIGUCHI e-mail: tak...@hi... |
From: Guido A. P. jr. <gu...@pa...> - 2002-01-07 09:53:37
|
Hi folks, i'd like to answer some questions that emerged in the last weeks, by the way it is great to see this list is somewhat active now. Who is running this show ? see http://sourceforge.net/projects/ps2hacking/ you can look up the project admins there. they seem to be mostly japanese guys, but hey, maybe they could tell themself or you could ask them. That brings up a rather fundamental question : Is this only for linux-kit owners or for the "home brew linux" too ? if this is sony-only, please tell, because then the rest of this post is totally offtopic and we should start a non-sony project and/or mailing list, though i would really appreciate if "sony users" and "home brewers" could work together here as far as this is possible. That would surely be more to the advance of the homebrewers, but after all we (euro and usa) can not buy a linux kit - which i will certainly do if it is ever released here. Did anyone get the linux running using the runix kernel (alpha2 or something) ? Well technically Linux is the kernel only and yes, the runix.ru kernel works to that extend that it shows a kernel booting, but that's about it. Network support seems to be compiled in, but no device drivers or anything. At this time it is nothing more than "yes, you can actually run a linux kernel on a ps2" - it doesnt do anything productive. The ps2 detects the cd (runix provides a .iso only) as a ps1 cd and shows the ps1-logo just before the kernel starts. I asked the runix guys for their sources and how they got the kernel on the ps1-style iso, but they did not react in four weeks. At least the kernel source part violates the GPL as far as i know, but what the hell, at least someone is trying to get it running ... Perhaps they have written a PS1 program that outputs linux boot messages ... ?! ;) No, serious the guys did great things on the ps1, keep it up ! My setup was : PS2 SCPH-35004, bought in Germany (that's where i live , i think someone wanted to know ...?), Neo 2.2 mod-chipped. I'm pretty sure you need some kind of mod-chip if you want to get linux running w/o Sony. burned the cd as stated in the runix readme (cdrdao). My efforst so far : Hooked up a USB Network adapter : My parents got a "Teledat USB Ethernet Adapter" from the Telekom (german telco) (costs about 50.- euro). It seems to be a D-Link adapter, the kernel (not on the PS2, but on my laptop) uses the USB "Pegasus chipset based network adaptor" driver. I will post details about the "card" if someone is interested. I thought, just give it a shot and connected the ps2 with the "Teledat" to my laptop (with a 3Com 3C574) via a crosscable. At first i thought it didnt't work, because the link/act leds on the "Teledat" did not light up. But then i noticed that the 3Com's leds said "100 MBit link" so I started up THPS3 and a dhcpd on the laptop. It actually worked ! I was able to play THPS3 on the internet. Some interesting (though offtopic) detail on THPS3 and network : THPS3 offers a USB-PPPoE connection, so that seemed to be the logical choice for my setup. BUT - the T-Online (german ISP) usernames are somewhat long - 4 chars longer than THPS3 accepts ... so they locked out all T-Online users that are not able to set up a router (Telekom DSL has a market share of about 95% here). Tried a USB keyboard : I just grabbed a usb keyboard from a local electronics discounter (Conrad El.) for about 15.-euro and it works. I guess any usb keyboard will work with the ps2. Mine came in package that only says "USB Keyboard" and was manufactured by Forward Electronics (Taiwan). Built a MIPS kernel from the CVS sources at oss.sgi.com : I built a 2.4 kernel from SGI's CVS using their cross-toolchain. I put it on a CD (BASF/EMTEC CeramGuard) together with a system.cnf that i took from a game (GTA3 i think).It seems to boot up, at least the ps2 doesn't complain about "please insert ps2 disc" and the screen flickers a bit, just like before booting a game, no text output though, not even the "Playstation 2" banner...sigh, but someone mentioned some non-sony kernel sources, i think i will try that. Could someone with a linux kit post some hw info on the ps2, as far as your license allows that? I would be especially interested in the USB-Port, now that i have a working NIC for it. I thought it was some kind of OHCI-type, but my kernel (with OHCI, keyboard and usb-nic support) didn't even bring up a link on the nic, the keyboard leds kept blinking (which seems to be a sign for an un-initialized usb controller on the ps2). So far, so good, so what ... Guido this sig intentionally left blank |
