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#29 Turn Based

Backlog
open
nobody
2014-01-29
2014-01-25
Jia Lu
No

The program currently is not turn aware.

In Control, when a play hit pass, defaults to banker and banker draws card.

Need to implement a package to clearly identify when a player's turn begins / ends. and what action can a player choose at which stage. This package should be able to govern any player, including AI / Banker.

E.G.
Init Phase - Draws two cards. (Non applicable buttons should gray out)
Action Phase - Hit, Stand, Double Split.
End Phase - Wait util other players finish (Optional action: quit game) (Non application buttons should gray out)

Discussion

  • Jia Lu

    Jia Lu - 2014-01-25
    • Description has changed:

    Diff:

    --- old
    +++ new
    @@ -2,7 +2,7 @@
    
     In Control, when a play hit pass, defaults to banker and banker draws card.
    
    -Need to implement a package to clearly identify when a player's turn begins / ends. and what action can a player choose at which stage. This package should be able to govern any player, including UI / Banker. 
    +Need to implement a package to clearly identify when a player's turn begins / ends. and what action can a player choose at which stage. This package should be able to govern any player, including AI / Banker. 
    
     E.G.
     Init Phase - Draws two cards. (Non application buttons should gray out)
    
     
  • Jia Lu

    Jia Lu - 2014-01-25
    • Description has changed:

    Diff:

    --- old
    +++ new
    @@ -5,6 +5,6 @@
     Need to implement a package to clearly identify when a player's turn begins / ends. and what action can a player choose at which stage. This package should be able to govern any player, including AI / Banker. 
    
     E.G.
    -Init Phase - Draws two cards. (Non application buttons should gray out)
    +Init Phase - Draws two cards. (Non applicable buttons should gray out)
     Action Phase - Hit, Stand, Double Split.
     End Phase - Wait util other players finish (Optional action: quit game) (Non application buttons should gray out)
    
     
  • Jia Lu

    Jia Lu - 2014-01-29
    • labels: --> Features, Medium
     

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