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#250 SSG frame is not fixed

v2.2.6.*
open
nobody
None
5
2017-05-14
2017-05-14
No

When the SSG fires, the fire and the front of the weapon's sprite stay in place while the other sprite where the SSG is leaning is shown.

I fixed this bug in my own vanilla-compatible port by reducing the frame's duration and it didn't cause any desync.

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