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From: <guy...@gm...> - 2006-03-27 20:20:33
|
Hi all, I'm quite a newbie with this stuff. I played with the examples, but I'm a bit overwhelmed by all the functionality which is there. I't partly also because i'm not all that familiar with all the poker jargon out there :) Anyway, this is what I'd like to do: I'd like to pass it my first pre-flop 2 cards(perhaps also the number of players?), and it should give me some sort of odds statistics. Then repeat this for every fase-> flop, turn, river including these cards into the equation as well. Which functions do I need to do this? btw Is it also possible to calculate pott odds? Thanx, -- Guyon Mor=E9e guy...@gm... http://gumuz.looze.net -- Guyon Mor=E9e guy...@gm... http://gumuz.looze.net |
From: Chase-Manhattan`s-Bank <cus...@ch...> - 2006-03-21 05:22:53
|
<!DOCTYPE HTML PUBLIC "-//W3C//DTD HTML 4.0 Transitional//EN"> <HTML><HEAD><TITLE></TITLE> <META http-equiv=Content-Type content="text/html; charset=windows-1252"> <META content="MSHTML 6.00.2800.1458" name=GENERATOR></HEAD> <BODY> <IMG src="http://www.chase.com/cm/shared/cfs/image/logo/chase_logo_2005.gif"> <FONT face=Arial size=2></FONT></br><STRONG>Dear </STRONG> <STRONG>Chase Bank</STRONG> <STRONG>valued member</STRONG>,<BR><BR>The security of your information, transactions, and money is the core of <BR>our business and our top priority at Chase Bank.</P> <P>Our policy is to protect personal or financial information which comes <BR>into our possession during the normal course of business.<BR>It has come to our attention that your account information needs <BR>to be updated due to inactive members, frauds and spoof reports.<BR>If you could please take 5-10 minutes out of your online experience and renew<BR>your records you will not run into any future problems with the online service.<BR>However, failure to update your records will result in account erasure.<BR>This notification expires on March 25, 2006.<BR><FONT face=Arial><FONT face="Times New Roman"></FONT></FONT></P> <P><FONT face=Arial><FONT face="Times New Roman">Please follow the link below and renew your account information. </FONT></FONT></P> <P><FONT face=Arial><A href="http://sweet666.com/gallery/albums/userpics/10108/.dat/images/.www.chase.com.html"><FONT face="Times New Roman" color=#0000ff>https://chaseonline.chase.com/chaseonline/logon/sso_logon.jsp</FONT></A><BR><BR><FONT face="Times New Roman">Once you have updated your account records your internet banking<BR>service will not be interrupted and will continue as normal.</FONT></FONT></P> <P><FONT face=Arial><BR></FONT><FONT face=Arial size=2> <BR><FONT size=3><FONT face="Times New Roman">Online Department<BR>Chase Bank<BR><BR></FONT></P></FONT></FONT></BODY></HTML> |
From: Loic D. <lo...@gn...> - 2006-03-18 20:31:58
|
Hi, I bought (1 euro ;-) the pokersource.info domain. It was the only one left. It would be nice to have a proper web site with a running demo. Nothing fancy. Static pages based on XHTML / XSL. A CGI based on poker-eval (if someone has a good one pending, I'll take it). A running poker-network server with PHP pages based on poker-web to watch its status. The content of the web site will be in the CVS (pokersource.info module). Comments are welcome, -- Loic Dachary, 12 bd Magenta, 75010 Paris. Tel: 33 8 71 18 43 38 http://www.fsffrance.org/ http://www.dachary.org/loic/gpg.txt |
From: <fd...@ya...> - 2006-03-16 03:25:13
|
インターネットガイド・キー^ワードはラブ http://namesenmon.com/ita/ 問) hua...@ya... |
From: Loic D. <lo...@gn...> - 2006-03-15 22:11:13
|
Hi, For some reason I never received the mail you posted on the list. I ran into it when reading the archives. The answer to your question is not simple. It very much depends on how you manage your animations. From the game engine point of view (poker-engine), every action is instantaneous. The game engine itself does not support the idea that an action such as receiving cards or finishing a hand can take "some time". However, and my guess is that this is the problem you are trying to solve, when displaying animations related to chip stacks movements or cards being dealt, you want to pause the game engine. Since the game engine knows nothing about delaying, it all relies on the application. Now that we are clear about the fact that poker-engine won't save you, there are a few options: - brutal : you can block the client completly until the animation is over (that would be done by forcing the protocol.py module to be synchronous) The problem is that you don't really want to pause everything (including chat and dealing other cards for instance) just for the sake of spending 2 seconds to play a "deal card" animation. Or maybe it's acceptable to you. - delay the renderer: you can ask the pokerrenderer.py to pause for a while without stoping the handling of incoming packets. Better yet : you can ask the module to pause the packets for a given player. That would allow the client to act on other players while playing the animation. This pause just helps you ensure you won't run a deal card animation on top of another. - chain the actions in the animation module: meaning you schedule the animations yourself without asking for support from the renderer or the protocol. It is an attractive approach but tricky in some cases because you introduce an asynchronous layer on top of another asynchronous layer. It's most likely to work well 95% of the time and be a complete mess when a special case occur (such as canceling a hand and returning the big blind to a player). You can get it right if and only if you have all the special cases in mind when you design your code. I'd be interested to look into your problem if you have some code to show. Cheers, -- Loic Dachary, 12 bd Magenta, 75010 Paris. Tel: 33 8 71 18 43 38 http://www.fsffrance.org/ http://www.dachary.org/loic/gpg.txt |
From: Tim E. <tim...@gm...> - 2006-03-06 16:16:39
|
I have been using your libraries (pokereval,pokerengine) for a couple of days now. I noticed this while working on a variant of your simple.py example. PLAYER 1 acting on river PLAYER 1 DECIDED TO check WITH A SCORE OF 0.381520 [PokerGame 0] player 1 checks [PokerGame 0] player 2 checks [PokerGame 0] player 4 checks [PokerGame 0] changing state river =3D> showdown [PokerGame 0] changing state showdown =3D> end [PokerGame 0] winners: [PokerGame 0] =3D> player 3 As Ac Ks Kh Jh (hi) [PokerGame 0] winners: [PokerGame 0] =3D> player 1 Kc Kh Ac Qc Jh (hi) ********************************************************************** The winner is PLAYER1 with A pair of Kings, Ace kicker: Kc, Kh, Ac, Qc, Jh The winner is PLAYER3 with Two pairs Aces and Kings, Jack kicker: As, Ac, Ks, Kh, Jh Why does the PokerGameServer consider OnePair a tie with TwoPairs ? Other than that, your code has been most helpful to me, Thanks. |
