From: Christian L. <xi...@bo...> - 2004-10-28 19:17:58
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I ran into the same problem mentioned on this list back in april. (Same ubject as this mail). I "fixed" it by making the following change to the pointless source to make room for more textures. The comment indicates that the current way is not the final one, and my change certainly isn't either (But it works for now so I can get this presentation done). --- src/primitive.cpp.orig Thu Oct 28 21:06:55 2004 +++ src/primitive.cpp Thu Oct 28 21:06:58 2004 @@ -481,7 +481,7 @@ bool TileBank::new_texture() { log_debug("New texture, no %i", _textures.size()); - if (_textures.size() > 100) { // FIXME MAGIC NUMBER + if (_textures.size() > 500) { // FIXME MAGIC NUMBER log_warning("No more room for textures in texture-bank"); return false; } -- Christian Laursen |