On 24/07/2010 11:30 AM, t6...@gm... wrote:
> Hello:
>
> libprojectm 2
> It seems that it only runs exactly once and then crash right at delete
> renderTarget.
> delete ( renderer ); seems to be problematic even if no delete and then
> it will still crash the threads ...
>
> Is this a known issue anybody?
>
> Thanks!!
return 0;
thx, no responses.
Dead project?
I am trying to figure out exactly how to fix this, since it segfault on
delete. And then fail at pthread trylock.
Maybe this is why no one knows.
Great project btw.
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