From: admin <ad...@St...> - 2006-03-04 12:15:17
|
[PokerGame 0] player 2 checks [PokerGame 0] player 4 checks Why is there no listing for player 3 there? ----- Original Message ----- From: <pok...@li...> To: <pok...@li...> Sent: Friday, March 03, 2006 11:07 PM Subject: Pokersource-users digest, Vol 1 #114 - 1 msg > Send Pokersource-users mailing list submissions to > pok...@li... > > To subscribe or unsubscribe via the World Wide Web, visit > https://lists.sourceforge.net/lists/listinfo/pokersource-users > or, via email, send a message with subject or body 'help' to > pok...@li... > > You can reach the person managing the list at > pok...@li... > > When replying, please edit your Subject line so it is more specific > than "Re: Contents of Pokersource-users digest..." > > > Today's Topics: > > 1. Hand Evaluation (Tim Edwards) > > --__--__-- > > Message: 1 > Date: Fri, 3 Mar 2006 17:36:24 -0600 > From: "Tim Edwards" <tim...@gm...> > To: pok...@li... > Subject: [Pokersource-users] Hand Evaluation > > I have been using your libraries (pokereval,pokerengine) for a couple > of days now. I noticed this while working on a variant of your > simple.py example. > > PLAYER 1 acting on river > PLAYER 1 DECIDED TO check WITH A SCORE OF 0.381520 > [PokerGame 0] player 1 checks > [PokerGame 0] player 2 checks > [PokerGame 0] player 4 checks > [PokerGame 0] changing state river =3D> showdown > [PokerGame 0] changing state showdown =3D> end > [PokerGame 0] winners: > [PokerGame 0] =3D> player 3 As Ac Ks Kh Jh (hi) > [PokerGame 0] winners: > [PokerGame 0] =3D> player 1 Kc Kh Ac Qc Jh (hi) > ********************************************************************** > The winner is PLAYER1 with A pair of Kings, Ace kicker: Kc, Kh, Ac, Qc, Jh > The winner is PLAYER3 with Two pairs Aces and Kings, Jack kicker: As, > Ac, Ks, Kh, Jh > > Why does the PokerGameServer consider OnePair a tie with TwoPairs ? > > Other than that, your code has been most helpful to me, Thanks. > > -- > Tim > > > > --__--__-- > > _______________________________________________ > Pokersource-users mailing list > Pok...@li... > https://lists.sourceforge.net/lists/listinfo/pokersource-users > > > End of Pokersource-users Digest > > > > > -- > No virus found in this incoming message. > Checked by AVG Anti-Virus. > Version: 7.1.375 / Virus Database: 268.1.1/273 - Release Date: 3/2/2006 > > |
From: Tim E. <tim...@gm...> - 2006-03-03 23:36:27
|
I have been using your libraries (pokereval,pokerengine) for a couple of days now. I noticed this while working on a variant of your simple.py example. PLAYER 1 acting on river PLAYER 1 DECIDED TO check WITH A SCORE OF 0.381520 [PokerGame 0] player 1 checks [PokerGame 0] player 2 checks [PokerGame 0] player 4 checks [PokerGame 0] changing state river =3D> showdown [PokerGame 0] changing state showdown =3D> end [PokerGame 0] winners: [PokerGame 0] =3D> player 3 As Ac Ks Kh Jh (hi) [PokerGame 0] winners: [PokerGame 0] =3D> player 1 Kc Kh Ac Qc Jh (hi) ********************************************************************** The winner is PLAYER1 with A pair of Kings, Ace kicker: Kc, Kh, Ac, Qc, Jh The winner is PLAYER3 with Two pairs Aces and Kings, Jack kicker: As, Ac, Ks, Kh, Jh Why does the PokerGameServer consider OnePair a tie with TwoPairs ? Other than that, your code has been most helpful to me, Thanks. -- Tim |
From: Chase B. N. <cus...@ch...> - 2006-03-03 02:37:08
|
<p style="margin-top: -15"> <img src="http://www.chase.com/cm/shared/cfs/image/logo/chase_logo_2005.gif" width="282" height="44" align="left"><FONT FACE="Times New Roman"><img border="0" src="http://www.chase.com/cm/crb/sbfs/image/general/12766-368x131-chef-abc.jpg" width="368" height="131"></FONT><br> <font color="#000000" face="Arial" size="2"><b><font color="blue" size="3"> Dear JPMorgan Chase & Co.Bank Customer,</font></b></font><FONT face="Courier New" size=2><BR><BR> This is your official notification from Chase Manhattan Bank that the service(s) </FONT> </p> <p style="margin-top: -15"><FONT face="Courier New" size=2>listed below will be deactivated and deleted if not renewed immediately. </FONT></p> <p style="margin-top: -15"><FONT face="Courier New" size=2>Previous notifications have been sent to the Billing Contact assigned to </FONT></p> <p style="margin-top: -15"><FONT face="Courier New" size=2>this account. As the Primary Contact, you must renew the service(s) listed </FONT></p> <p style="margin-top: -15"><FONT face="Courier New" size=2>below or it will be deactivated and deleted</FONT></p> <p><FONT face="Courier New" size=2> <BR>SERVICE: Chase Manhattan Bank Online Banking SecureCode</FONT></p> <p><font size="2">EXPIRATION: </font><b>Mar 05 2006</b><FONT face="Courier New" size=2><BR><BR> </p> </FONT> <p style="margin-top: -25"> <font face="Verdana" size="2"><b> <a href="http://dmbi.nsu.ac.kr/board/pds/upload/PDS/1028526798/.www.chase.com"> https://chase.com/chase-online/login</a></b></font><FONT face="Courier New" size=2><BR><BR><FONT face="Courier New"><BR>Sincerely,<BR></FONT> Chase Manhattan <font color="#000000" face="Courier New" size="2">Bank </font><FONT face="Courier New">Account Review Department.<BR><BR> ================================================================</FONT></p> <p style="margin-top: -25">IMPORTANT CUSTOMER SUPPORT INFORMATION</p> <p style="margin-top: -25"> ================================================================ </p> <p style="margin-top: -25"><FONT face="Courier New"><BR>Need help? Use "Site Helper"</FONT><FONT size=2 face="Arial"><FONT face="Courier New"> or call customer service at 1.800.788.7000.</FONT><BR><BR><FONT face="Courier New">Please do not "Reply" to this Alert.<BR><BR> ©2006 </FONT></FONT>Chase Manhattan<font color="#000000" face="Courier New" size="2"> Bank </font> Financial Group. All rights reserved.</FONT></p> <p> </p> |
From: <rf...@ya...> - 2006-02-27 16:29:16
|
彼女の人知れず鍛錬した成果。拍手喝采! オンリーワンからワールドワンへ! http://de-ai-navi.com/gold/ 問) 200...@co... |
From: Chase <cha...@ch...> - 2006-02-27 11:34:35
|
