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From: Ray T <mrf...@ya...> - 2007-12-07 05:19:58
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I'm getting lots of glErrors in
Renderer->draw_motion_vectors() on the call
glPointSize(presetOutputs->mv_l);
its an error to call glPointSize(f <= 0).
I have 45 presets with mv_l=0.000000, so its not just
a bad preset.
I looked at some milkdrop documentation and it says
that mv_l is motion vector length? I'm tired and
confused.
Anyone know what it should do? I could google for
Milkdrop screenshots I suppose.
fatray
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