From: Michael R. <mriches@u.washington.edu> - 2002-01-08 08:45:29
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I for one was not fooled, and I did not need you to insult him to avoid it. -Mike Riches mriches@u.washington.edu http://students.washington.edu/mriches On Tue, 8 Jan 2002, M. R. Brown wrote: > * Guido A. Paliot jr. <gu...@pa...> on Tue, Jan 08, 2002: > > > > > My guess is that the runix guys have great knowledge about the > > PS1 boot process from their PS1-linux efforts and use the PS1-CD format as > > a kind of bootloader for the PS2 kernel. An interesting thing is that you > > see _all_ kernel messages on the tv, so i think that output has nothing to > > do with the kernel itself, but is feature of the "bootloader (?)". > > Otherwise you wouldn't be able to see the very first kernel messages > > (bogomips etc). > > > > Are you such a moron that you do not understand what we've been trying to > tell you? This is not a PS2 native kernel. It does no special bootloader > magic. If you actually think this runs on the Emotion Engine, after > booting like a normal PSX game, after being told that runix.ru had > developed a PSX (not PS2) kernel months ago, then all hope for you is lost. > > Kernel messages? Ever heard of a framebuffer console? It's a mystical > magical device supported in Linux that allows you to use non-VGA devices as > native Linux consoles. Now, do you think this could be supported in the > kernel runix.ru developed for the PSX? And that it's actually possible > that the framebuffer console is being used to output kernel boot messages? > > Methinks you need to actually understand how the Linux boot process works, > and then read all those nifty messages whizzing across your screen. > > Folks, this isn't a PS2 kernel. Don't let this guy and runix.ru confuse > you. > > M. R. > |