From: Ray T <mrf...@ya...> - 2007-12-07 05:19:58
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I'm getting lots of glErrors in Renderer->draw_motion_vectors() on the call glPointSize(presetOutputs->mv_l); its an error to call glPointSize(f <= 0). I have 45 presets with mv_l=0.000000, so its not just a bad preset. I looked at some milkdrop documentation and it says that mv_l is motion vector length? I'm tired and confused. Anyone know what it should do? I could google for Milkdrop screenshots I suppose. fatray __________________________________________________________ Sent from Yahoo! - the World's favourite mail http://uk.mail.yahoo.com |