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#18 F_END hack not supported

open
nobody
None
5
2002-11-04
2002-10-20
Janizdreg
No

PrBoom won't run with Gothic2 (ftp://3darchives.in-
span.net/pub/idgames/levels/doom2/deathmatch/megaw
ads/gothic2.zip) and gives me this error:
"W_GetNumForName: S_START not found"

Discussion

  • Colin Phipps

    Colin Phipps - 2002-11-04
    • summary: Gothic2 doesn't work --> F_END hack not supported
     
  • Colin Phipps

    Colin Phipps - 2002-11-04

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    user_id=18428

    I think this was a concious choice by the Boom programmers.
    Gothic2 uses a nasty hack involving an unmatched F_END
    marker to trick doom2.exe into loading flats from a pwad.
    This is incompatible with the lump namespaces used by Boom
    etc. The hack is so nasty that there is insufficient
    information in the wad to work out which lumps are flats and
    which are not, so this buggy format cannot be easily
    supported AFAIK. But I was never an expert on this kind of
    trickery, perhaps r.g.c.d could provide some ideas.

     
  • J. Caldwell

    J. Caldwell - 2003-02-12

    Logged In: YES
    user_id=30413

    Rip the level up with deutex then remake it.

    I've got this scripted, grab xwadtools or just deu and
    the excellent BSP5.0.

    Yea, I'm responding to year old messages but net-
    withdrawal will do that to you.

    James

     
  • J. Caldwell

    J. Caldwell - 2004-10-03

    Logged In: YES
    user_id=30413

    Rip it up with deutex and then reassemble it and it will run
    fine.

    What version? I think this is fixed now.

     

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