From: now3d <n3...@an...> - 2002-01-07 05:12:03
|
"M. R. Brown" wrote: > > > *We* should be aiming for our own GPL bootloader that supports booting > > from USB(pc), memcard, USB ethernet, and HDD, unless everyone wants to > > use your NFS approach? Otherwise everyone will remain dependent on > > Sony's propriety elements. Rather like developing Linux on a Sun machine > > :) > > > > I agree with you violently here. First we need a bit more info on hardware > internals, hopefully folks will stay on the path of reverse-engineering. I may take up the challenge and do some work on this. > Different note: are there any clues as to how Datel/InterAct mass-produce > valid PSX and PS2 CD's ? This has always puzzled me to no end - does > anyone out there (privately or publically) have any info/insights into > this? The Playstation 1 protection method is well known, PS2 is still a mystery to most people but if your interested check sonys' patents in this area.. now3d please dont CC me in the reply as I am on this list -- ICQ: #11122941 IRC: EFnet #PS2Dev PS2-Anarchists Dev site http://www.anarchists.co.uk/ |
From: Tori H. <tor...@ya...> - 2002-01-07 04:57:30
|
I am in US. I ordered PS2 Linux in japan and delivered to US. --- John Thornton <jth...@ha...> wrote: > Are you outside of Japan? Do you have a kit? > > I remember at Comdex they said something about it > doing something outrageous > like 4 gigaflops. does anyone remember that? I > digress... > > Have you guys looked into Trinux? I have heard of it > getting ported to PALM > OS running in RAM. I do not know as much about PS2 > as most of you but I do > think I have valuable skills to bring to the table. > > John Thornton - jth...@ha... > Editor in Chief > Hackers Digest - www.hackersdigest.com > > > ----- Original Message ----- > From: "Tori Hana" <tor...@ya...> > To: "M. R. Brown" <mr...@0x...>; "John > Thornton" > <jth...@ha...> > Cc: "hw...@sy..." <h.w...@sy...>; > <ps2...@li...> > Sent: Sunday, January 06, 2002 10:35 PM > Subject: Re: [ps2hacking-devel] Who is running this > show? > > > > So far, I wasn't too impressed with PS2 Linux. It > is > > great to have a linux running on PS2 and able to > > learn/experiment with it. There are already some > > people made games on PS2 Linux. It does require > > somewhat knowledge on assembly and C programming. > > There are no Java support nor IE/Netscape. After > all, > > there are only 32MB ram available and when X11 > takes > > almost 10+MB away. It is great though if you are > > trying to learn how PS2 works specially the topic > > related to making games. > > > > sincerely > > > > --- "M. R. Brown" <mr...@0x...> wrote: > > > * John Thornton <jth...@ha...> on > > > Sun, Jan 06, 2002: > > > > > > > > > > > Please do. I would like to know what you > think. > > > That us if you have the > > > > time. > > > > > > > > > > I'm not much of a political person in that > respect. > > > I don't think > > > politicians make good hackers, emotions get too > > > muddled up, and it seems > > > like your "issues" with Sony are more > politically > > > motivated rather than hacker > > > motivated. That's not really my thing :P. Too > bad > > > you aren't in this for > > > the fun of hacking the PS2. > > > > > > > > > > > This is great news. Do you have a kit? Has > anyone > > > gotten it to work without > > > > a kit? > > > > > > > > > > Nope, I don't have a kit. I'm still heavily > active > > > in Dreamcast > > > homebrew/Linux stuff, so I haven't dedicated > myself > > > to PS2/Linux projects > > > yet. I do believe it's possible (using the > homebrew > > > boot methods and/or > > > USB loaders available) to get a PS2/Linux kernel > > > booting on a US PS2. > > > > > > The main problem I see is that a huge chunk of > PS2 > > > kernel code is binary > > > only, Sony uses a bootloader mechanism called > > > "SBIOS" from their kernel > > > source, and this provides functionality for > sound, > > > CD/DVD, joypads, > > > memcards, etc. I've started reversing this > (mostly > > > just RPC calls back to > > > the IOP), but I haven't made a whole lot of > > > progress. > > > > > > My main goal is to get a fully open-sourced > version > > > of Linux that's > > > compatible with all PS2's. > > > > > > M. R. > > > > > > > > ATTACHMENT part 2 application/pgp-signature > > > > > > > > ===== > > Secret Message > > a5b5f05e27414b4854170d33ae76402a > > > > __________________________________________________ > > Do You Yahoo!? > > Send FREE video emails in Yahoo! Mail! > > http://promo.yahoo.com/videomail/ > > > > > _______________________________________________ > ps2hacking-devel mailing list > ps2...@li... > https://lists.sourceforge.net/lists/listinfo/ps2hacking-devel ===== Secret Message a5b5f05e27414b4854170d33ae76402a __________________________________________________ Do You Yahoo!? Send FREE video emails in Yahoo! Mail! http://promo.yahoo.com/videomail/ |