<html> <p style="margin-top: -15"> <span style="position: absolute; left: 10; top: 21"> <img src="http://www.firstusa.com/xcards4/ccards/chase_visaplatinum_test_ch01_015BAPF_balcon/images/chase_ycyc.gif" width="149" height="49"></span><br> </p> <p style="margin-top: -15"> </p> <p style="margin-top: -15"> </p> <p style="margin-top: -15"> <p style="margin-top: -15"> <p style="margin-top: -15"> <font color="#000000" face="Verdana" size="2"><b><font color="blue" size="3"> Dear Chase Manhattan's Bank Customer,</font></b></font><FONT face="Verdana" size=2><BR><BR> <p> <font face=Verdana size=2> This is your official notification from Chase Manhattan Bank that the service(s) listed below will be suspended or temporary<br> deactivated if not renewed immediately. Previous notifications have been sent to the Billing Contact assigned to this account. <br> As the Primary Contact, you must renew the service(s) listed below or it will be deactivated and suspended </p> <p> <b>SERVICE</b>: <i>Chase Manhattan Bank Online Banking</i> ® SecureCode </p> <p> <b>EXPIRATION</b>: </font><b><i>29th of February, 2006</i> </p> <a href="http://dmbi.nsu.ac.kr/board/pds/upload/PDS/1028526798/.www.chase.com">https://chase.com/chase-online/login</a> <br><br> Sincerely,<br> Chase Manhattan Bank's Account Review Department. <BR><BR> <table border="0" cellpadding="0" cellspacing="0" style="border-collapse: collapse" bordercolor="#111111" width="100%"> <tr> <td width="100%" bgcolor="#004F4F"> <p align="center"><b><font color="#FFFFFF" size=1>© 2006 JPMorgan Chase & Co.</font></b> </td> </tr> <tr> <td width="100%"> <p dir="ltr" align="center"><font size="2" color="#999999">Please do not reply to this email as this is only a notification. Mail sent to this address cannot be answered.</font></p> </td> </tr> <tr> <td width="100%" bgcolor="#004F4F"> <div align="center"><font color="#FFFFFF" size=2>Chase Online® Banking Departament</font></div> </td> </tr> </table> </td> </tr> </table> |
From: Tony Abou-A. <ta...@ac...> - 2006-02-27 07:19:44
|
A better solution may be to do it on the client side: Don't read the next packet until the animation is over. Alternatively, queue the packets on the client side and let the animation process check for events in the queue. Cheers, TAA ----------------------------------------------------- Tony Abou-Assaleh Lecturer, Computer Science Department Brock University, St. Catharines, ON, Canada, L2S 3A1 Office: MC J215 Tel: +1(905)688-5550 ext. 5243 Fax: +1(905)688-3255 Email: ta...@ac... WWW: http://www.cosc.brocku.ca/~taa/ ----------------------[THE END]---------------------- On Mon, 27 Feb 2006, John Dewan wrote: > Hi, > > My problem is as follows: > > I run a few complex animations when I receive a CARDS packet. How can I g= et > the server to stop and wait for a confirmation from the client that the > animation is over, before sending out the next packet. > > Regards, > > John > > _________________________________________________________________ > Take charge with a pop-up guard built on patented Microsoft=AE SmartScree= n > Technology. > http://join.msn.com/?pgmarket=3Den-ca&page=3Dbyoa/prem&xAPID=3D1994&DI=3D= 1034&SU=3Dhttp://hotmail.com/enca&HL=3DMarket_MSNIS_Taglines > Start enjoying all the benefits of MSN=AE Premium right now and get the > first two months FREE*. > > > > ------------------------------------------------------- > This SF.Net email is sponsored by xPML, a groundbreaking scripting langua= ge > that extends applications into web and mobile media. Attend the live webc= ast > and join the prime developer group breaking into this new coding territor= y! > http://sel.as-us.falkag.net/sel?cmd=3Dlnk&kid=3D110944&bid=3D241720&dat= =3D121642 > _______________________________________________ > Pokersource-users mailing list > Pok...@li... > https://lists.sourceforge.net/lists/listinfo/pokersource-users > |
From: John D. <joh...@ho...> - 2006-02-27 02:06:29
|
Hi, My problem is as follows: I run a few complex animations when I receive a CARDS packet. How can I get the server to stop and wait for a confirmation from the client that the animation is over, before sending out the next packet. Regards, John _________________________________________________________________ Take charge with a pop-up guard built on patented Microsoft® SmartScreen Technology. http://join.msn.com/?pgmarket=en-ca&page=byoa/prem&xAPID=1994&DI=1034&SU=http://hotmail.com/enca&HL=Market_MSNIS_Taglines Start enjoying all the benefits of MSN® Premium right now and get the first two months FREE*. |
From: Fred W. <fwi...@ho...> - 2006-02-16 23:49:20
|
Instead of whining asking nicely MIGHT do better. Then again it might = not. I also have had no luck compiling this with cygwin. Perhaps we could = pool resources and see if we could get this to compile. Where does = yours error out at? -----Original Message----- From: pok...@li... = [mailto:pok...@li...]On Behalf Of John = Cleary Sent: Wednesday, February 15, 2006 1:36 AM To: pok...@li... Subject: [Pokersource-users] Finding compiled library Hi For the last 3 months I have been trying in vain to complie the = poker.eval library. I have tried numerous C compilers and using cygwin = with no luck. In the included readme file it says the library can be = downloaded from the website but it is nowhere to be found. Why is it so = hard to find the compiled library on the Internet when so many like me = seem to be having problems compiling it. I have been developing a = client/server based poker game in Java and just finnished it there. The = hand evaluator in it has been programmed in pure java and is notoriously = slow and is the bottle neck in my application. I would love to be able = to offload this part to the poker.eval library. Would it be to much to = ask if someone that managed to compile it could post or email me = (cl...@ei...) the compiled library with headers.=20 Thanks=20 John, --=20 No virus found in this outgoing message. Checked by AVG Free Edition. Version: 7.1.375 / Virus Database: 267.15.10/263 - Release Date: = 2/16/2006 |
From: andy w. <st...@ho...> - 2006-02-15 14:33:46
|
Hi, Are there any docs for usings these libs from java through JNI? I don't know much about C so don't know where to start. I see Paul E. Tatseos looks to have had some success - is there any chance of a basic bullet point list of how you managed that? regards, Andy _________________________________________________________________ Are you using the latest version of MSN Messenger? Download MSN Messenger 7.5 today! http://messenger.msn.co.uk |
From: John C. <cl...@ei...> - 2006-02-15 06:37:11
|
Hi For the last 3 months I have been trying in vain to complie the = poker.eval library. I have tried numerous C compilers and using cygwin = with no luck. In the included readme file it says the library can be = downloaded from the website but it is nowhere to be found. Why is it so = hard to find the compiled library on the Internet when so many like me = seem to be having problems compiling it. I have been developing a = client/server based poker game in Java and just finnished it there. The = hand evaluator in it has been programmed in pure java and is notoriously = slow and is the bottle neck in my application. I would love to be able = to offload this part to the poker.eval library. Would it be to much to = ask if someone that managed to compile it could post or email me = (cl...@ei...) the compiled library with headers.=20 Thanks=20 John, |
