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Descriptions of hacks

BoredFish

Here is where you will find more in-depth descriptions of hacks.

@PatheticMustan has been pushing me to do this, so here I am...

PIXI.game.prodigy.player.tt=true- Gives player membership, needs to be restored after reloading. Gives all perks and stuff that a normal member would have, like Membership boxes, Dark Tower, etc.

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PIXI.game.prodigy.debugMisc.getCubes(99)
PIXI.game.prodigy.create.conjureCubeButton()

(Gives player 99 Conjure Cubes, any more crashes Prodigy. These save after reloading.)

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InfiniteGear.js- (The actual code would take up a lot of space, sooo...) Gives player all hats, wands, boots, and robes. Saves after reloading, can be found at https://github.com/PatheticMustan/ProdigyMathGameHacking/blob/master/hacks/InfiniteGear.js

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PIXI.game.prodigy.debugMisc.drDino() - Gives player all fossils in Dyno Dig Oasis. saves after reloading.

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PIXI.game.prodigy.debugMisc.smallLoan() - Gives player any amount of gold put in the parentheses. Saves after reloading.

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PIXI.game.prodigy.debugMisc.setLevel() - Sets level of player to any amount put in the parentheses, unfortunately caps at 100, saves after reloading.

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PIXI.game.prodigy.debugMisc.getAllPets() - Gives player all pets in the game. May crash your page, but the result will save after reloading, so no worries.

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PIXI.game.prodigy.debugMisc.tpTowerFloor() - Teleports you to any dark tower floor of your choice. Any floor above 99 will always look like floor 100.

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PIXI.game.prodigy.debugMisc.getAllPotions() - Gives you all potions, saves after reloading.

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for (let PetLoopTest = 0; PetLoopTest < PIXI.game.prodigy.player.kennel.data.length; PetLoopTest++) { 
     PIXI.game.prodigy.player.kennel.data[PetLoopTest].level=100
    };

Levels all your pets to level 100.

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PIXI.game.prodigy.debugMisc.unlockColiseumOpponent(19) - Unlocks any opponent in the Coliseum, defaulted to Crios.

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PIXI.game.prodigy.player.heal() - Heals player by the number in the parentheses.

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PIXI.game.prodigy.debugMisc.setBattleEnergy(10) - Fills your battle energy to the maximum.

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PIXI.game.prodigy.player.backpack.data.spellRelic=[]
x = PIXI.game.state.states.Boot._gameData.spellRelic
for (i in x) {
    PIXI.game.prodigy.player.backpack.data.spellRelic[i] = {"ID": x[i].ID, "N": 1}
}

(Gives player all relics.)

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Hoarder.js- Again, too large to display, but gives the player all items, and sets their quantity to 9 million, saves after reloading. Located at https://github.com/PatheticMustan/ProdigyMathGameHacking/blob/master/hacks/Hoarder.js

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PIXI.game.prodigy.debugMisc.escapeBattle()- Allows you to escape battles, if used in combat.

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PIXI.game.prodigy.player.grade= - Allows you to set your grade (1-8), and gives questions associated with that grade(?)

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PIXI.game.prodigy.debugMisc.getKeyItems() - Gives player all key items other than the Academy Amulet, saves after reloading.

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PIXI.game.prodigy.debugMisc.setLevel(15)
PIXI.game.prodigy.debugQuests.unlockAcademy()

(Unlocks the Academy, saves after reloading.)

PIXI.game.prodigy.network.open.nameChange() - Gives you a list of suffixes to change your name to. If you change, it saves after reloading.

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PIXI.game.prodigy.player.backpack.data.item.push({"N":Infinity,"ID":130}); - Gives you infinite wheel of wonder spins, saves after reloading.

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window.addEventListener('keydown', (event) => {
    PIXI.game.prodigy.user.x=PIXI.game.input.mousePointer.position.x
PIXI.game.prodigy.user.y=PIXI.game.input.mousePointer.position.y;
});

(Has your player teleport to your mouse pointer when you press a key, doesn't save after reloading.)

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PIXI.game.prodigy.player.modifiers.damage= - Multiplies your damage by whatever number you put after the equal sign, doesn't save after reloading.

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PIXI.game.prodigy.player.modifiers.maxHearts= - Same instructions as the above script, but affects your hp.

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PIXI.game.prodigy.player.modifiers.barrier=true - Gives you a blue barrier like that of the Titan.

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PIXI.game.prodigy.debugMisc.setGameSpeed(10) - Sets the game speed to what you put in the parentheses, norm is 1.

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PIXI.game.prodigy.player.data.win= - Sets your win data.

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Adding others soon!


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