I'm working on my project and I am trying to use the ssgLOS function to
detect when a 3d object is clicked on. Unfortunately no matter what
vector I feed in to the ssgLOS function, it only seems to intersect with
objects that are directly below the players POV. Can somebody confirm
that this function works as advertised? Are there any example programs
that use ssgLOS?
Any help would be appreciated,
Jon W.
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