Nvidia's Shield Tablet supports OpenGL 4.4, which in turn should allow Project M to use some advanced shaders for some of the more advanced Milkdrop presets, such as ones developed by Mig, cope, martin, & Flexi... hopefully you guys are working on this advanced shader support for Android?
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Nvidia's Shield Tablet supports OpenGL 4.4, which in turn should allow Project M to use some advanced shaders for some of the more advanced Milkdrop presets, such as ones developed by Mig, cope, martin, & Flexi... hopefully you guys are working on this advanced shader support for Android?