Prototype Code
Status: Pre-Alpha
Brought to you by:
zulis
File | Date | Author | Commit |
---|---|---|---|
BallGame | 2011-09-23 | zulis | [r466] |
Bin | 2012-11-06 | zulis | [r469] Reacts to XBOX 360 controller DPad |
ComponentFramework | 2012-11-06 | zulis | [r469] Reacts to XBOX 360 controller DPad |
Cubica | 2012-11-06 | zulis | [r469] Reacts to XBOX 360 controller DPad |
External | 2011-05-10 | zulis | [r435] |
FPS | 2010-06-09 | zulis | [r218] |
Framework | 2011-04-01 | zulis | [r407] |
Game | 2010-06-08 | zulis | [r214] |
MatEd | 2011-04-01 | zulis | [r407] |
Race | 2010-07-06 | zulis | [r231] |
SandBox | 2011-09-28 | zulis | [r467] |
Cubica.sln | 2011-09-23 | zulis | [r466] |
Sandbox.{sa}proj | 2009-11-24 | zulis | [r172] |
Solution2008.sln | 2011-06-11 | zulis | [r451] |
Solution2010.sln | 2011-02-14 | zulis | [r343] |
readme.txt | 2010-08-24 | zulis | [r255] |
class base_object { // .. blah }; class tree_object : public base_object { // .. blah }; class mountain_goat_object : public base_object { // .. blah }; typedef std::vector< base_object * > objects_vector_t; int main( int argc, char ** argv ) { objects_vector_t v; v.push_back( new tree_object( ) ); v.push_back( new mountain_goat_object( ) ); return 0; } void split(string StringToSplit, string Separators) { size_t EndPart1 = StringToSplit.find_first_of(Separators) string Part1 = StringToSplit.substr(0, EndPart1); string Part2 = StringToSplit.substr(EndPart1 + 1); } mesh.GenerateLightMap(64,64, 1.0f, true); TVTextureFactory Texture = new TVTextureFactory(); Texture.LoadTexture("C:\\text.bmp", "land", 2048, 2048); TVLandscape Land; Land = Scene1.CreateLandscape("land"); Land.GenerateTerrain("C:\\height.bmp",CONST_TV_LANDSCAPE_PRECISION.TV_PRECISION_HIGH,8,8,0,0,0); Land.SetCullMode(CONST_TV_CULLING.TV_BACK_CULL); Land.ExpandTexture(Global1.GetTex("land"), 0, 0, 8, 8); Scene1.SetCamera(0, 1000, 0, 1024, 0, 1024);