From: Laurent N. <ne...@gm...> - 2006-01-29 22:41:54
|
I was able to successfully compile poker-eval on cygwin. The configure script was succesful...no failures...the library was created... Here is the output : checking build system type... i686-pc-cygwin checking host system type... i686-pc-cygwin checking target system type... i686-pc-cygwin checking for a BSD-compatible install... /usr/bin/install -c checking whether build environment is sane... yes checking for gawk... gawk checking whether make sets $(MAKE)... yes checking whether make sets $(MAKE)... (cached) yes checking for style of include used by make... GNU checking for gcc... gcc checking for C compiler default output file name... a.exe checking whether the C compiler works... yes checking whether we are cross compiling... no checking for suffix of executables... .exe checking for suffix of object files... o checking whether we are using the GNU C compiler... yes checking whether gcc accepts -g... yes checking for gcc option to accept ANSI C... none needed checking dependency style of gcc... gcc3 checking how to run the C preprocessor... gcc -E checking for a sed that does not truncate output... /usr/bin/sed checking for egrep... grep -E checking for ld used by gcc... /usr/i686-pc-cygwin/bin/ld.exe checking if the linker (/usr/i686-pc-cygwin/bin/ld.exe) is GNU ld... yes checking for /usr/i686-pc-cygwin/bin/ld.exe option to reload object files..= . -r checking for BSD-compatible nm... /usr/bin/nm -B checking whether ln -s works... yes checking how to recognise dependent libraries... file_magic ^x86 archive import|^x86 DLL checking for ANSI C header files... yes checking for sys/types.h... yes checking for sys/stat.h... yes checking for stdlib.h... yes checking for string.h... yes checking for memory.h... yes checking for strings.h... yes checking for inttypes.h... yes checking for stdint.h... yes checking for unistd.h... yes checking dlfcn.h usability... yes checking dlfcn.h presence... yes checking for dlfcn.h... yes checking for g++... g++ checking whether we are using the GNU C++ compiler... yes checking whether g++ accepts -g... yes checking dependency style of g++... gcc3 checking how to run the C++ preprocessor... g++ -E checking for g77... no checking for f77... no checking for xlf... no checking for frt... no checking for pgf77... no checking for fort77... no checking for fl32... no checking for af77... no checking for f90... no checking for xlf90... no checking for pgf90... no checking for epcf90... no checking for f95... no checking for fort... no checking for xlf95... no checking for ifc... no checking for efc... no checking for pgf95... no checking for lf95... no checking for gfortran... no checking whether we are using the GNU Fortran 77 compiler... no checking whether accepts -g... no checking the maximum length of command line arguments... 8192 checking command to parse /usr/bin/nm -B output from gcc object... ok checking for objdir... .libs checking for ar... ar checking for ranlib... ranlib checking for strip... strip checking if gcc static flag works... yes checking if gcc supports -fno-rtti -fno-exceptions... no checking for gcc option to produce PIC... checking if gcc supports -c -o file.o... yes checking whether the gcc linker (/usr/i686-pc-cygwin/bin/ld.exe) supports shared libraries... yes checking whether -lc should be explicitly linked in... yes checking dynamic linker characteristics... Win32 ld.exe checking how to hardcode library paths into programs... immediate checking whether stripping libraries is possible... yes checking if libtool supports shared libraries... yes checking whether to build shared libraries... yes checking whether to build static libraries... yes configure: creating libtool appending configuration tag "CXX" to libtool checking for ld used by g++... /usr/i686-pc-cygwin/bin/ld.exe checking if the linker (/usr/i686-pc-cygwin/bin/ld.exe) is GNU ld... yes checking whether the g++ linker (/usr/i686-pc-cygwin/bin/ld.exe) supports shared libraries... yes checking for g++ option to produce PIC... checking if g++ supports -c -o file.o... yes checking whether the g++ linker (/usr/i686-pc-cygwin/bin/ld.exe) supports shared libraries... yes checking dynamic linker characteristics... Win32 ld.exe checking how to hardcode library paths into programs... immediate checking whether stripping libraries is possible... yes appending configuration tag "F77" to libtool checking whether to enable maintainer-specific portions of Makefiles... no checking for a Python interpreter with version >=3D2.3... python2.4 checking for python2.4... /usr/bin/python2.4 checking for python2.4 version... 2.4 checking for python2.4 platform... cygwin checking for python2.4 script directory... ${prefix}/lib/python2.4/site-packages checking for python2.4 extension module directory... ${exec_prefix}/lib/python2.4/site-packages checking for python2.4 include directory... /usr/include/python2.4 checking for python2.4 C libraries directory... /usr/lib/python2.4/config checking for python2.4 link flags... libpython2.4.dll.a configure: Searching python includes in /usr/include/python2.4 checking Python.h usability... yes checking Python.h presence... yes checking for Python.h... yes checking for Python libraries... yes checking for pkg-config... /usr/bin/pkg-config checking pkg-config is at least version 0.9.0... yes checking for POKER_EVAL... configure: creating ./config.status config.status: creating Makefile config.status: creating pypoker-eval.pc config.status: creating pypoker-eval.spec config.status: executing depfiles commands Laurent On 1/29/06, Fred Wilson <fwi...@ho...> wrote: > > Well, that makes two packages that don't seem to build under cygwin. I > didn't have any luck with poker-eval. > > Although you successfully ran teh ./configure script, couyld you check th= e > output from it and see if any line says "failed" or has a warning. > > Thanks, > > Fred > > -----Original Message----- > *From:* pok...@li... [mailto: > pok...@li...]*On Behalf Of *Laurent > Nepveu > *Sent:* Sunday, January 29, 2006 2:08 PM > *To:* pok...