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From: Ben C. <cro...@ne...> - 2000-02-14 23:32:15
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On Mon, 14 Feb 2000, Neil & Ariane Newell wrote: > We talked about levels a bit but I think it could be really easy to > implement them. Just block people from going to and from the levels > unless they are on a ramp. It would really be easy. > > 000000000111 > 000000011111 > 000112111111 > 111111111111 > 111111111111 > > Just prevent people from going 0 to 1 and vice versa. > Allow people to go from 0 to 2 and 2 to 2. > > -Than I don't think I quite understand -- is this a tile map? (I.e. the 0's are, say, grass, and the 1's are mountains and the 2 is a door) What I was thinking about as to levels (by levels I mean multiple floors, like basement and 1st floor and 2nd floor) was to just have a stairs tile, and then have a script attached to that which checks to see if any characters are on stairs tiles, and then moves them to the appropriate level (there could be 'up' stairs and 'down' stairs, which would make life easier). Later, Ben |