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bwta

John S.
  • bwta:analyze
  • bwta:baseLocation_gas(+BaseLocation, -Gas)
  • bwta:baseLocation_getAirDistance(+BaseLocation, +OtherBaseLocation, -Distance)
  • bwta:baseLocation_getGeysers(+BaseLocation, -Units)
  • bwta:baseLocation_getGroundDistance(+BaseLocation, +OtherBaseLocation, -Distance)
  • bwta:baseLocation_getMinerals(+BaseLocation, -Units)
  • bwta:baseLocation_getPosition(+BaseLocation, -Position)
  • bwta:baseLocation_getRegion(+BaseLocation, -Region)
  • bwta:baseLocation_getStaticMinerals(+BaseLocation, -Units)
  • bwta:baseLocation_getTilePosition(+BaseLocation, -TilePosition)
  • bwta:baseLocation_isIsland(+BaseLocation)
  • bwta:baseLocation_isMineralOnly(+BaseLocation)
  • bwta:baseLocation_isStartLocation(+BaseLocation)
  • bwta:baseLocation_minerals(+BaseLocation, -Minerals)
  • bwta:baseLocations_toList(+BaseLocations, -BaseLocationsList)
  • bwta:chokepoint_getCenter(+Chokepoint, -Position)
  • bwta:chokepoint_getRegions(+Chokepoint, -RegionA, -RegionB)
  • bwta:chokepoint_getSides(+Chokepoint, -PositionA, -PositionB)
  • bwta:chokepoint_getWidth(+Chokepoint, -Width)
  • bwta:chokepoints_toList(+Chokepoints, -ChokepointsList)
  • bwta:getBaseLocations(-BaseLocations)
  • bwta:getChokepoints(-Chokepoints)
  • bwta:getGroundDistance(+StartTilePosition, +EndTilePosition, -Distance)
  • bwta:getNearestBaseLocation(+X, +Y, -BaseLocation)
  • bwta:getNearestBaseLocation_pos(+Position, -BaseLocation)
  • bwta:getNearestBaseLocation_tpos(+TilePosition, -BaseLocation)
  • bwta:getNearestChokepoint(+X, +Y, -Chokepoint)
  • bwta:getNearestChokepoint_pos(+Position, -Chokepoint)
  • bwta:getNearestChokepoint_tpos(+TilePosition, -Chokepoint)
  • bwta:getNearestUnwalkablePolygon(+TilePosition, -BaseLocation)
  • bwta:getNearestUnwalkablePolygon(+X, +Y, -Polygon)
  • bwta:getNearestUnwalkablePosition(+Position, -UnwalkablePosition)
  • bwta:getRegion(+TilePosition, -Region)
  • bwta:getRegion(+X, +Y, -Region)
  • bwta:getRegions(-Regions)
  • bwta:getShortestPath(+StartTilePosition, +EndTilePosition, -TilePositionsVector)
  • bwta:getStartLocation(+Player, -StartLocation)
  • bwta:getStartLocations(-StartLocations)
  • bwta:getUnwalkablePolygons(-UnwalkablePolygonsSet)
  • bwta:isConnected(+TilePosition1, +TilePosition2)
  • bwta:isConnected(+X1, +Y1, +X2, +Y2)
  • bwta:polygons_set_toList(+PolygonsSet, -PolygonsList)
  • bwta:polygons_vector_toList(+PolygonsVector, -PolygonsList)
  • bwta:readMap
  • bwta:region_getBaseLocations(+Region, -BaseLocations)
  • bwta:region_getCenter(+Region, -Position)
  • bwta:region_getChokepoints(+Region, -Chokepoints)
  • bwta:region_getPolygon(+Region, -Polygon)
  • bwta:region_getReachableRegions(+Region, -ReachableRegions)
  • bwta:region_isReachable(+Region, +OtherRegion)
  • bwta:regions_toList(+Regions, -RegionsList)
  • bwta:tilePositions_vector_toList(+TilePositionsVector, -TilePositionsList)

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