Version 0.1.0.1a is the first working build of the new work in progress engine. This is also the first dev blog post.
I don't have a lot to tell, but I do plan to keep this blog updated regularly. For now, the most important thing is that I showed the prototype to a number of people, and once they got the concept they were very positive about it. So I decided to make it "for real", and since the prototype was basically hard-coded in the object behavior, I started from scratch for a new, dynamic and extendable engine for the game.
The current version available here on SourceForge is 0.1.0.1a (A is for Alpha and the 0 in front is for very first build, as in: not finished in any way). What it has:
Okay no, I'm not gonna undersell it. It does have a basis for building machines and stuff to work with the cubes. There is one machine available, the Rotator, that you can place and use to manipulate the stream of cubes. They don't have a goal yet, though, so don't expect any game to happen when you download this build. For that, check out the prototype. Or, you know, wait a few weeks for a next build, which will have a goal and more machines.
See you then!