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#93 Any chance to implement direct aiming?

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nobody
None
5
2014-01-08
2014-01-07
No

Hi again,

is there any chance that direct aiming, i.e. mouselook with disabled autoaim and shooting in the exact direction the player is viewing, will ever get implemented in prboom-plus? I.e. do you think it would make sense to start working on a patch or will this be considered too much away from Vanila Doom and thus get rejected right away?

  • Fabian

Discussion

  • Andrey Budko

    Andrey Budko - 2014-01-07

    Do you think prboom really need it? It will be one more thing which we can't use during demo recording/plaback.

     
  • Fabian Greffrath

    It would make prboom-plus a more "complete" advanced source port. Currently, it is the onl port with advanced features that still lets you play Doom exactly as with DOOM.EXE. However, it is still missing a few extra features that ports like Doomsday or ZDoom offer, which in turn have developed far away from the original engine.

     

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