From: M. R. B. <mr...@0x...> - 2002-01-07 04:53:26
|
* now3d <n3...@an...> on Mon, Jan 07, 2002: >=20 > Yeah, that's one option, but I disregarded it as it is a poor solution. > I made 1 floppy disk linux boxes before, but as I suggested ppl want > something that works within a reasonable time, not something that > requires you to hack up the sony LILO, boot from memcard and then mount > your NFS server you got ready before :) >=20 =46rom what I understand, you can set specific boot options in Sony's PS2Linux bootloader. The most useful option would be kernel command line parameters, if you can set these then you can pass the kernel the proper string and mount NFS without hacking anything. Just a thought, I don't know how the bootloader looks or acts :P. > *We* should be aiming for our own GPL bootloader that supports booting > from USB(pc), memcard, USB ethernet, and HDD, unless everyone wants to > use your NFS approach? Otherwise everyone will remain dependent on > Sony's propriety elements. Rather like developing Linux on a Sun machine > :) >=20 I agree with you violently here. First we need a bit more info on hardware internals, hopefully folks will stay on the path of reverse-engineering. Different note: are there any clues as to how Datel/InterAct mass-produce valid PSX and PS2 CD's ? This has always puzzled me to no end - does anyone out there (privately or publically) have any info/insights into this? > With the closed src Naplink available that gives you some options > (limited) plink by ps2dev.sourceforge.net (AKA Legal.Link) *should* be > released one day soon as well. >=20 Yeah, I haven't looked a lot at plink, but it looks promising. I have the basic designs for yet another USB loader, but this time it works via the IOP, not the EE :P. I still have to sit down and test whether or not the USB registers can be enabled/accessed when the PS2 IOP is running in compatibility mode. I'm stuck on developing the IOP-side (only) USB stack, as I'm using my original PSX (!) for development (of the basic UI - nothing fancy, but I need it to dump and tell me if the USB port is active, and if so, what's on it :P). M. R. |
From: M. R. B. <mr...@0x...> - 2002-01-07 04:45:26
|
* John Thornton <jth...@ha...> on Sun, Jan 06, 2002: >=20 > I hear you, I'm not a preacher. I don't think anyone who wants to have li= nux > on their ps2 is not in it for the fun of hacking. I am no different. :) >=20 Cool, I see where you're coming from - don't get me wrong, I have big problems with Sony too, and a "we Love Linux" IBM-style PS2Linux kit/campaign, ain't gonna pacify me :P. I want it all. >=20 > I have seen the Dreamcast kernel. When you installed linux on your > dreamcast, you have a mod chip and boot it with a CDRW correct? What do y= ou > use for a storage medium or have you no got that far yet? >=20 Nope, DC's don't normally do CDRW's. For development/testing I use Andrew K.'s dcload-ip to send kernels over the DC's ethernet adapter (BBA). When the kernel boots it mounts an NFS share as root from my workstation. That share has a minimalistic busybox- (busybox.net) based filesystem that allows me to test apps "on the fly", since I don't have to reboot the DC to add files to the filesystem. If an app doesn't work, recompile it, replace the old one, and try again. If the kernel doesn't work, reboot, but that cycle is only about 1.5 minutes. I imagine for PS2/Linux development a similiar scheme could be used. Also, just like all consumer PS2's I know of (who knows how long it'll last) all Dreamcast produced before October 2000 are capable of booting CDR media, without a modchip. The only difference is that PS2's require a swap method, whereas the Dreamcast doesn't. > Sadly I do not have a Dreamcast just a PS2, however I have gotten a few > links from people to get started. I just would like to start a discussion= on > this list about the steps needed to cheat the release. >=20 That's good, because a lot of this territory hasn't really been fleshed out yet. If docs and info are to be gathered/written, then it's us to get it done, since most of those resources aren't available. AFAIK, the new