Compiled original Polanie source.
Extract https://sourceforge.net/projects/polanie-game/files/data.zip/download.
Place polanie-allegro(.exe) into the same directory.
Start polanie-allegro(.exe)
./compile.sh
Tested on void 32bit x86 Linux
I got the source code from https://polanie.prv.pl/.
The necessary parts are in src. I tried to make only small changes on the original source code so it can compile.
Messages in the source code are translated to english.
Furthermore
m toggle view map
+ increase game speed
- decrease game speed
F2 decrease scale
F3 increase scale
F4 toggle xBRZ scale on/off
F7 increase FPS
F8 decrease FPS
NOTE: Game is alot faster without xBRZ scaling
-h # Command Line Option help
-scale <scale> # default: 2
-scroll <scrollspeed> # (default: 0)
-speed <gamespeed> # (default: 0)
-mevt # show mouse events
-ps # show play samples
-xbrz # enable xbrz scaling
-no-xbrz # disable xbrz scaling
-card <video-option> # see below
-music-play-prog <progname> # program to start to play music (default: adplay)
-music-play-fn-fmt <format> # filename format to play music file (default: graf/graf.%03d)</format></progname></video-option></gamespeed></scrollspeed></scale>
Video Option Windows/Allegro case sensitive:
DXAC # DirectX Accel
DXSA # DirectX Safe
DXSO # DirectX Software
DXWN # DirectX Win
DXOV # DirectX Overlay
GDIB # GDI
e.g.
-card DXSA
font.dat contains Font Data = raw 8-Bit Bitmap 319 x 200
data/w0xx.dat are WAVE-Data partly in Polnish language
data-de/w0xx.dat are WAVE-Data partly in German language
graf/graf.0xx contains Music in s3m format. Use e.g. adplay to play it
levels contains maps and map message data
graf.dat = modified graf.dat with removed polnish text. You can edit this file with show-graf.c
Polanie Data files: https://jprokulewicz.github.io/files/pliki/polanie_cd.zip is similar to data.zip