From: Joseph P. <pa...@mc...> - 2001-09-11 20:46:19
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Right, could you send the patches then? I can't find them on the website. Or do i need to generate my own? I don't see them in either the dists or on the website. --Joe On Tue, 11 Sep 2001, M. R. Brown wrote: > * Joseph Paris <pa...@mc...> on Tue, Sep 11, 2001: > > > Are the patch files built and ready to go? Or do they still have to be > > generated off what we have now? > > > > Um, did you read my last post? I've included it here just in case. > > M. R. > > > --Joe > > > > On Tue, 11 Sep 2001, M. R. Brown wrote: > > > > > * Joseph Paris <pa...@mc...> on Tue, Sep 11, 2001: > > > > > > > I put together a ps2-dvp-binutils package that one should be able to do a > > > > ./configure --target=dvp and have it produce the correct binutils... The > > > > build process may be a bit twichty, but i think i've resolved most of > > > > those problems.... This is built off the snsys ee-binutils source. If > > > > there is a need for it, i can send it. > > > > > > > > Can someone help explain why there needs to be so many different sets of > > > > binutils for ps2 dev? Is there a reasonable way to start combining these? > > > > > > > > > > There doesn't need to be. You can combine the iop and ee/dvp patches into > > > one binutils and gcc source that you can use to build all toolsets. > > > AFAICT, you could even use the *same* compiler for the IOP and EE by using > > > custom gcc specs and options. > > > > > > In a few days I'll be asking the binutils and gcc folks why these patches > > > never made it in and if there is any objection to them being included into > > > mainline binutils and gcc. But the patches do need to be cleaned up and > > > rewritten (to an extent) for the current binutils and gcc stock (the > > > patches are over 2 years old). > > > > > > If anyone else (Sony or Cygnus/Redhat) has any other insight into these > > > tools I'd appreciate hearing them. > > > > > > M. R. > > > > > > > > |