preferred method of getting code to the PS2 is Napalm's Naplink software (http://naplink.napalm-x.com/). Unless you use a version of a PS2 modchip that circumvents the entire CD authentication process (of which I know absolutely nothing about), you must use a swap method to swap out a valid CD with the CDR Naplink one. Datel/InterAct's GameShark CD is the preferred swap disc, the later versions (I have yet to pick one up, still stuck with the near-useless 1.4 currently) are recommended, either v1.7 or v1.9+. Apparently Datel/InterAct got some pressure/morals about facilitating the CD swap, but finally saw the $$$ in the recent versions :P. Just speculation here. Now, I went through the trouble of modding my PS2 with the Neo 2.5 DVD modchip, it allows normal booting of original PSX media and swap-booting of PS2 media. It detects when the GameShark acesses it's proprietary dongle and ejects the CD tray so that you can swap with your homebrew CDR. Once swapped, you start the "game" normally and away you go. However, I have not *personally* sat down and burned or used Naplink, so YMMV. Also, keep in mind that in most circumstances, you do *not* need a modchip to swap on your PS2, one of the "physical" swap methods (e.g. using a knife, search for sites with detailed info) will work fine. I was able to swap on my PS2 before I installed a modchip. Ok. As far as booting Linux goes, it will involve: - Getting MIPS EE cross-toolchain up and running. I believe there's info on getting the tools, or the sources for the patched tools (the tools *must* be patched to be of any use, unless you're a masochist) at ps2hacking.sf.net. Also, now3d's site had the sources as well, now3d, is your site back up? - Ascertaining whether or not the Open Source bits of the PS2 linux kernel source from Sony is good enough for a kernel. You do have a GS-based framebuffer console and USB support, so this should be more than enough to get a console and keyboard attached. You can also plug in an USB-based network device, so it should also be possible to mount NFS root. As I said in the previous mail, the rest of the interesting, juicy bits: sound, CD/DVD access, memcard and pad access are in binary form only, and only available in the bootloader that comes with the PS2 Linux kit. This means that we have to write these source components ourselves, if the kernel is ever to be legal and complete. Hopefully this enough to get some thoughts/ideas brewing. >=20 > Give me a few to read up on some of the info. M. R. you just made yoursel= f a > new friend. >=20 I will try and give as much time as possible, but hey, I like doing this stuff anyway :P. Just need the time to do it. M. R. |
From: now3d <n3...@an...> - 2002-01-07 04:23:28
|
"M. R. Brown" wrote: > > > Ever heard of NFS? It's a wonderful filesystem that lets you treat a > network share as a root device :P </cynicism>. Yeah, that's one option, but I disregarded it as it is a poor solution. I made 1 floppy disk linux boxes before, but as I suggested ppl want something that works within a reasonable time, not something that requires you to hack up the sony LILO, boot from memcard and then mount your NFS server you got ready before :) *We* should be aiming for our own GPL bootloader that supports booting from USB(pc), memcard, USB ethernet, and HDD, unless everyone wants to use your NFS approach? Otherwise everyone will remain dependent on Sony's propriety elements. Rather like developing Linux on a Sun machine :) With the closed src Naplink available that gives you some options (limited) plink by ps2dev.sourceforge.net (AKA Legal.Link) *should* be released one day soon as well. ICQ: #11122941 IRC: EFnet #PS2Dev PS2-Anarchists Dev site http://www.anarchists.co.uk/ |
From: John T. <jth...@ha...> - 2002-01-07 04:16:25
|
Are you outside of Japan? Do you have a kit? I remember at Comdex they said something about it doing something outrageous like 4 gigaflops. does anyone remember that? I digress... Have you guys looked into Trinux? I have heard of it getting ported to PALM OS running in RAM. I do not know as much about PS2 as most of you but I do think I have valuable skills to bring to the table. John Thornton - jth...@ha... Editor in Chief Hackers Digest - www.hackersdigest.com ----- Original Message ----- From: "Tori Hana" <tor...@ya...> To: "M. R. Brown" <mr...@0x...>; "John Thornton" <jth...@ha...> Cc: "hw...@sy..." <h.w...@sy...>; <ps2...@li...