Does anyone have a simple example of using PUI with a Win32 based
OpenGL application?
Ed
At Friday, 31 January 2003, Ed <pl...@ce...> wrote:
>I read the following in readme.glut:
>"Though PUI depends on GLUT or freeglut by default, it is possible to
>build a GLUT-free PUI library by passing --without-glut to the configure
>script if you can live with a couple of limitations:"
>
>If I am using windoze and MSVC, will I run the configure script?
>I assume not....
>
>So...If I want to build PLIB (an PUI, SG and UL etc.) without GLUT,
>using MSVC++, should I undef GLUT_IS_PRESENT, found in Preprocessor
>definitions in the C/C++ Tab of project settings?
>
>Ed
>
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