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Platforms

 JustBurner

PokeMini platforms

Emulation speed was tested with version 0.60

Desktop platforms

Debugger

Availability: All that support SDL and GTK+
Officially maintained: Yes (Stable)
Features: OS GUI, Save to FS, Debugging
Source folder: platform/debugger
Dependencies: GTK+ 2.x, SDL 1.2
Optimization: Accuracy
Emu. Speed: N/A

Pokémon-Mini PC Keys
D-PAD Left Arrow Left
D-PAD Right Arrow Right
D-PAD Up Arrow Up
D-PAD Down Arrow Down
Key A Keyboard X
Key B Keyboard Z
Key C Keyboard S or C
Shock Detector Keyboard A
Power Button Keyboard E

SDL 1.2

Availability: All that support SDL 1.2
Officially maintained: Yes (Stable)
Features: Emu GUI, Save to FS
Source folder: platform/sdl
Dependencies: SDL 1.2
Optimization: Accuracy
Emu. Speed: N/A

Pokémon-Mini PC Keys
D-PAD Left Arrow Left
D-PAD Right Arrow Right
D-PAD Up Arrow Up
D-PAD Down Arrow Down
Key A Keyboard X
Key B Keyboard Z
Key C Keyboard S or C
Shock Detector Keyboard A
Power Button Keyboard E
UI Menu Keyboard Esc

SDL 2.x

Availability: All that support SDL 2.x
Officially maintained: Yes (Stable)
Features: Emu GUI, Save to FS, Force Feedback
Source folder: platform/sdl2
Dependencies: SDL 2.x
Optimization: Accuracy
Emu. Speed: N/A

Pokémon-Mini PC Keys
D-PAD Left Arrow Left
D-PAD Right Arrow Right
D-PAD Up Arrow Up
D-PAD Down Arrow Down
Key A Keyboard X
Key B Keyboard Z
Key C Keyboard S or C
Shock Detector Keyboard A
Power Button Keyboard E
UI Menu Keyboard Esc

Win32 Native

Availability: Windows only
Features: OS GUI, Save to FS
Officially maintained: Yes (Stable)
Source folder: platform/win32
Dependencies: Visual C++ 2005 Run-Time
Optimization: Accuracy
Emu. Speed: N/A

Pokémon-Mini PC Keys
D-PAD Left Arrow Left
D-PAD Right Arrow Right
D-PAD Up Arrow Up
D-PAD Down Arrow Down
Key A Keyboard X
Key B Keyboard Z
Key C Keyboard S or C
Shock Detector Keyboard A
Power Button Keyboard E

Console platforms

Nintendo DS

Availability: Nintendo DS and Nintendo DSi
Features: Emu GUI, Rumble, Save to libfat
Officially maintained: Yes (Stable)
Source folder: platform/nds
Dependencies: N/A
Optimization: Performance
Emu. Speed: 64% (NDS @ Sync Cycles 64), 75% (NDS @ Sync Cycles 512), 100% (NDSi)

Pokémon-Mini NDS Keys
D-PAD Left D-PAD Left
D-PAD Right D-PAD Right
D-PAD Up D-PAD Up
D-PAD Down D-PAD Down
Key A Key A
Key B Key B
Key C Shoulder R
Shock Detector Shoulder L
Power Button Start
UI Menu Select

PlayStation Portable

Availability: PlayStation Portable (all models)
Features: Emu GUI, Save to memory card
Officially maintained: Yes (Stable)
Source folder: platform/psp
Dependencies: N/A
Optimization: Performance
Emu. Speed: 100% (Default clock)

Pokémon-Mini NDS Keys
D-PAD Left D-PAD Left
D-PAD Right D-PAD Right
D-PAD Up D-PAD Up
D-PAD Down D-PAD Down
Key A Circle
Key B Cross
Key C Shoulder R
Shock Detector Shoulder L
Power Button Start
UI Menu Select