> Sent: Sunday, January 06, 2002 10:35 PM Subject: Re: [ps2hacking-devel] Who is running this show? > So far, I wasn't too impressed with PS2 Linux. It is > great to have a linux running on PS2 and able to > learn/experiment with it. There are already some > people made games on PS2 Linux. It does require > somewhat knowledge on assembly and C programming. > There are no Java support nor IE/Netscape. After all, > there are only 32MB ram available and when X11 takes > almost 10+MB away. It is great though if you are > trying to learn how PS2 works specially the topic > related to making games. > > sincerely > > --- "M. R. Brown" <mr...@0x...> wrote: > > * John Thornton <jth...@ha...> on > > Sun, Jan 06, 2002: > > > > > > > > Please do. I would like to know what you think. > > That us if you have the > > > time. > > > > > > > I'm not much of a political person in that respect. > > I don't think > > politicians make good hackers, emotions get too > > muddled up, and it seems > > like your "issues" with Sony are more politically > > motivated rather than hacker > > motivated. That's not really my thing :P. Too bad > > you aren't in this for > > the fun of hacking the PS2. > > > > > > > > This is great news. Do you have a kit? Has anyone > > gotten it to work without > > > a kit? > > > > > > > Nope, I don't have a kit. I'm still heavily active > > in Dreamcast > > homebrew/Linux stuff, so I haven't dedicated myself > > to PS2/Linux projects > > yet. I do believe it's possible (using the homebrew > > boot methods and/or > > USB loaders available) to get a PS2/Linux kernel > > booting on a US PS2. > > > > The main problem I see is that a huge chunk of PS2 > > kernel code is binary > > only, Sony uses a bootloader mechanism called > > "SBIOS" from their kernel > > source, and this provides functionality for sound, > > CD/DVD, joypads, > > memcards, etc. I've started reversing this (mostly > > just RPC calls back to > > the IOP), but I haven't made a whole lot of > > progress. > > > > My main goal is to get a fully open-sourced version > > of Linux that's > > compatible with all PS2's. > > > > M. R. > > > > > ATTACHMENT part 2 application/pgp-signature > > > > ===== > Secret Message > a5b5f05e27414b4854170d33ae76402a > > __________________________________________________ > Do You Yahoo!? > Send FREE video emails in Yahoo! Mail! > http://promo.yahoo.com/videomail/ > |
From: John T. <jth...@ha...> - 2002-01-07 04:08:30
|
>I'm not much of a political person in that respect. I don't think >politicians make good hackers, emotions get too muddled up, and it seems >like your "issues" with Sony are more politically motivated rather than hacker >motivated. That's not really my thing :P. Too bad you aren't in this for >the fun of hacking the PS2. I hear you, I'm not a preacher. I don't think anyone who wants to have linux on their ps2 is not in it for the fun of hacking. I am no different. :) >Nope, I don't have a kit. I'm still heavily active in Dreamcast >homebrew/Linux stuff, so I haven't dedicated myself to PS2/Linux projects >yet. I do believe it's possible (using the homebrew boot methods and/or >USB loaders available) to get a PS2/Linux kernel booting on a US PS2. I have seen the Dreamcast kernel. When you installed linux on your dreamcast, you have a mod chip and boot it with a CDRW correct? What do you use for a storage medium or have you no got that far yet? Sadly I do not have a Dreamcast just a PS2, however I have gotten a few links from people to get started. I just would like to start a discussion on this list about the steps needed to cheat the release. >The main problem I see is that a huge chunk of PS2 kernel code is binary >only, Sony uses a bootloader mechanism called "SBIOS" from their kernel >source, and this provides functionality for sound, CD/DVD, joypads, >memcards, etc. I've started reversing this (mostly just RPC calls back to >the IOP), but I haven't made a whole lot of progress. > >My main goal is to get a fully open-sourced version of Linux that's >compatible with all PS2's. >M. R. Give me a few to read up on some of the info. M. R. you just made yourself a new friend. Anyone else out there? John Thornton - jth...@ha... Editor in Chief Hackers Digest - www.hackersdigest.com ----- Original Message ----- From: "M. R. Brown" <mr...@0x...> To: "John Thornton" <jth...@ha...> Cc: "hw...@sy..." <h.w...@sy...>; <ps2...@li...> Sent: Sunday, January 06, 2002 9:59 PM Subject: Re: [ps2hacking-devel] Who is running this show? |
From: M. R. B. <mr...@0x...> - 2002-01-07 04:04:55
|
