From: now3d <n3...@an...> - 2001-09-15 06:28:09
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Hello It seems you are making good progress with the GNUPro sources released by snsys. However I think you must be unaware that you are repeating the work that other people have done before. the ps2dev.sourceforge.net site has the fixed unix sources for iop and ee. they have been there for some time. Also the ps...@to... list has been running for over 18 months or so, i sugest you join up, there are over 400 members so you have more chance of making progress quicker. Or at least CC it to both lists, because atm, no one gets this info about your work. I dont think there are >400 members on ps2hacking yet are there? On the subject of including the GNUPro patches for r5900, iop, dvp etc I believe it is an issue of owner permission. eg they wrote it for GNUPro, so the normal GNU tool chain may require the authorisation of the origional author. I sugest you ask about this. (apparently all GNUPro advancements get added into normal GNU after a while, but this has not happened with ps2 specific stuff yet) i sugest you email bin...@so... and enquire there. now3d for info on subscribing to ps2dev look on our site below "M. R. Brown" wrote: > > * Joseph Paris <pa...@mc...> on Tue, Sep 11, 2001: > > > I put together a ps2-dvp-binutils package that one should be able to do a > > ./configure --target=dvp and have it produce the correct binutils... The > > build process may be a bit twichty, but i think i've resolved most of > > those problems.... This is built off the snsys ee-binutils source. If > > there is a need for it, i can send it. > > > > Can someone help explain why there needs to be so many different sets of > > binutils for ps2 dev? Is there a reasonable way to start combining these? > > > > There doesn't need to be. You can combine the iop and ee/dvp patches into > one binutils and gcc source that you can use to build all toolsets. > AFAICT, you could even use the *same* compiler for the IOP and EE by using > custom gcc specs and options. > > In a few days I'll be asking the binutils and gcc folks why these patches > never made it in and if there is any objection to them being included into > mainline binutils and gcc. But the patches do need to be cleaned up and > rewritten (to an extent) for the current binutils and gcc stock (the > patches are over 2 years old). > > If anyone else (Sony or Cygnus/Redhat) has any other insight into these > tools I'd appreciate hearing them. > > M. R. -- ICQ: #11122941 IRC: EFnet #PS2Dev PS2-Anarchists Dev site http://www.anarchists.co.uk/ |