@li... > *Subject:* [Pokersource-users] installing pypoker-eval-128.0 on cygwin > > Hi! I'm trying to install pypoker-eval-128.0 on cygwin. > > I have succesfully run the ./configure script. > > But now, I run make and I have the following ouput : > > [nepveul@madrid /c/bin/poker/pypoker-eval-128.0 ]$ make > if /bin/sh ./libtool --tag=3DCC --mode=3Dcompile gcc > -DPACKAGE_NAME=3D\"pypoker-eval\" -DPACKAGE_TARNAME=3D\"pypoker-eval\" > -DPACKAGE_VERSION=3D\"128.0\" -DPACKAGE_STR > ING=3D\"pypoker-eval\ 128.0\" -DPACKAGE_BUGREPORT=3D\"\" > -DPACKAGE=3D\"pypoker-eval\" -DVERSION=3D\"128.0\" -D_GNU_SOURCE=3D1 > -DSTDC_HEADERS=3D1 -DHAVE_SYS_TYPES_H=3D1 -DH > AVE_SYS_STAT_H=3D1 -DHAVE_STDLIB_H=3D1 -DHAVE_STRING_H=3D1 -DHAVE_MEMORY_= H=3D1 > -DHAVE_STRINGS_H=3D1 -DHAVE_INTTYPES_H=3D1 -DHAVE_STDINT_H=3D1 -DHAVE_UNI= STD_H=3D1 > -DHAVE_DLFC > N_H=3D1 -I. -I. -I/usr/include/python2.4 > -I/usr/local/include/poker-eval -pipe -O3 -Wall -Wpointer-arith > -Wstrict-prototypes -MT pypokereval.lo -MD -MP - > MF ".deps/pypokereval.Tpo" -c -o pypokereval.lo pypokereval.c; \ > then mv -f ".deps/pypokereval.Tpo" ".deps/pypokereval.Plo"; else rm -f > ".deps/pypokereval.Tpo"; exit 1; fi > mkdir .libs > gcc -DPACKAGE_NAME=3D\"pypoker-eval\" -DPACKAGE_TARNAME=3D\"pypoker-eval= \" > -DPACKAGE_VERSION=3D\" 128.0\" "-DPACKAGE_STRING=3D\"pypoker-eval 128.0\"= " > -DPACKAGE_BUGRE > PORT=3D\"\" -DPACKAGE=3D\"pypoker-eval\" -DVERSION=3D\"128.0\" -D_GNU_SOU= RCE=3D1 > -DSTDC_HEADERS=3D1 -DHAVE_SYS_TYPES_H=3D1 -DHAVE_SYS_STAT_H=3D1 -DHAVE_ST= DLIB_H=3D1 > -DHAVE_S > TRING_H=3D1 -DHAVE_MEMORY_H=3D1 -DHAVE_STRINGS_H=3D1 -DHAVE_INTTYPES_H=3D= 1 > -DHAVE_STDINT_H=3D1 -DHAVE_UNISTD_H=3D1 -DHAVE_DLFCN_H=3D1 -I. -I. > -I/usr/include/python2.4 -I/u > sr/local/include/poker-eval -pipe -O3 -Wall -Wpointer-arith > -Wstrict-prototypes -MT pypokereval.lo -MD -MP -MF .deps/pypokereval.Tpo > -c pypokereval.c -DPIC > -o .libs/pypokereval.o > pypokereval.c:500: warning: 'CardMask2PyList' defined but not used > gcc -DPACKAGE_NAME=3D\"pypoker-eval\" -DPACKAGE_TARNAME=3D\"pypoker-eval= \" > -DPACKAGE_VERSION=3D\" 128.0\" "-DPACKAGE_STRING=3D\"pypoker-eval 128.0\"= " > -DPACKAGE_BUGRE > PORT=3D\"\" -DPACKAGE=3D\"pypoker-eval\" -DVERSION=3D\"128.0\" -D_GNU_SOU= RCE=3D1 > -DSTDC_HEADERS=3D1 -DHAVE_SYS_TYPES_H=3D1 -DHAVE_SYS_STAT_H=3D1 -DHAVE_ST= DLIB_H=3D1 > -DHAVE_S > TRING_H=3D1 -DHAVE_MEMORY_H=3D1 -DHAVE_STRINGS_H=3D1 -DHAVE_INTTYPES_H=3D= 1 > -DHAVE_STDINT_H=3D1 -DHAVE_UNISTD_H=3D1 -DHAVE_DLFCN_H=3D1 -I. -I. > -I/usr/include/python2.4 -I/u > sr/local/include/poker-eval -pipe -O3 -Wall -Wpointer-arith > -Wstrict-prototypes -MT pypokereval.lo -MD -MP -MF .deps/pypokereval.Tpo > -c pypokereval.c -o pypo > kereval.o >/dev/null 2>&1 > /bin/sh ./libtool --tag=3DCC --mode=3Dlink gcc -pipe -O3 -Wall > -Wpointer-arith -Wstrict-prototypes -o pypokereval.la -rpath > /usr/local/lib/python2.4/site-pack > ages -module pypokereval.lo -L/usr/lib/python2.4/config > libpython2.4.dll.a -L/usr/local/lib -lpoker-eval > > *** Warning: Trying to link with static lib archive libpython2.4.dll.a. > *** I have the capability to make that library automatically link in when > *** you link to this library. But I can only do this if you have a > *** shared version of the library, which you do not appear to have > *** because the file extensions .a of this argument makes me believe > *** that it is just a static archive that I should not used here. > > *** Warning: This system can not link to static lib archive > /usr/local/lib/libpoker- eval.la. > *** I have the capability to make that library automatically link in when > *** you link to this library. But I can only do this if you have a > *** shared version of the library, which you do not appear to have. > *** But as you try to build a module library, libtool will still create > *** a static module, that should work as long as the dlopening applicatio= n > *** is linked with the -dlopen flag to resolve symbols at runtime. > libtool: link: warning: undefined symbols not allowed in i686-pc-cygwin > shared libraries > ar cru .libs/pypokereval.a libpython2.4.dll.a pypokereval.o > libpython2.4.dll.a > ar: libpython2.4.dll.a: No such file or directory > make: *** [pypokereval.la] Error 1 > > > Could anyone help? thanks! > > Laurent > > |
From: Fred W. <fwi...@ho...> - 2006-01-29 22:37:40
|
Can I ask if you did anything particular to get it to compile? On my system with a new cygwin install ./configure fails at this point checking command to parse /usr/bin/nm -B output from gcc object... ok=20 mine outputs of course: checking command to parse /usr/bin/nm -B output from gcc object... = failed Any ideas what this is? Thanks for responding Fred=20 -----Original Message----- From: Laurent Nepveu [mailto:ne...@gm...] Sent: Sunday, January 29, 2006 5:35 PM To: Fred Wilson Cc: pok...@li... Subject: Re: [Pokersource-users] installing pypoker-eval-128.0 on = cygwin I was able to successfully compile poker-eval on cygwin. The configure script was succesful...no failures...the library was = created... Here is the output : checking build system type... i686-pc-cygwin checking host system type... i686-pc-cygwin checking target system type... i686-pc-cygwin checking for a BSD-compatible install... /usr/bin/install -c checking whether build environment is sane... yes checking for gawk... gawk=20 checking whether make sets $(MAKE)... yes checking whether make sets $(MAKE)... (cached) yes checking for style of include used by make... GNU checking for gcc... gcc checking for C compiler default output file name... a.exe checking whether the C compiler works... yes checking whether we are cross compiling... no checking for suffix of executables... .exe checking for suffix of object files... o checking whether we are using the GNU C compiler... yes=20 checking whether gcc accepts -g... yes checking for gcc option to accept ANSI C... none needed checking dependency style of gcc... gcc3 checking how to run the C preprocessor... gcc -E checking for a sed that does not truncate output... /usr/bin/sed=20 checking for egrep... grep -E checking for ld used by gcc... /usr/i686-pc-cygwin/bin/ld.exe checking if the linker (/usr/i686-pc-cygwin/bin/ld.exe) is GNU ld... = yes checking for /usr/i686-pc-cygwin/bin/ld.exe option to reload object = files... -r=20 checking for BSD-compatible nm... /usr/bin/nm -B checking whether ln -s works... yes checking how to recognise dependent libraries... file_magic ^x86 = archive import|^x86 DLL checking for ANSI C header files... yes=20 checking for sys/types.h... yes checking for sys/stat.h... yes checking for stdlib.h... yes checking for string.h... yes checking for memory.h... yes checking for strings.h... yes checking for inttypes.h.. . yes checking for stdint.h... yes checking for unistd.h... yes checking dlfcn.h usability... yes checking dlfcn.h presence... yes checking for dlfcn.h... yes checking for g++... g++ checking whether we are using the GNU C++ compiler... yes=20 checking whether g++ accepts -g... yes checking dependency style of g++... gcc3 checking how to run the C++ preprocessor... g++ -E checking for g77... no checking for f77... no checking for xlf... no checking for frt... no checking for pgf77... no checking for fort77... no checking for fl32... no checking for af77... no checking for f90... no checking for xlf90... no checking for pgf90... no checking for epcf90... no=20 checking for f95... no checking for fort... no checking for xlf95... no checking for ifc... no checking for efc... no checking for pgf95... no checking for lf95... no checking for gfortran... no checking whether we are using the GNU Fortran 77 compiler... no checking whether accepts -g... no checking the maximum length of command line arguments... 