I know with DosDoom you could splice several recording sessions together to form a perfect demo. I also noticed that DosDoom is in the list of source ports that PrBoom includes. Is the splicing feature available in PrBoom, and if so, how do I use it?
I didn't know that feature and it's not in PrBoom.
The team put back in the ability to save a game during a demo and then restart making the demo at that point. On playback the demo will run and restore games. I have some demos that run an hour or more.
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