While tinkering with the output Rendering path steps I noticed that sometimes unexpected steps are generated ...which can be treated as NUL commands..i.e. Not rendered but within beam intersection end position swap still required... Any comments on this??... I am exploring the simplest of the 4 booleans ..the XOR command...!.
After getting the 4 Murta Qudrants the easy trivial way I am exploring discriminaor expressions within each qudrant to determine 1 of 4 clipping paths in the predicted Quadrant.! Angus has used the 4 winding counts with the 2 edges.
Last edit: Ignorant 2020-03-02
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While tinkering with the output Rendering path steps I noticed that sometimes unexpected steps are generated ...which can be treated as NUL commands..i.e. Not rendered but within beam intersection end position swap still required... Any comments on this??... I am exploring the simplest of the 4 booleans ..the XOR command...!.
After getting the 4 Murta Qudrants the easy trivial way I am exploring discriminaor expressions within each qudrant to determine 1 of 4 clipping paths in the predicted Quadrant.! Angus has used the 4 winding counts with the 2 edges.
Last edit: Ignorant 2020-03-02