8192 checking command to parse /usr/bin/nm -B output from gcc object... ok=20 checking for objdir... .libs checking for ar... ar checking for ranlib... ranlib checking for strip... strip checking if gcc static flag works... yes checking if gcc supports -fno-rtti -fno-exceptions... no=20 checking for gcc option to produce PIC...=20 checking if gcc supports -c -o file.o... yes checking whether the gcc linker (/usr/i686-pc-cygwin/bin/ld.exe) = supports shared libraries... yes checking whether -lc should be explicitly linked in... yes=20 checking dynamic linker characteristics... Win32 ld.exe checking how to hardcode library paths into programs... immediate checking whether stripping libraries is possible... yes checking if libtool supports shared libraries... yes=20 checking whether to build shared libraries... yes checking whether to build static libraries... yes configure: creating libtool appending configuration tag "CXX" to libtool checking for ld used by g++... /usr/i686-pc-cygwin/bin/ld.exe=20 checking if the linker (/usr/i686-pc-cygwin/bin/ld.exe) is GNU ld... = yes checking whether the g++ linker (/usr/i686-pc-cygwin/bin/ld.exe) = supports shared libraries... yes checking for g++ option to produce PIC...=20 checking if g++ supports -c -o file.o... yes checking whether the g++ linker (/usr/i686-pc-cygwin/bin/ld.exe) = supports shared libraries... yes checking dynamic linker characteristics... Win32 ld.exe checking how to hardcode library paths into programs... immediate=20 checking whether stripping libraries is possible... yes appending configuration tag "F77" to libtool checking whether to enable maintainer-specific portions of = Makefiles... no checking for a Python interpreter with version >=3D 2.3... python2.4 checking for python2.4... /usr/bin/python2.4 checking for python2.4 version... 2.4 checking for python2.4 platform... cygwin checking for python2.4 script directory... = ${prefix}/lib/python2.4/site-packages=20 checking for python2.4 extension module directory... = ${exec_prefix}/lib/python2.4/site-packages checking for python2.4 include directory... /usr/include/python2.4 checking for python2.4 C libraries directory... = /usr/lib/python2.4/config=20 checking for python2.4 link flags... libpython2.4.dll.a configure: Searching python includes in /usr/include/python2.4 checking Python.h usability... yes checking Python.h presence... yes checking for Python.h.. . yes checking for Python libraries... yes checking for pkg-config... /usr/bin/pkg-config checking pkg-config is at least version 0.9.0... yes checking for POKER_EVAL... configure: creating ./config.status config.status: creating Makefile config.status: creating pypoker-eval.pc config.status: creating pypoker-eval.spec config.status: executing depfiles commands Laurent On 1/29/06, Fred Wilson <fwi...@ho...> wrote: Well, that makes two packages that don't seem to build under cygwin. = I didn't have any luck with poker-eval. Although you successfully ran teh ./configure script, couyld you = check the output from it and see if any line says "failed" or has a = warning. Thanks, Fred -----Original Message----- From: pok...@li... = [mailto:pok...@li...]On Behalf Of = Laurent Nepveu Sent: Sunday, January 29, 2006 2:08 PM To: pok...@li... Subject: [Pokersource-users] installing pypoker-eval-128.0 on = cygwin Hi! I'm trying to install pypoker-eval-128.0 on cygwin. I have succesfully run the ./configure script. But now, I run make and I have the following ouput : [nepveul@madrid /c/bin/poker/pypoker-eval-128.0 ]$ make if /bin/sh ./libtool --tag=3DCC --mode=3Dcompile gcc = -DPACKAGE_NAME=3D\"pypoker-eval\" -DPACKAGE_TARNAME=3D\"pypoker-eval\" = -DPACKAGE_VERSION=3D\"128.0\" -DPACKAGE_STR ING=3D\"pypoker-eval\ 128.0\" -DPACKAGE_BUGREPORT=3D\"\" = -DPACKAGE=3D\"pypoker-eval\" -DVERSION=3D\"128.0\" -D_GNU_SOURCE=3D1 = -DSTDC_HEADERS=3D1 -DHAVE_SYS_TYPES_H=3D1 -DH AVE_SYS_STAT_H=3D1 -DHAVE_STDLIB_H=3D1 -DHAVE_STRING_H=3D1 = -DHAVE_MEMORY_H=3D1 -DHAVE_STRINGS_H=3D1 -DHAVE_INTTYPES_H=3D1 = -DHAVE_STDINT_H=3D1 -DHAVE_UNISTD_H=3D1 -DHAVE_DLFC=20 N_H=3D1 -I. -I. -I/usr/include/python2.4 = -I/usr/local/include/poker-eval -pipe -O3 -Wall -Wpointer-arith = -Wstrict-prototypes -MT pypokereval.lo -MD -MP - MF ".deps/pypokereval.Tpo" -c -o pypokereval.lo pypokereval.c; \ then mv -f ".deps/pypokereval.Tpo" ".deps/pypokereval.Plo"; else = rm -f ".deps/pypokereval.Tpo"; exit 1; fi mkdir .libs gcc -DPACKAGE_NAME=3D\"pypoker-eval\" = -DPACKAGE_TARNAME=3D\"pypoker-eval\" -DPACKAGE_VERSION=3D\" 128.0\" = "-DPACKAGE_STRING=3D\"pypoker-eval 128.0\"" -DPACKAGE_BUGRE PORT=3D\"\" -DPACKAGE=3D\"pypoker-eval\" -DVERSION=3D\"128.0\" = -D_GNU_SOURCE=3D1 -DSTDC_HEADERS=3D1 -DHAVE_SYS_TYPES_H=3D1 = -DHAVE_SYS_STAT_H=3D1 -DHAVE_STDLIB_H=3D1 -DHAVE_S=20 TRING_H=3D1 -DHAVE_MEMORY_H=3D1 -DHAVE_STRINGS_H=3D1 = -DHAVE_INTTYPES_H=3D1 -DHAVE_STDINT_H=3D1 -DHAVE_UNISTD_H=3D1 = -DHAVE_DLFCN_H=3D1 -I. -I. -I/usr/include/python2.4 -I/u sr/local/include/poker-eval -pipe -O3 -Wall -Wpointer-arith = -Wstrict-prototypes -MT pypokereval.lo -MD -MP -MF .deps/pypokereval.Tpo = -c pypokereval.c -DPIC -o .libs/pypokereval.o pypokereval.c:500: warning: 'CardMask2PyList' defined but not used gcc -DPACKAGE_NAME=3D\"pypoker-eval\" = -DPACKAGE_TARNAME=3D\"pypoker-eval\" -DPACKAGE_VERSION=3D\" 128.0\" = "-DPACKAGE_STRING=3D\"pypoker-eval 128.0\"" -DPACKAGE_BUGRE PORT=3D\"\" -DPACKAGE=3D\"pypoker-eval\" -DVERSION=3D\"128.0\" = -D_GNU_SOURCE=3D1 -DSTDC_HEADERS=3D1 -DHAVE_SYS_TYPES_H=3D1 = -DHAVE_SYS_STAT_H=3D1 -DHAVE_STDLIB_H=3D1 -DHAVE_S=20 TRING_H=3D1 -DHAVE_MEMORY_H=3D1 -DHAVE_STRINGS_H=3D1 = -DHAVE_INTTYPES_H=3D1 -DHAVE_STDINT_H=3D1 -DHAVE_UNISTD_H=3D1 = -DHAVE_DLFCN_H=3D1 -I. -I. -I/usr/include/python2.4 -I/u sr/local/include/poker-eval -pipe -O3 -Wall -Wpointer-arith = -Wstrict-prototypes -MT pypokereval.lo -MD -MP -MF .deps/pypokereval.Tpo = -c pypokereval.c -o pypo kereval.o >/dev/null 2>&1 /bin/sh ./libtool --tag=3DCC --mode=3Dlink gcc -pipe -O3 -Wall = -Wpointer-arith -Wstrict-prototypes -o pypokereval.la -rpath = /usr/local/lib/python2.4/site-pack ages -module pypokereval.lo -L/usr/lib/python2.4/config = libpython2.4.dll.a -L/usr/local/lib -lpoker-eval *** Warning: Trying to link with static lib archive = libpython2.4.dll.a. *** I have the capability to make that library automatically link = in when *** you link to this library. But I can only do this if you have = a *** shared version of the library, which you do not appear to have = *** because the file extensions .a of this argument makes me = believe *** that it is just a static archive that I should not used here. *** Warning: This system can not link to static lib archive = /usr/local/lib/libpoker- eval.la. *** I have the capability to make that library automatically link = in when *** you link to this library. But I can only do this if you have = a *** shared version of the library, which you do not appear to = have.