Dreamcast

Availability: Dreamcast
Features: Emu GUI, Save to VMU
Officially maintained: Yes (Stable)
Source folder: platform/dreamcast
Dependencies: N/A
Optimization: Performance
Emu. Speed: 88% ~ 100% (Depending of LCD Mode)

Pokémon-Mini NDS Keys
D-PAD Left D-PAD Left
D-PAD Right D-PAD Right
D-PAD Up D-PAD Up
D-PAD Down D-PAD Down
Key A Key B
Key B Key A
Key C Shoulder R
Shock Detector Shoulder L
Power Button Start
UI Menu Key X

Unmaintained platforms

This platforms are supported but i can't provide binaries or test on real hardware on a release.
Is possible that they are unstable or unfinished.

GP2X Wiz (uWIZ lib)

Availability: GP2X Wiz
Features: Emu GUI, Save to FS
Officially maintained: No (Stable)
Source folder: platform/uwiz
Dependencies: uWiz
Optimization: Accuracy
Emu. Speed: 100%

Pokémon-Mini NDS Keys
D-PAD Left D-PAD Left
D-PAD Right D-PAD Right
D-PAD Up D-PAD Up
D-PAD Down D-PAD Down
Key A Key B
Key B Key X
Key C Shoulder R
Shock Detector Shoulder L
Power Button Select
UI Menu Menu

GP2X Wiz (SDL lib)

Availability: GP2X Wiz
Features: Emu GUI, Save to FS
Officially maintained: No (Stable)
Source folder: platform/wizsdl
Dependencies: SDL 1.2
Optimization: Accuracy
Emu. Speed: 84% (Extimated)

Pokémon-Mini NDS Keys
D-PAD Left D-PAD Left
D-PAD Right D-PAD Right
D-PAD Up D-PAD Up
D-PAD Down D-PAD Down
Key A Key B
Key B Key X
Key C Shoulder R
Shock Detector Shoulder L
Power Button Select
UI Menu Menu

Dingux

Availability: Dingoo A320
Features: Emu GUI, Save to FS
Officially maintained: No (Unstable)
Source folder: platform/dingux
Dependencies: SDL 1.2
Optimization: Performance
Emu. Speed: 100% When overclocked

Reports with causing Segmentation Fault when browsing files in 'Load ROM'.

Pokémon-Mini NDS Keys
D-PAD Left D-PAD Left
D-PAD Right D-PAD Right
D-PAD Up D-PAD Up
D-PAD Down D-PAD Down
Key A Key A
Key B Key B
Key C Shoulder R
Shock Detector Shoulder L
Power Button Start
UI Menu Select

Nintendo Gamecube

Availability: Nintendo Gamecube
Features: Emu GUI, ??
Officially maintained: No (Untested)
Source folder: platform/gamecube
Dependencies: N/A
Optimization: Performance
Emu. Speed: Unknown

Nintendo Wii

Availability: Nintendo Wii
Features: Emu GUI, ??
Officially maintained: No (Untested)
Source folder: platform/wii
Dependencies: N/A
Optimization: Performance
Emu. Speed: Unknown

Test platforms (for developer only)

These are only to help developers see how to implement a new platform.
Those aren't supposed to be released so no binary is released.

SDL (Mini platform version)

Stripped down SDL implementation
Availability: All that support SDL
Officially maintained: Yes (no binary release)
Features: Emu GUI, Save to FS
Source folder: platform/minisdl
Dependencies: SDL 1.2
Optimization: Accuracy
Emu. Speed: N/A

No frames-per-second counter
No full-screen support
Fixed resolution (400 x 272)
Fixed bits-per-pixel (16 bpp)

SDL (Micro platform version)

Stripped down SDL implementation to bare minimum
Availability: All that support SDL
Officially maintained: Yes (no binary release)
Features: Emu GUI, Save to FS
Source folder: platform/microsdl
Dependencies: SDL 1.2
Optimization: Accuracy
Emu. Speed: N/A

No frames-per-second counter
No full-screen support
Fixed resolution (384 x 256)
Fixed bits-per-pixel (16 bpp)
Rumble effect is displaying text instead of shaking screen
No joystick emulation


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