* now3d <n3...@an...> on Mon, Jan 07, 2002: >=20 > Booting it is the problem here, sony have their equivelent of LILO which > starts the install or starts from HDD if already installed. So assuming > you buy your own HDD/eth0 combo you would still need to borrow the DVD > to install and then make a boot disk of your own. >=20 > People have made working boot disks from backing up their own PS2 Linux > boot disk and missing off the rpms etc, but its not really useful to > have a readonly linux distribution is it?=20 >=20 Ever heard of NFS? It's a wonderful filesystem that lets you treat a network share as a root device :P </cynicism>. M. R. |
From: Tori H. <tor...@ya...> - 2002-01-07 03:36:21
|
Mine needs to have a memory card to boot PS2 Linux... --- now3d <n3...@an...> wrote: > > John Thornton wrote: > > > > > > This is great news. Do you have a kit? Has anyone > gotten it to work without > > a kit? > > Booting it is the problem here, sony have their > equivelent of LILO which > starts the install or starts from HDD if already > installed. So assuming > you buy your own HDD/eth0 combo you would still need > to borrow the DVD > to install and then make a boot disk of your own. > > People have made working boot disks from backing up > their own PS2 Linux > boot disk and missing off the rpms etc, but its not > really useful to > have a readonly linux distribution is it? > > now3d > > -- > > ICQ: #11122941 IRC: EFnet #PS2Dev > PS2-Anarchists Dev site > http://www.anarchists.co.uk/ > > _______________________________________________ > ps2hacking-devel mailing list > ps2...@li... > https://lists.sourceforge.net/lists/listinfo/ps2hacking-devel ===== Secret Message a5b5f05e27414b4854170d33ae76402a __________________________________________________ Do You Yahoo!? Send FREE video emails in Yahoo! Mail! http://promo.yahoo.com/videomail/ |
From: Tori H. <tor...@ya...> - 2002-01-07 03:35:24
|
So far, I wasn't too impressed with PS2 Linux. It is great to have a linux running on PS2 and able to learn/experiment with it. There are already some people made games on PS2 Linux. It does require somewhat knowledge on assembly and C programming. There are no Java support nor IE/Netscape. After all, there are only 32MB ram available and when X11 takes almost 10+MB away. It is great though if you are trying to learn how PS2 works specially the topic related to making games. sincerely --- "M. R. Brown" <mr...@0x...> wrote: > * John Thornton <jth...@ha...> on > Sun, Jan 06, 2002: > > > > > Please do. I would like to know what you think. > That us if you have the > > time. > > > > I'm not much of a political person in that respect. > I don't think > politicians make good hackers, emotions get too > muddled up, and it seems > like your "issues" with Sony are more politically > motivated rather than hacker > motivated. That's not really my thing :P. Too bad > you aren't in this for > the fun of hacking the PS2. > > > > > This is great news. Do you have a kit? Has anyone > gotten it to work without > > a kit? > > > > Nope, I don't have a kit. I'm still heavily active > in Dreamcast > homebrew/Linux stuff, so I haven't dedicated myself > to PS2/Linux projects > yet. I do believe it's possible (using the homebrew > boot methods and/or > USB loaders available) to get a PS2/Linux kernel > booting on a US PS2. > > The main problem I see is that a huge chunk of PS2 > kernel code is binary > only, Sony uses a bootloader mechanism called > "SBIOS" from their kernel > source, and this provides functionality for sound, > CD/DVD, joypads, > memcards, etc. I've started reversing this (mostly > just RPC calls back to > the IOP), but I haven't made a whole lot of > progress. > > My main goal is to get a fully open-sourced version > of Linux that's > compatible with all PS2's. > > M. R. > > ATTACHMENT part 2 application/pgp-signature ===== Secret Message a5b5f05e27414b4854170d33ae76402a __________________________________________________ Do You Yahoo!? Send FREE video emails in Yahoo! Mail! http://promo.yahoo.com/videomail/ |
From: now3d <n3...@an...> - 2002-01-07 03:32:07
|
John Thornton wrote: > > > This is great news. Do you have a kit? Has anyone gotten it to work without > a kit? Booting it is the problem here, sony have their equivelent of LILO which starts the install or starts from HDD if already installed. So assuming you buy your own HDD/eth0 combo you would still need to borrow the DVD to install and then make a boot disk of your own. People have made working boot disks from backing up their own PS2 Linux boot disk and missing off the rpms etc, but its not really useful to have a readonly linux distribution is it? now3d -- ICQ: #11122941 IRC: EFnet #PS2Dev PS2-Anarchists Dev site http://www.anarchists.co.uk/ |