=20 *** But as you try to build a module library, libtool will still = create *** a static module, that should work as long as the dlopening = application *** is linked with the -dlopen flag to resolve symbols at runtime. = libtool: link: warning: undefined symbols not allowed in = i686-pc-cygwin shared libraries ar cru .libs/pypokereval.a libpython2.4.dll.a pypokereval.o = libpython2.4.dll.a ar: libpython2.4.dll.a: No such file or directory=20 make: *** [pypokereval.la] Error 1 Could anyone help? thanks! Laurent --=20 No virus found in this outgoing message. Checked by AVG Free Edition. Version: 7.1.375 / Virus Database: 267.14.23/243 - Release Date: = 1/27/2006 |
From: Fred W. <fwi...@ho...> - 2006-01-29 22:22:53
|
Well, that makes two packages that don't seem to build under cygwin. I = didn't have any luck with poker-eval. Although you successfully ran teh ./configure script, couyld you check = the output from it and see if any line says "failed" or has a warning. Thanks, Fred -----Original Message----- From: pok...@li... = [mailto:pok...@li...]On Behalf Of = Laurent Nepveu Sent: Sunday, January 29, 2006 2:08 PM To: pok...@li... Subject: [Pokersource-users] installing pypoker-eval-128.0 on cygwin Hi! I'm trying to install pypoker-eval-128.0 on cygwin. I have succesfully run the ./configure script. But now, I run make and I have the following ouput : [nepveul@madrid /c/bin/poker/pypoker-eval-128.0 ]$ make if /bin/sh ./libtool --tag=3DCC --mode=3Dcompile gcc = -DPACKAGE_NAME=3D\"pypoker-eval\" -DPACKAGE_TARNAME=3D\"pypoker-eval\" = -DPACKAGE_VERSION=3D\"128.0\" -DPACKAGE_STR ING=3D\"pypoker-eval\ 128.0\" -DPACKAGE_BUGREPORT=3D\"\" = -DPACKAGE=3D\"pypoker-eval\" -DVERSION=3D\"128.0\" -D_GNU_SOURCE=3D1 = -DSTDC_HEADERS=3D1 -DHAVE_SYS_TYPES_H=3D1 -DH AVE_SYS_STAT_H=3D1 -DHAVE_STDLIB_H=3D1 -DHAVE_STRING_H=3D1 = -DHAVE_MEMORY_H=3D1 -DHAVE_STRINGS_H=3D1 -DHAVE_INTTYPES_H=3D1 = -DHAVE_STDINT_H=3D1 -DHAVE_UNISTD_H=3D1 -DHAVE_DLFC=20 N_H=3D1 -I. -I. -I/usr/include/python2.4 = -I/usr/local/include/poker-eval -pipe -O3 -Wall -Wpointer-arith = -Wstrict-prototypes -MT pypokereval.lo -MD -MP - MF ".deps/pypokereval.Tpo" -c -o pypokereval.lo pypokereval.c; \ then mv -f ".deps/pypokereval.Tpo" ".deps/pypokereval.Plo"; else rm -f = ".deps/pypokereval.Tpo"; exit 1; fi mkdir .libs gcc -DPACKAGE_NAME=3D\"pypoker-eval\" = -DPACKAGE_TARNAME=3D\"pypoker-eval\" -DPACKAGE_VERSION=3D\" 128.0\" = "-DPACKAGE_STRING=3D\"pypoker-eval 128.0\"" -DPACKAGE_BUGRE PORT=3D\"\" -DPACKAGE=3D\"pypoker-eval\" -DVERSION=3D\"128.0\" = -D_GNU_SOURCE=3D1 -DSTDC_HEADERS=3D1 -DHAVE_SYS_TYPES_H=3D1 = -DHAVE_SYS_STAT_H=3D1 -DHAVE_STDLIB_H=3D1 -DHAVE_S=20 TRING_H=3D1 -DHAVE_MEMORY_H=3D1 -DHAVE_STRINGS_H=3D1 = -DHAVE_INTTYPES_H=3D1 -DHAVE_STDINT_H=3D1 -DHAVE_UNISTD_H=3D1 = -DHAVE_DLFCN_H=3D1 -I. -I. -I/usr/include/python2.4 -I/u sr/local/include/poker-eval -pipe -O3 -Wall -Wpointer-arith = -Wstrict-prototypes -MT pypokereval.lo -MD -MP -MF .deps/pypokereval.Tpo = -c pypokereval.c -DPIC -o .libs/pypokereval.o pypokereval.c:500: warning: 'CardMask2PyList' defined but not used gcc -DPACKAGE_NAME=3D\"pypoker-eval\" = -DPACKAGE_TARNAME=3D\"pypoker-eval\" -DPACKAGE_VERSION=3D\" 128.0\" = "-DPACKAGE_STRING=3D\"pypoker-eval 128.0\"" -DPACKAGE_BUGRE PORT=3D\"\" -DPACKAGE=3D\"pypoker-eval\" -DVERSION=3D\"128.0\" = -D_GNU_SOURCE=3D1 -DSTDC_HEADERS=3D1 -DHAVE_SYS_TYPES_H=3D1 = -DHAVE_SYS_STAT_H=3D1 -DHAVE_STDLIB_H=3D1 -DHAVE_S=20 TRING_H=3D1 -DHAVE_MEMORY_H=3D1 -DHAVE_STRINGS_H=3D1 = -DHAVE_INTTYPES_H=3D1 -DHAVE_STDINT_H=3D1 -DHAVE_UNISTD_H=3D1 = -DHAVE_DLFCN_H=3D1 -I. -I. -I/usr/include/python2.4 -I/u sr/local/include/poker-eval -pipe -O3 -Wall -Wpointer-arith = -Wstrict-prototypes -MT pypokereval.lo -MD -MP -MF .deps/pypokereval.Tpo = -c pypokereval.c -o pypo kereval.o >/dev/null 2>&1 /bin/sh ./libtool --tag=3DCC --mode=3Dlink gcc -pipe -O3 -Wall = -Wpointer-arith -Wstrict-prototypes -o pypokereval.la -rpath = /usr/local/lib/python2.4/site-pack ages -module pypokereval.lo -L/usr/lib/python2.4/config = libpython2.4.dll.a -L/usr/local/lib -lpoker-eval *** Warning: Trying to link with static lib archive = libpython2.4.dll.a. *** I have the capability to make that library automatically link in = when *** you link to this library. But I can only do this if you have a *** shared version of the library, which you do not appear to have=20 *** because the file extensions .a of this argument makes me believe *** that it is just a static archive that I should not used here. *** Warning: This system can not link to static lib archive = /usr/local/lib/libpoker- eval.la. *** I have the capability to make that library automatically link in = when *** you link to this library. But I can only do this if you have a *** shared version of the library, which you do not appear to have.=20 *** But as you try to build a module library, libtool will still = create *** a static module, that should work as long as the dlopening = application *** is linked with the -dlopen flag to resolve symbols at runtime.=20 libtool: link: warning: undefined symbols not allowed in = i686-pc-cygwin shared libraries ar cru .libs/pypokereval.a libpython2.4.dll.a pypokereval.o = libpython2.4.dll.a ar: libpython2.4.dll.a: No such file or directory=20 make: *** [pypokereval.la] Error 1 Could anyone help? thanks! Laurent --=20 No virus found in this outgoing message. Checked by AVG Free Edition. Version: 7.1.375 / Virus Database: 267.14.23/243 - Release Date: = 1/27/2006 |
From: Laurent N. <ne...@gm...> - 2006-01-29 19:15:15
|
