In vattis (as in Clipper2 ..)method some intersections (both witin beam and across scan lines) render no output vertex ...They are quite a count.....
Can such interscetions be detectected before other rendering traces(the 5 render commands).
Just for fun, how many cpu cycles would they save of the total cpu cycles spent on comand rendering?.
If you would like to refer to this comment somewhere else in this project, copy and paste the following link:
In vattis (as in Clipper2 ..)method some intersections (both witin beam and across scan lines) render no output vertex ...They are quite a count.....
Can such interscetions be detectected before other rendering traces(the 5 render commands).
Just for fun, how many cpu cycles would they save of the total cpu cycles spent on comand rendering?.