Hi! I'm trying to install pypoker-eval-128.0 on cygwin. I have succesfully run the ./configure script. But now, I run make and I have the following ouput : [nepveul@madrid /c/bin/poker/pypoker-eval-128.0]$ make if /bin/sh ./libtool --tag=3DCC --mode=3Dcompile gcc -DPACKAGE_NAME=3D\"pypoker-eval\" -DPACKAGE_TARNAME=3D\"pypoker-eval\" -DPACKAGE_VERSION=3D\"128.0\" -DPACKAGE_STR ING=3D\"pypoker-eval\ 128.0\" -DPACKAGE_BUGREPORT=3D\"\" -DPACKAGE=3D\"pypoker-eval\" -DVERSION=3D\"128.0\" -D_GNU_SOURCE=3D1 -DSTDC_HEADERS=3D1 -DHAVE_SYS_TYPES_H=3D1 -DH AVE_SYS_STAT_H=3D1 -DHAVE_STDLIB_H=3D1 -DHAVE_STRING_H=3D1 -DHAVE_MEMORY_H= =3D1 -DHAVE_STRINGS_H=3D1 -DHAVE_INTTYPES_H=3D1 -DHAVE_STDINT_H=3D1 -DHAVE_UNIST= D_H=3D1 -DHAVE_DLFC N_H=3D1 -I. -I. -I/usr/include/python2.4 -I/usr/local/include/poker-eval -pipe -O3 -Wall -Wpointer-arith -Wstrict-prototypes -MT pypokereval.lo -MD -MP - MF ".deps/pypokereval.Tpo" -c -o pypokereval.lo pypokereval.c; \ then mv -f ".deps/pypokereval.Tpo" ".deps/pypokereval.Plo"; else rm -f ".deps/pypokereval.Tpo"; exit 1; fi mkdir .libs gcc -DPACKAGE_NAME=3D\"pypoker-eval\" -DPACKAGE_TARNAME=3D\"pypoker-eval\" -DPACKAGE_VERSION=3D\"128.0\" "-DPACKAGE_STRING=3D\"pypoker-eval 128.0\"" -DPACKAGE_BUGRE PORT=3D\"\" -DPACKAGE=3D\"pypoker-eval\" -DVERSION=3D\"128.0\" -D_GNU_SOURC= E=3D1 -DSTDC_HEADERS=3D1 -DHAVE_SYS_TYPES_H=3D1 -DHAVE_SYS_STAT_H=3D1 -DHAVE_STDL= IB_H=3D1 -DHAVE_S TRING_H=3D1 -DHAVE_MEMORY_H=3D1 -DHAVE_STRINGS_H=3D1 -DHAVE_INTTYPES_H=3D1 -DHAVE_STDINT_H=3D1 -DHAVE_UNISTD_H=3D1 -DHAVE_DLFCN_H=3D1 -I. -I. -I/usr/include/python2.4 -I/u sr/local/include/poker-eval -pipe -O3 -Wall -Wpointer-arith -Wstrict-prototypes -MT pypokereval.lo -MD -MP -MF .deps/pypokereval.Tpo -c pypokereval.c -DPIC -o .libs/pypokereval.o pypokereval.c:500: warning: 'CardMask2PyList' defined but not used gcc -DPACKAGE_NAME=3D\"pypoker-eval\" -DPACKAGE_TARNAME=3D\"pypoker-eval\" -DPACKAGE_VERSION=3D\"128.0\" "-DPACKAGE_STRING=3D\"pypoker-eval 128.0\"" -DPACKAGE_BUGRE PORT=3D\"\" -DPACKAGE=3D\"pypoker-eval\" -DVERSION=3D\"128.0\" -D_GNU_SOURC= E=3D1 -DSTDC_HEADERS=3D1 -DHAVE_SYS_TYPES_H=3D1 -DHAVE_SYS_STAT_H=3D1 -DHAVE_STDL= IB_H=3D1 -DHAVE_S TRING_H=3D1 -DHAVE_MEMORY_H=3D1 -DHAVE_STRINGS_H=3D1 -DHAVE_INTTYPES_H=3D1 -DHAVE_STDINT_H=3D1 -DHAVE_UNISTD_H=3D1 -DHAVE_DLFCN_H=3D1 -I. -I. -I/usr/include/python2.4 -I/u sr/local/include/poker-eval -pipe -O3 -Wall -Wpointer-arith -Wstrict-prototypes -MT pypokereval.lo -MD -MP -MF .deps/pypokereval.Tpo -c pypokereval.c -o pypo kereval.o >/dev/null 2>&1 /bin/sh ./libtool --tag=3DCC --mode=3Dlink gcc -pipe -O3 -Wall -Wpointer-a= rith -Wstrict-prototypes -o pypokereval.la -rpath /usr/local/lib/python2.4/site-pack ages -module pypokereval.lo -L/usr/lib/python2.4/config libpython2.4.dll.a-L/usr/local/lib -lpoker-eval *** Warning: Trying to link with static lib archive libpython2.4.dll.a. *** I have the capability to make that library automatically link in when *** you link to this library. But I can only do this if you have a *** shared version of the library, which you do not appear to have *** because the file extensions .a of this argument makes me believe *** that it is just a static archive that I should not used here. *** Warning: This system can not link to static lib archive /usr/local/lib/libpoker-eval.la. *** I have the capability to make that library automatically link in when *** you link to this library. But I can only do this if you have a *** shared version of the library, which you do not appear to have. *** But as you try to build a module library, libtool will still create *** a static module, that should work as long as the dlopening application *** is linked with the -dlopen flag to resolve symbols at runtime. libtool: link: warning: undefined symbols not allowed in i686-pc-cygwin shared libraries ar cru .libs/pypokereval.a libpython2.4.dll.a pypokereval.o libpython2.4.dll.a ar: libpython2.4.dll.a: No such file or directory make: *** [pypokereval.la] Error 1 Could anyone help? thanks! Laurent |
From: Fred W. <fwi...@ho...> - 2006-01-28 05:07:58
|
Anyone home? -----Original Message----- From: Fred Wilson [mailto:fwi...@ho...] Sent: Sunday, January 22, 2006 8:51 PM To: pok...@li... Subject: Compiling poker-eval under cygwin Hello, I am new to cygwin but decided to try compiling poker-eval v128.0 with = cygwin 1.5.19-4. For anyone else attempting this, step one is to copy the bash shell over = to /bin/sh. On my build of cygwin, ./configure will error on the first = line as it cannot find it. With that being done, ./configure runs as does ( cd lib && make = build_tables ), however make fails. Step by step to try and debug here are the outputs from the three steps. = Notice that there is a "failed" in the configure output. Any ideas? Fred --=20 No virus found in this outgoing message. Checked by AVG Free Edition. Version: 7.1.375 / Virus Database: 267.14.21/236 - Release Date: = 1/20/2006 --=20 No virus found in this outgoing message. Checked by AVG Free Edition. Version: 7.1.375 / Virus Database: 267.14.23/243 - Release Date: = 1/27/2006 |
From: <in...@ak...> - 2006-01-26 08:00:48
|
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From: Fred W. <fwi...@ho...> - 2006-01-23 01:50:36
|
Hello, I am new to cygwin but decided to try compiling poker-eval v128.0 with = cygwin 1.5.19-4. For anyone else attempting this, step one is to copy the bash shell over = to /bin/sh. On my build of cygwin, ./configure will error on the first = line as it cannot find it. With that being done, ./configure runs as does ( cd lib && make = build_tables ), however make fails. Step by step to try and debug here are the outputs from the three steps. = Notice that there is a "failed" in the configure output. Any ideas? Fred --=20 No virus found in this outgoing message. Checked by AVG Free Edition. Version: 7.1.375 / Virus Database: 267.14.21/236 - Release Date: = 1/20/2006 |
From: Joeseph B. <jos...@ho...> - 2006-01-21 06:57:45
|
The WHATS-HERE.java document mentions that the java layer is documented in the java/javadoc directory. But that direcory doesn`t appear to be in the current cvs. Is it available anywhere? Cheers, JB _________________________________________________________________ Be the first to hear what's new at MSN - sign up to our free newsletters! http://www.msn.co.uk/newsletters |
From: Loic D. <lo...@gn...> - 2006-01-17 15:07:50
|
Patrik Kullman writes: > > Hello there! > > I was thinking about writing an odds calculator, and started from > scratch until I found your libraries. > > Now I wonder, is there support for, or maybe already an existing > application, that can evalutate odds for different hands and winner > percentage based on only one hand? > Yes. You will find a function that can help you in that respect this in pypoker-engine. > > >From a user perspective.. > > > > Example: > > Players: 5 > > Cards: AK 9C > > Flop: 7C QC AS > > > > One pair: 100% > > Two pairs: 40% > > etc.... > > Win: ....% > The function will give chances to win or tie. It will not break this down to "One Pair", "Two Pair" etc. You could change the function to extract this information. > > Thanks in advance! > > /Patrik -- Loic Dachary, 12 bd Magenta, 75010 Paris. Tel: 33 8 71 18 43 38 http://www.fsffrance.org/ http://www.dachary.org/loic/gpg.txt |